What game changed your life?
What game changed your life?

What game changed your life?

Cyberpunk 2077.
It's one thing to read a cyberpunk novel or watch a cyberpunk movie and "get" the moral of the story, which is usually "misuse of technology is bad".
But it's another thing to actually spend time in that world; to feel the effects of corporate corruption on your community, to experience the addiction to mind- and body-altering technologies, to watch loved ones - who you've spent hours looking directly in the eye and having conversations with - have their lives taken from them unfairly so that the richest person in the world can get 0.0001% richer.
I'd always been wary of techno-corpo bullshit. But that game instilled an all-new level of hatred in me; a hatred toward billionaires and megacorporations, toward oligarchs and aristocrats, toward those with the resources to change things for the better but too apathetic to stick their necks out.
Johnny Silverhand was right.
The first time I played through it, it didn’t really sink in. When I got to the ending where ::: spoiler Spoiler You you give up Songbird in exchange for your cure and you find that they are able to heal you only by removing your cybernetics :::
I booted the game back up the next day, but just couldn’t bring myself to continue with my character. It felt like I finally got them out of that world. I didn’t pick it back up again for another month and started with a fresh character because of how hard it sunk in.
Silksong
Your mind has been corrupted !
That shit is straight Art. Top 3 personally.
And the other 2?
Honestly, I don't think it hit me the same way, and I wish it did. I already went into it agreeing with everything you said from our real world. It's still a great game and I enjoyed it, but it didn't change my view on anything because it's just a heightened version of our real world. If you were paying attention to our world then CP2077 mostly wouldn't change your opinion. Hell, if anything it's a nicer view of our future than I have based on our current path. There's almost more social mobility in that game than there is in real life America currently.
That is to say, Johnny not only was right, but is right.
Yeah, I first finished with the ending where >!I'm gliding to somewhere beautiful with the woman I love. !<
Right after that, I did the one where >!I sign myself off to the corpo, so my physical body is about to be destroyed, and I just walk there as a cow to a butcher. !<
That hit hard. Especially listening to the same messages from different people: "haven't heard of you, I hope you are in a good place!" I was depressed for a couple days since, until I did a third ending where >!I give a kid my guitar. !<
This is what I call "choices matter"! Many endings, which have their own missions that lead to some actual changes and bend the narrative, not just several pre-made cutscenes.
What I especially love about the endings is that there isn't any "good" ending in the game. Some are worse than others, but there's never a net positive for V. No matter what, there is a human cost to victory. Night City would never allow some lowly merc to have a happy ending. Arguably, the "third option" can be seen as the "best" ending, as it costs the fewest amount of lives. But holy shit, the voicemails you get in that ending are heartbreaking.
Also, I think this is just an Mbin issue, but the spoiler tags don't work if there's a space before the closing tag.
That's exactly why I think the game has value despite being a mediocre experience as a game. Adam Something did a video recently on how terrible it is, and while he's not strictly wrong, he missed a deeper point. Yes, the traffic modeling is terrible. It's terrible in many of the same ways that real traffic is terrible. That doesn't make for a good game, but it does make a different point.
Also, if you want to ride motorcycles, that game is worth a play for traveling around on one. Not because the physics of the game motorcycles are good--they're shit--but because it can teach you how to learn to avoid target fixation. Car pulls out in front of you and your eyes will naturally focus on the car. Then you will just as naturally hit the car. If you learn to dart your eyes to the side, you will tend to miss it. Very valuable skill for actual riding. They accidentally made a target fixation trainer.
mediocre experience as a game
Wtf
Outer Wilds. A game that genuinely made me reflect on my place in the universe.
I truly think it’s the best game ever made.
I bought and learned to play guitar (poorly), just so I could play that song (poorly).
I learned a little piano to play the
<redacted>
theme.Man I really wanted to like this game but I found the goddamn mazes on the sand planet too frustrating. Stumble around, get lost, the window closes, die, respawn and start completely over.
