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  • The pacifist route on Undertale is refreshingly wholesome and you just don't get that with many videos games.

    Also, I loved Hi-fi Rush's music-based combat and fun characters.

    I loved the world-building in Transistor. It felt like a more fleshed-out and artistic Tron setting.

  • Dance Dance Revolution 3rd mix. It sounds stupid, I know, but hear me out. I really sucked at this game at first. My friends use to play every weekends at the arcade, so I really wanted to get better. So I really trained hard and became the best player in our group. People gattered around the arcade when I was playing. I was good enough for tournaments.

    Now when I face something difficult, I'm confident I can overcome it if I really want to. I wasn't like that before. Thanks Konami.

  • It was segmented so it wasn't really at the ending for battlefield one but the beginning that has fucked me up for a long time. The game opens to a black screen, utter silence, and a description prints out of how wide and brutal the first world world war was. The last text that appears on the screen was, "What you are about to experience is front line combat. You are not expected to survive."

    What they were describing was that they didn't expect you to play one character and that you should be dying to respawn in a new section of the map with new features. This was the most accurate depiction of the war possible, even if it was just meant to describe the mechanics of the level. It went further! Every time you died they showed a real name of a real soldier that lost their life in the war and their birth and death date. Most of these ages are under the age of 24.

    After the final death, it plays a cut scene where two soldiers are pointing rifles at each other and they both break down and chose not to kill each other....I believe all of this gameplay and the cut scene are being played off as a PTSD nightmare he's having while recovering in a hospital.....one of those 'stare at a blank wall and rethink how fucking good our lives are' moments. Also a deviation to the standard which is having a good guy-winner/bad guy-loser. They instead opted for the "we're all losing because of this" realization...I don't think we'll ever see anything like it again.

  • Nier: Automata, like the final ending. I've 100% this game three times and each time I end tearing up, thinking about a world where would could all come together and help eachother, then I look at the news and that dream is immediately shattered.

  • Binding of Isaac.

    Played it as I was coming into adult life. This was my first roguelite. It sounds dumb....but it really stuck with me as a life lesson:

    You can try your best and make sacrifices, and still end up unlucky with poor rewards. You get the opportunities you get, but even in this seeming randomness, you make choices to make the most of them. Training and skill makes up for some of the poor opportunities. Life is a roguelite.

    Now I've got BoI on my Retroid Pocket 5 now. Still playing it.

  • Metal Gear Solid 2

    me, 12 years old in my room, with little awareness of 4th wall breaks:

    mom! The TV is talking to ME, MOM!

  • Life is Strange 1 - There are just a lot about life that I wished I could change. Lots of regrets. I think about the idea of butterfly effect a lot. I know a lot of movies also show this, but they often portray in a very "high stakes" scenario which its hard to feel relatable to, since its so far detached from realism. Meanwhile, in LiS, the portrays a scenario that's more localized, it "hits home" stronger, especially that part where...

    Life is Strange: True Colors

    Some people might relate less, but for me I can relate to the Alex a lot, the emotional aspects of life. I wasn't an orphan, but I feel practically like I'm one. I wasn't originally supposed to be born, I kinda feel like this life, this "timeline", is an anomoly. Everyone in my family hates me, kinda like how

  • The first one - Planescape: Torment.

    The second one (accidentally): Baldur's Gate 3.

    Accidentally, because I fell in love with the characters so much that I started watching the actors' streams on Twitch and learned that I probably have ADHD.

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