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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LA
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2 yr. ago

  • I know Stars Without Number came first, but I figured that with the context of fantasy games Worlds Without Number made sense to talk about first. Once I brought up Worlds Without Number I felt that Stars Without Number should be mentioned too

  • idc what anyone says, Blades in the Dark is not a PbtA game. It has like 2 things in common with PbtA systems

    Also PbtA systems are great for a story focused games, but they're not exactly tactical and characters tend to be a little static. They focus on story pretty much to the exclusion of everything else. If you want story though go for it, they're great. I prefer more of a balance personally.

    Worlds Without Number focuses on sandbox play and strikes a nice balance with story and combat. Stars Without Number is basically the Sci-fi version. Both are free with premium versions that have a bit of nice optional content, like more powerful options for heroic characters and Star Wars style space magic

  • The Fertility and Health words can be surprisingly nasty in Godbound. Fertility comes with an end the bloodline ability and a cancer beam, and health comes with diseases and involuntary resurrection. Scary shit for such friendly sounding powers

  • I don't really mind the non-replacable batteries tbh. Water resistance is much harder when you need to design your phone with a removable battery.

    I do want the SD card slots back though. I don't care about having two Sim cards, I want my enormous local storage that I can transfer in 8-10 seconds back

  • Fair, but there hasn't been a decent reboot of anything in forever.

    So I'm going in with no expectations to avoid disappointment. If it's good I'll be happy, if it's bad I won't be surprised

  • The Survive This! Games are pretty good. What Shadows Hide is the urban fantasy book, but you can get a similar effect by mixing some of those games together for a higher power level. Survive This! Zombies has modern weapons and Survive This! Fantasy has magic and monsters

    BESM is a similar concept to GURPS, but on an anime scale. Crazy powers are pretty much expected, so magic users are more doable than GURPS. It's also not too hard to make a powerful character that's not a magic user. It's also not too heavy on rules

    Dark Streets and Darker Secrets is great for a grittier, more dangerous game. Players need to be pretty careful, but it definitely does dark urban fantasy reasonably well

  • I like point crawls for this. I mark a few points of interest and how long it takes to get there. Travel is fairly abstract until they get to a point of interest. Once they get to the point of interest, things slow down so that they can find cool things, meet npcs, fight monsters or some combination of those things

    If the area is hard to navigate then a failed survival check might send them to a different point of interest

  • homage

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