Panic gets the best of most players. If you take time and patience to observe the patterns, you realize it is all very logical and well structured. Super predictable and the designers created clear paths that become obvious once you get it. Also, part of the message of the game is that you cannot and actually are not required to be everywhere or do everything. You can finish the game in a single loop right from start. But that's not what the game is about.
Thank you. I found the time limit really frustrating as I like to take my time with things and could never really get anywhere because I kept dying before I could make any progress.
The controls will not click with my head. 6 times I've picked up this game and tried for several hours a piece
A truly phenomenal game. I'm so curious what that team will do next.
The DLC ending is one of the saddest I have seen in any game.
Just finished the DLC last night and got all the achievements. I started some new mods for it too because I don’t want it to be over.
dark souls 1. wife passed in that year and i just rolled through it completely distracting myself from reality and it helped a ton.
rolled
Accurate
hug
RDR2
YES.
Arthur Morgan was an incredible character. RDR2's story is a masterpiece.
Hell I still choke up when I listen to the song Unshaken, even though that wasn't quite at the point of the ending, they still got me emotional after that whole big part of the story.
I still have friends who haven’t beaten that game, and I feel like they’ve missed out on one of the most interesting characters developed in gaming recently. I’ve only ever been able to do the “good Arthur” playthrough though, so if most people played like how they play GTA, they might never get to know Arthur’s REDEMPTION.
So damn good.
Recently beat Portal (first one), for the first time. Please play if you haven't!!!
Portal 1 and 2 are both phenomenal. But my feeling at the end was less "Wow that changed my life" and more like "damn it's over, I wish there was another game like that out there"
If you check steam, there's 2 or 3 portal games outside the legit 2 that are super fun. One valve even approved as canon IIRC. One of them you go back and forth in time with a third portal type. One of them is even multiplayer.
I made the mistake of trying to go back and play Portal 2 during the pandemic, and the themes of isolation, neglect, abuse and gaslighting just weren't as funny in 2019.
tbh it's better this way.
Why?
Because nobody could ruin the story on the 3rd attempt.
BUT asssuming they could make the 3rd installment a prefect fit to round it up: Gimme
For me the second was more emotionally important. That small bit of opera when you get on the lift still can move me to tears.
Bastion made me feel like that. I couldn't stop thinking about it for days.
Hell yeah Bastion. All Supergiant games really.
Oh yeah, that was a really interesting choice. You had to actually sacrifice something tangible to you as a player to get the "good ending" i really had to think over that one for a while
Kerbal Space Program changed how I understand space flight.
Factorio changed how I approach programming
Modding original Doom and GTA vice city taught me 2d and 3d graphics as well as hacking and programming.
I'm afraid to play Factorio. I can't afford to sacrifice the amount of productivity that I suspect I would lose.
You won't lose productivity, you will merely divert it into the factory, who will use its full efficiency for growth
It is one of the most addictive games I've played, and yet, I have learned more from it than almost any other.
Programming has been a core part of my career for about 20 years, and I can't think of any other time I've had such leaps forward as I did in the first few months playing factory.
It really is a great visual representation of large scale systems management.
That said, it can be one hell of a time suck.
KSP really is top tier Edutainment. I finally understood, why we don't shoot all garbage into the sun 😅. Turns out, rocket science really is some rocket science
KSP definitely. I was literally doing astrophysics at uni when I started playing. It got me a much better sense for orbital mechanics and trajectories than any class ever did.
The Last of Us
It was 2013 and Zombie hype was peak. All my roommates gathered around the TV to watch me play a level each night. We would discuss what happened and our theories in between each play session. When those credits rolled we kept talking about it for weeks. Unforgettable.
I'll add The Last of Us Part 2. That was a story about how far you're willing to go for vengeance. About the only time you see that is in westerns!
That’s such a special memory!
Thanks, buttnugget. XD
Clair obscur had me feeling like this at the end of every Act.
