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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)GO
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2 yr. ago
  • A family in that sort of situation has considered many options. Willing the house to the brother is the easiest, the poster and their mother have reasons for opting against it. They are likely good reasons; in the broader sense, willing property to someone who cannot care for it can in many scenarios be a bad idea.

    It’s dangerous to assume the brother would be safe from predation if he owned his home; the poster could do a lot worse than just not paying the bills. This person apparently lacks the ability to pay taxes and ensure proper maintenance. Even just to help with that, the poster will need access to their brother’s banking and tax info. If the brother is compliant it would not be difficult for someone to take advantage of that situation.

    Alternately, using their legal ownership of the home the brother could potentially shut the poster out and might actively sabotage efforts to maintain and pay for the home. In that case the property could suffer substantial damage, become dangerous/uninhabitable, or even be lost despite the poster’s efforts. Many people have destructive tendencies.

    The more certain way to protect the house for the brother would be to place it in a trust, but that’s not a panacea. Setting up an ironclad trust to prevent selling the house is great until the brother can’t get up the stairs, or the whole family decides to move to Canada, or the brother goes into assisted living, or the property value skyrockets. A trust will also have tax implications and potential costs that need to be considered.

    I assume and hope the mother has been advised by a decent estate lawyer on their options. There are scenarios where willing a house to a sibling is the best course of action. I wish the poster luck and hope they’ll act in the interest of their brother for their entire lives.

  • I’m mostly looking at whether I would have made any medium sized purchases in the next two yearsl. I might buy some little things in bulk, too, but if there’s any one time purchase where the price is going to jump $200, $300, $500, it’s time to make a decision.

    For me that mostly means furniture. I already bought a pair of commodity IKEA bookshelves I’d been considering buying vs building. I might still build replacements, but I would still use what I just bought and domestic lumber won’t be directly subject to a tariff. I’m looking at buying a papasan chair and a mattress as well, probably in the next week or two.

    I’ve also considered electronics, but there’s nothing I would buy in the next two years short of some PC components that I’m sure I’ll want. I bought a Quest 3 a while back and it’s been a great purchase.

    I did go back through some of my online buying this year to see what I used. I’ll probably buy a few pairs of work shoes and some good soap.

  • Buncha dumb fucks. Get ready to learn about the Supremacy Clause, hicks.

    President Vance is going to skullfuck you into twenty years of Y’allqaeda Law. You don’t get to pick which Republican policies you like.

  • Yeah, even the better boards struggled to break 3,000MT/s with Zen 1. They sure were fun to play with, though, one of the last times I felt like tinkering was actually getting me something.

    I’d be curious how the more modern “default” 3600 kits do, I didn’t have a Ryzen system by the time they were popular and cheap.

  • Some B350m models did get Zen 3 compatibility. Not all, if I remember correctly, though I could be wrong. So whether it’s compatible I think is model dependent. Whether an old B350m has the VRMs for a chunkier CPU would also be a reasonable question.

    I mentioned the R5 3600 because the prices on them are great. A 5800X3D does perform better, but I see completed eBay listings at $225+. They also needs a cooler. I see one 3600 that went for about $50 and several that went for $60, which isn’t too much more than a 16gb kit of DDR4.

    I would definitely consider a Zen3 CPU for this upgrade, depending on budget.

  • First generation Ryzen struggles with higher memory speed. You very likely will not get the full 3600MT/s. There’s no real reason to buy slower, just be aware you’re likely going to hit a ceiling.

    For gaming you might see bigger improvements from upgrading the CPU, maybe to an R5 3600. That and the memory are both going to offer big performance improvement.

  • I’ve had an argument with a CEC about whether brown sauce or demi-glace is the mother sauce. Quote from Escoffier:

    “[Demi-glace] is the base of all the other smaller brown sauces.”

    He also says demi-glace is “Espagnole sauce having reached the limit of perfection.” It’s not crazy to say they’re the same sauce, just that one is actually done.

    Functionally it’s true, you just don’t use brown sauce as an ingredient for much if anything other than demi. Or more commonly just buy the demi to save space and time.

  • The variations are usually just named after whoever wrote a book about the move back in the 1850s or whatever. So in a way, yes, random name generator, often done a long time ago. The names were more useful back in Ye Olden Times when people didn’t consistently use the same sorts of chess notation. Now chess notation is standardized world wide.

    The funny thing is this opening is actually very organic. Someone with even basic understanding of opening theory would very possibly play it if they learned the three moves required for the Ruy Lopez.

  • Millennia!

    And when he had made a scourge of small cords, he drove them all out of the temple, and the sheep, and the oxen; and poured out the changers' money, and overthrew the tables; And said unto them that sold doves, Take these things hence; make not my Father's house a house of merchandise.

    John 2:15-16

  • Now you may find it inconceivable or at the very least a bit unlikely that the relative position of the planets and the stars could have a special, deep significance or meaning that exclusively applies to only you.

    But let me give you my assurance that these forecasts and predictions are all based on solid, scientific, documented evidence, so you would have to be some kind of moron not to realize that every single one of them is absolutely true.

