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177 comments
  • I didn’t find any of the responses to be insightful, more a marketing reply to convince people who are off put by the negativity. This is coming from someone who’s played the game nearly 80 hours. Still disappointed by it, but I have a hoarding sim problem

    • Bethesda games make hoarding painful though.

      • Are you kidding? Slowly unloading your ship 200 pounds at a time and waiting for it to hopefully actually transfer to the pods is so fun. Not to mention they have absolutely no storage so you need a wall of them that you must then manually search to find anything. The best is when your cargo ship doesn't fit on the landing pad so you have to carry it all yourself. Or you could build a convoluted network of shipping docks and either manually fuel them or create another convoluted network of shipping docks just to ship helium 3 to all the other shipping docks. Fuck I love loading screens.

        Rage aside, the game itself was pretty fun for a run or two, but after that the shallowness really showed. Outposts suck ass though. I made shitty ones and figured I'd hit ng+ before actually caring about them, but I couldn't make myself care. Benches go outside, I don't give a shit.

        God I'm just remembering how bad it is now. If the terrain isn't perfectly level go fuck yourself, you can't expand your hab. I build a fucking boardwalk with multiple levels and shopfronts in FO4, I had nearly full map coverage for artillery, I could attract settlers to live there and defend it. Now I just drop an extractor and power and fuck off.

      • I prefer the use oxygen to run mechanic over the now you can only walk mechanic. But yeah, it could be better. Let me hold all the guns Bethesda, encumbrance isn’t fun. I should just use the console and add that mod that reenables achievements

  • Everyone seems to be missing the point so I'll let Todd Howard remind you all, "We're going to be doing a lot of add-on content for Starfield."

    $5 horse armor folks. That's Bethesda. Stop paying them to make garbage, or at least stop complaining about it.

  • oh good, this reminds me I haven't bothered to leave a negative review yet. let me correct that.

  • I remember reading that quote before the game launched. Weird.

  • A bigger open world just means less interesting things to do. This is how I've seen Starfield described.

  • Hah, that first quoted review is like playing Elite Dangerous. Really love that game. However, Starfield doesn’t have VR, so I’m not interested in going down that path. VR in Elite (except for ground ops) is amazing, and a spaceflight/sim absolutely should have a VR option IMO.

177 comments