Life is Strange - at multiple parts in fairness, but the ending in particular.
I chose the Bay ending and I still can't listen to Spanish Sahara without feeling like I've been booted in the balls. Masterful.
I chose the bay ending also. I remember sitting there watching the final cutscene feeling utterly defeated. I didn’t beat the game, it beat me.
Same... Just totally crushed me. Also chose bay when I first played this game last year. Now life's sad again, so I'm replaying this gem, this time I'll take a look on bae ending.
Well, this game is apparently becoming my "comfort game" for replaying when I wanna escape from stress, a more recent addition to Dragon Age Origins and Persona 3
I chose to save Chloe because fuck that corrupt ass town.
Spec Ops: The Line. Probably kinda dated now but there were multiple moments in that game where I had to cool down after some heavy shit happens.
Do you feel like a hero yet?
I really want to play this game. I haven't found a copy of it anywhere. I can't believe it was pulled down online due to licensing 🙄
Really? I would think the lagoon of buccaneers would have it.
The pacifist route on Undertale is refreshingly wholesome and you just don't get that with many videos games.
Also, I loved Hi-fi Rush's music-based combat and fun characters.
I loved the world-building in Transistor. It felt like a more fleshed-out and artistic Tron setting.
Man that game was 10 levels of fucked and creepy all wrapped in existential crisis and the definition of who is 'you'? Still fucked up on that game, but damn was it good.
As someone who loves watching but not playing horror games, I am still waiting for someone to play this for me to watch. I bought the game ages ago!
In case you didn't know, SOMA has a safe mode in which enemies don't attack you.
A friend of mine who gets scared at everything finished it for the story in that mode.
Excellent game.
I'm in the minority on this one but I found that game very overrated. There was nothing new or tantalizing gameplay or concept wise here. I'd dare say it was boring.
It's less of a game and more of a story experience I'd say. I think it nailed the atmosphere.
Daring today are we ?
Outer Wilds. Unfortunately I can't elaborate without spoiling it.
Night In The Woods. If you haven't played it, I'd recommend it. The characters are so well written, and some of the things they touch on hit me on a very, very personal level. And the music complements it all perfectly. It manages to have silly moments and serious moments with the same characters that all manage to fit and mesh together so well, and their relationships and lives all feel real and evolving throughout the story.
Watched JackSepticEye a lonnng time ago play this game. It’s a really well done story! I should see if it’s on the Steam Sale since I have my own gaming rig now.
Absolutely get it! It’s such a joy to explore through on your own. It’s available on every platform too.
The dreams/nightmares could use a "skip" button, as other than the very first, they serve no purpose whatsoever.
Other than that, my headcanon is that Mae gets back together with Bea over Gregg, the latter has his boyfriend and Bea really needs a friend.
Damn, I didn't think this one would be on here, but that's my choice too. Super relatable story if you live in a small town.
Outer wilds hit that spot for me
Braid.
I won't ruin it, but -- it is not the usual ending.
My mouth was open in awe for like 10 minutes. Granted I was a teenager at the time and easily impressed
Mass Effect.
3’s ending didn’t quite stick the landing, on launch, but was fixed a few months down the line with the Extended Cut DLC.
1 and 2 were amazing. 1 especially had a great ending.
ME3 not quite sticking the landing is an understatement. I mostly remember the awful unskippable dream sequences, Shepard suddenly becoming utterly incompetent whenever that mall-ninja cerberus assassin pops up in a cinematic, and to top it of the nonsensical red-green-blue ending. I tried to replaying it last year but couldn't get any further than the second mission because I just got annoyed.
I think the Dream Sequences were a little too long, but were a good way of showing Shep’s survivor guilt.
Especially if you lose any crewmates in the Suicide Mission.
I will agree that the whole Star-child, Crucible, Kai Leng stuff was all pretty poorly expanded upon and should have been better.
3 was amazing too. I hate that muh ending ruined another romp with the crew for most reviewers.