  • Pathfinder was to get around WotC dropping D&D 3.5. Paizo was started by veteran D&D writers to sell adventures, which they still do as adventure paths, rather than a system. When WotC updated to 4e, meaning no more print books that Paizo could reference in their adventures, Pathfinder was a way to print new 3.5e PHBs and Monster Manuals.

    Paizo didn’t initially change much in PF1e. There were a few balance tweaks. The books were better laid out than 3.5. The players did the math on things like combat maneuvers in advance. In practice the game played pretty much the same, my groups jumped over seamlessly.

    Having run and played both, I do think Pathfinder 2e is counterintuitively simpler in play than 5e D&D. 5e plays fluidly almost immediately, move and act. PF2e is pretty demanding for the first hour or three, the three action economy and Conditions (tm) are an armful, and many players need to unlearn some D&D habits. Once a player has below average system mastery PF2e is as fluid as 5e. Beyond that PF2e shines. The rules scale better to complex scenarios, giving players more clear options of how they could act and giving the GM a better framework to figure out exactly what someone needs to roll. I also think it’s easier for players to go from average to good system mastery in Pathfinder, it’s mostly just learning how to optimize their character and learning more conditions and spells that work in the framework the player already understands.

    For new players in session 1 D&D is simpler, in session 5 Pathfinder pulls even or maybe ahead, and in session 50 Pathfinder still sort of works where D&D falls apart.

    PF2e character customization, though, is much more complicated, which some people like and others do not.

  • I know this is a Reddit community, and I get the anger about Reddit going to shit, but I don’t think this sort of thing is healthy. A typewritten postcard might work people on the internet into a froth, but that’s the end. At best the person who gets Reddit’s mail is going to throw it out. At worst people will read it and mock its performative, passive aggressive outrage.

    The earnest form of protest is avoiding Reddit, cataloguing its failings, and advocating for alternatives. They’re not worth this sort of mental space.

  • Online sale have reduced distribution costs and unlimited scaling compared to physical media, so successful games are far more lucrative now than they were and unsuccessful games don’t have losses from overproduction and returns from stores.

    Certainly a factor that should be included in determining what a game costs, as is the 30% off the top taken by Steam, Microsoft, and Sony for most digital sales. Distribution in 2023 was not a factor in determining the current max price for a standard edition non-sports game, which was set in the early 00s.

    I'm also comfortable seeing games that cost less to produce carrying lower price tags, as in many cases they do, Hades and Hi-Fi Rush coming to mind.

    If selling at the current rate wasn’t profitable, gaming companies would have stopped making games by now.

    They continue to make $60 games, yes. No one can say whether some company would have made the greatest game of all time last year if they'd been able to sell it for $70, or $80 or $100. Maybe they're making it now as GTA6.

  • The economy of scale is what lets companies operate at higher costs. According to Wikipedia RE2 cost about $1 million to make. $1m might still buy a PS1 caliber game, but the remake cost at least an order of magnitude more. Many games now cost nine figures; GTA6 apparently cost $1 billion.

    I’m not saying games should haphazardly inflate with everything else for the sake of share holders, but I’m open to the idea that the formula used twenty years ago to decide that AAA games should cost $60 might be out of date.

  • I don't think it's hyped up. You just need context.

    The OGL stuff was a tipping point but WotC prioritizing profit at the expense of the player is hardly new. I think the last truly lauded release in D&D proper was the shift to 5th edition, which was nine years ago and was a correction after 4th. Before that it was probably Eberron, almost twenty years ago. Other changes have largely been to increase profit with little consideration on improving the game. 4th edition, while not actually a bad game, was a mistargeted attempt to cash in on MMOs as well as the first attempt to kill the OGL. More recently you will not find many active DMs who love the 5e splatbooks, or who think the game values how they spend their time preparing for a session, or thinks the game does a great job helping them design custom content, or who really loves how WotC is locking down the virtual tabletop space.

    Tabletop game design, as well as how designers interact with their player bases, has completely changed for the rest of the TTRPG space.

    You missed the rise of Paizo, where former D&D writers found a home to write pre-generated content that is legitimately good and saves GMs hundreds of hours of work, called Adventure Paths, and who later filled the niche of 3.5 when WotC forced closure in favor of something more easily monetized. You missed Apocalypse World/Dungeon World/Blades in the Dark and Cypher, systems where cutting down on prep time was a serious priority rather than a tertiary afterthought, making games much more fun for the GM. You missed the OSR, the return to D&D's roots. You missed Savage Worlds, Fate, FFG's Star Wars, Free League, Honey Heist, Gumshoe, Lancer, tons of innovative ideas.

    The other old companies like White Wolf and Chaosium have reacted at every step, re-writing their games to reflect modern design principles unprompted and working to improve distribution of their content. Those have also been attempts to make money, but by making the product better, not by squeezing the player base. The one time WotC was forced to turn to its designers they got 5th and they've been milking it since.

    A lot of people don't care about any of that, they just buckle down and play D&D. But DMs and most of the people who talk online are power users who know what they're missing.