It was more of 2 with QOL, and it was grand, a little emo tho.
Truthfully the weakest and strongest part of ME2 is that nothing that impacts the overall plot happens basically at all.
At the start of the first game, the Council is shown irrefutable proof of the existence of Reapers.
Then the second game fully focuses on doing side missions and expanding lore, without anything directly related to the Reapers (Excluding Arrival DLC).
Then 3 has you actually confront the Reapers.
2 is likely my favorite of the games, if only because I love the set pieces, lore, gameplay, all the squad members, and the difficulty level of insanity.
But the ending of 1 with M4 Pt 2 by Faunts playing was just so incredibly like the meme in the post haha. I do also get the same vibe for the ending of Mass Effect 2.
Ending aside, I disliked 3 because of the forced over-the-shoulder perspective in missions. It made the combat, and more importantly the sections in between combat encounters, feel awkward and rushed.
Dance Dance Revolution 3rd mix. It sounds stupid, I know, but hear me out. I really sucked at this game at first. My friends use to play every weekends at the arcade, so I really wanted to get better. So I really trained hard and became the best player in our group. People gattered around the arcade when I was playing. I was good enough for tournaments.
Now when I face something difficult, I'm confident I can overcome it if I really want to. I wasn't like that before. Thanks Konami.
I actually found Lemmings to be a game that changed my life. I played it just before I became a professional programmer. Solving Lemmings puzzles is not exactly like programming, but it does teach you that there is a solution and if you just keep persistently trying different shit, you will eventually solve the problem. Also, it actually helps to be high as a kite all the time.
I loved Lemmings on the Amiga. A similar but much less frenetic game is Loderunner.
Nothing has ever hit me harder than Disco Elysium, and I don't think anything else ever will. Everything from its themes of failure and depression and addiction and clinging to the past to its surprising message of hope in the face of unrelenting nihilism resonated with me on a molecular level. And the Final Dream is just the single most impactful, emotional and heart-rending moment I've had in any game ever. The culmination of the entire game distilled into one scene, and even the whole pathos of that one scene concentrated into three closing words:
You are a violent and irrepressible miracle.
This game made me realize that I too am part of the homo-sexual underground
Hacknet, Disco Elysium, Life Is Strange
I don't know what it was, but Life Is Strange singlehandedly changed my trajectory in life. So many things opened up inside me I didn't know about myself and my attitude towards others shifted. I took real stock of myself and my future and what I wanted out of life, and what that might cost me.
The part where you use your powers to save that one character, and the repercussions of that action, shook me.
Undertale. That was the game that really changed my life. I never did complete the bad ending route because that game is my comfort game, and it made me want to be friends with the world. I was kind of a jerk in middle school and highschool, but Undertale, which I played in my Junior year made me feel so guilty about who I was being. I think it also saved me from going down the rightwing extremist pipeline because of how much it touched me. I thank Undertale for making my life better.
Deltarune also means so much to me.
Just some of them: Hollow Knight, Undertale, Ori and the Blind Forest, BioShock, Dead Space, Max Payne, Oddworld: Abe's Oddysee.
Bioshock, for sure. To this day, I use "Would you kindly?" as a passive aggressive request to douchebags.
Bioshock Infinite has helped me blow off steam recently. Shooting Christian nationalist cops is kinda cathartic.
+1 for Hollow Knight. Beautiful game that was more fun to explore than any other I've played.
Both Ori Games me just bawling crying with a box of tissues.
Spiritfarer was one for me. Idk what it was about it, because the character development for the spirits you're carrying was pretty meh, and the twist at the end was ruined by the achievements early in the game, but that shit had me almost in tears when each person was dropped off at the gate.
Homeworld. The end credits were so beautiful. It still gives me frisson thinking about it.
Dude. I played it when I was just getting into the emotional aspects of being a teenager, and mission 3 just hits you in the face. The desperation to rescue the six containers was real.
No one's left, everything's gone, Kharak is burning
Sad choral adagio for strings
That song is an emotional cheat code though.
Came here to say the same.
The Witcher 3! I never played 1 or 2. However 3 did a great job of story recap and finishing up said story. DLC was a must as well. All in all, I was engaged with the story.
And of course, RDR2.
I loved RDR but every time I try to play RDR2 I struggle to stay engaged for more than a couple hours. Then it's 6-12 months before I play it again. Still haven't finished a single play thru. Just can't put my finger on why.
I'm a big fan of RDR2 (~470hrs from two full playthroughs), and would recommend it to anyone, even if they don't normally play games. However I can understand why it might not appeal to some people, for one reason or another.
I suspect this might be because of a slow start to the story - frequently the game falls victim to its own 'cinematicism' and holds the player's hand too much (e.g. walking too far away from a mission area or trying things outside of the box runs the risk of failing the mission, unlike the creative approaches one may take in Rockstar's earlier adventures). I have stopped seeing RDR2 as a 'game', and instead treat it as a world to experience, kind of like a good book. I want to feel that world more than conventionally play in it, and this process greatly heightens my attachment to it as well as to Arthur, increasing immersion.
That being said, I probably speak for many when I hope that you get to finish that journey someday and feel your place within it. It might take as long as it needs to, but it might just be worth it.
You should give Witcher 2 a go, it actually still holds up. The story is fantastic, and it gives you many twists and choices you can regret and think about a lot, just like how you love it from Witcher 3.
In my mind still somewhere outside of Corvo Bianco finally resting.
It was segmented so it wasn't really at the ending for battlefield one but the beginning that has fucked me up for a long time. The game opens to a black screen, utter silence, and a description prints out of how wide and brutal the first world world war was. The last text that appears on the screen was, "What you are about to experience is front line combat. You are not expected to survive."
What they were describing was that they didn't expect you to play one character and that you should be dying to respawn in a new section of the map with new features. This was the most accurate depiction of the war possible, even if it was just meant to describe the mechanics of the level. It went further! Every time you died they showed a real name of a real soldier that lost their life in the war and their birth and death date. Most of these ages are under the age of 24.
After the final death, it plays a cut scene where two soldiers are pointing rifles at each other and they both break down and chose not to kill each other....I believe all of this gameplay and the cut scene are being played off as a PTSD nightmare he's having while recovering in a hospital.....one of those 'stare at a blank wall and rethink how fucking good our lives are' moments. Also a deviation to the standard which is having a good guy-winner/bad guy-loser. They instead opted for the "we're all losing because of this" realization...I don't think we'll ever see anything like it again.
KOTOR
Obligatory HK-47 https://m.youtube.com/watch?v=XXvVVCr_6P8
World of Warcraft. I was really addicted to it for a few years but it really helped me get over a lot of the social anxiety issues that I had. I went from being really shy and barely interacting with other people in that game to being elected to take over a 60+ person guild by the time I was done with it. That confidence carried over into real life when I went back to school and began my career.
Dark Souls.
I used to play mostly FPS. Now it's all soulslikes and practically nothing else.
Dark Souls is special and many people have gone into it to great depths. It's a flawed game for sure but it's perfect even with those flaws.
Dark Souls, for me, ruined all other games. It took me months to want to play anything else.
Dark Souls
Depths
Excuse me while I have a PTSD flashback
Sekiro was my gateway.
Cyberpunk 2077. Only game that touched me that deep so far (though not many games I have played)
Yea same, it was quite the ride. The writing/dialogue quality is so good I was entirely into it
Agreed. Thought about it for a while and I think that's the one that made me think the most.
Cyberpunk is the only game in recent memory where I felt like I was not playing into my interpretation of who I wanted the character to be, but rather who I wanted to be as V. Games like Red Dead 2 let me drive the character's outcome and I definitely has an emotional response to Arthur's journey (one of my favorite games of all time), but it felt like the character's story. Cyberpunk did a stellar job at making it feel like my story.
The game introduced the "immersive" term to me, better than any dictionary ever could
I think about CP77 to this day. I sometimes even miss Johnny. He's with you the entire time and it's a really fascinating bond to experience as a player.
Yeah. He is lying, confused and manipulative (at least in the beginning), but I do miss him
Nier: Automata, like the final ending. I've 100% this game three times and each time I end tearing up, thinking about a world where would could all come together and help eachother, then I look at the news and that dream is immediately shattered.
Braid.
The game itself is brilliant. The story and message within is heartfelt, heartbreaking, and un-apologetically autobiographical. Up until that point, I knew gaming was a good storytelling medium, but not for something this moving.
Theres one little paragraph from braid that really stuck with me.
Red Dead Redemption 2
I am an emotional person, and I regularly cry during movies, shows and books. But this is the first and only game to day, where I cried. I don't mean just teary-eyed, actually crying. And on more than one occasion.
It made me want to be a better person. Hopefully I am succeeding.
Cyberpunk 2077 is close second.
I didn't play Expedition 33 yet, but I saw the prologue and it was very emotional. There is a really good chance this game will be on my list too.
I couldn' finish Enderal, because I did not want to make one of the two shitty decisions in the end and cried about it. "Just a mod" had me in tears and sobbing twice.
I had my eyes on Enderal for years, but I haven't played it yet. I don't know if I should now..... I probably will.
Yeah RDR2 is the one for me. I had a pretty on-the-nose experience though as I got diagnosed with TB just weeks before playing through Arthur's illness. When he started coughing 😬
RDR2 is the only game for which I ever took the day off work for launch day. Totally worth it. I bought eclairs, dropped the kids off at a parkour class, and just drank it all in. So good. Still haven't finished it, just on principle. I can say I still have more to play.
One that should get way more attention: Little King's Story. It presents as a cutsie Pikmin-like, but is actually a dark, metaphorical tale about abuse and trauma.
Most recently, the final choice in Clair Obscur: Expedition 33 gutted me.
Expedition 33 is my answer for sure. That game consumed me.
I mustbe weird, because I see people talking so good about expedition 33, but my experience with it was so terrible, that I had to force myself to finish it, but only because I feel uneasy if I don't do things until the end.
clair obscur expedition 33 players after every cut scene
Is the game really this good? Ive heard so much praise through comments like yours now that I'm probably going to have to just try it at this point. Winter sale, probably biting the bullet.
The game was indeed that good. The combat is fun and she story is amazing.
They really figured out the pacing there. The times at the camp were so good not only for the characters to reflect but for the players as well.
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for me it was their depiction of grief. Every time Maelle writes in Gustav's journal.
<<<>>>
Disco Elysium
Binding of Isaac.
Played it as I was coming into adult life. This was my first roguelite. It sounds dumb....but it really stuck with me as a life lesson:
You can try your best and make sacrifices, and still end up unlucky with poor rewards. You get the opportunities you get, but even in this seeming randomness, you make choices to make the most of them. Training and skill makes up for some of the poor opportunities. Life is a roguelite.
Now I've got BoI on my Retroid Pocket 5 now. Still playing it.
I’m not a gamer and I know I’m missing something when I see this comment section!
Games are an incredible story telling medium. So many things work in games better than they can in any other medium like diverging storylines and personalized content. Role playing games are an entirely different beast.
I understand, but there is something about physically having to play the controls that distracts me from the plot, and I find it overall boring. Side quests just overwhelm my brain and I either immediately do them or completely forget about them. I play a handful of “not very control heavy, no plot” games, such as Factorio and Minecraft and I enjoy the creativity. I played with my partner (aka they played and I gave some pointers) Disco Elysium, Outer Wilds and Zelda. It doesn’t resonate with me. :( I know I’m missing out
Metal Gear Solid 2
me, 12 years old in my room, with little awareness of 4th wall breaks:
mom! The TV is talking to ME, MOM!
Brothers: A Tale of Two Sons
Huh, that one's been on my back burner. I'll have to load it up.
Definitely worth it. Pretty short but is well written. Go in as blInd as you can.
ahhh Planescape Torment...
EverQuest. But it never ended, I just stopped playing (and paying).
I wonder how many of us will go through our whole lives being able to mentally trace the route between Freeport and Qeynos. Or the perfect knoll-grind route in Blackburrow.
Or the Mistmoore trains.
I can give a spontaneous lecture on the lore of EQ np and it's a distressingly pointless use of brainspace that could go to literally anything else as a better use. That said, I fucking love EQs unhinged post-imperial apocalypse setting with its catguys (who have cat animal buddies) on the moon fighting goth vampires with a fetish for leather while snakepeople chill in their pyramids surrounded by vacuum to keep away a sentient genocidal fart unleashed on them by the god of fear.
Life is Strange 1 - There are just a lot about life that I wished I could change. Lots of regrets. I think about the idea of butterfly effect a lot. I know a lot of movies also show this, but they often portray in a very "high stakes" scenario which its hard to feel relatable to, since its so far detached from realism. Meanwhile, in LiS, the portrays a scenario that's more localized, it "hits home" stronger, especially that part where...
Life is Strange: True Colors
Some people might relate less, but for me I can relate to the Alex a lot, the emotional aspects of life. I wasn't an orphan, but I feel practically like I'm one. I wasn't originally supposed to be born, I kinda feel like this life, this "timeline", is an anomoly. Everyone in my family hates me, kinda like how
The first one that comes to mind is Ocarina of Time. I was 10 when it came out. I didn't know video games could do that. Been a huge Zelda fan ever since.
Also metal gear solid 2. I was 13 when that game came out, my brother and I rented a ps2 without a memory card. We were obsessed instantly. We left the ps2 on all weekend so we could beat it. I replayed it recently and it still holds up. Kojima is on another level.
Same, I only played OoT and MM when I was kid. The itch to play other Zelda games was bothering me for the longest time. So luckily over the years, I bought some random used Nintendo consoles off friends, last year I bought bunch of used Zelda games and finished them and emulated some games that I couldn't get irl.
It was long 6 months but worth it.
Metal Gear was such an influential series in my young life that I managed to get into Metal Gear Solid 2.
I could never say which guard I am in the open internet, but it's my lasting claim to immortality.
The first one - Planescape: Torment.
The second one (accidentally): Baldur's Gate 3.
Accidentally, because I fell in love with the characters so much that I started watching the actors' streams on Twitch and learned that I probably have ADHD.
Wouldn't say changed my life but the ending of Liberty City in Cyberpunk and Stray, both great story writing
I don't know that it "changed my life," but DAMN Yakuza 0's ending hit hard.
The remake of the second game adds some quality kicks to the balls if you play the Majima missions.
Definitely a must-play for any fan of 0! Even though Majima never got his happy ending, it still brings some satisfying closure.
Minecraft lol
I studied cs because of it, hell I even wrote about minecraft in one of my admission essays. Something bionicles to minecraft to stem pipeline as I would call it
I also really like PGR. It's a gacha game but I met a really nice community from it
If we're talking about great story driven games, signalis and nier are always my top favorites.
So many elitists have dismissed Minecraft over the years as a 'little kids game' - missing out on a truly great game. The end poem made me tear up. Music is fantastic, I bought all of C418's music off Bandcamp.
For me, minecraft kinda shaped my childhood in a sense. I played so much of beta 1.5, and watched so many minecraft YouTubers back then. My favorites introduced me to monstercat, an edm music label which pretty much formed my music taste, and also introduced me to pc gaming (i downloaded steam because my favorite minecraft youtuber also played skyrim)
So yea minecraft is still my no 1 game. Especially considering I still occasionally have a month long session with a modpack.