Skip Navigation

Posts
0
Comments
41
Joined
2 yr. ago

  • To be fair, half of the AAA gaming industry is all about trying to clone the latest successful game with a new coat of paint. Maybe using AI to make these clones will mean that the talented people behind the scenes are free to explore other ideas instead.

    Of course in reality, it just means that the largest publishers will lay off a whole lot of people and keep churning out these uninspired games in the name of corporate profits, but it's nice to dream sometimes.

  • Just wait until some oil baron says that sloth-dug tunnels is the way to "deal" with climate change.

  • The real conspiracy is that there's only one recognised holiday per year for most species on the planet, except for humans that get several per month. Seems to me that humans are trying to keep other species from having enough free-time to plot the revolution.

  • Thanks for this, I'm going to try this out on my way home. My main use for Gmaps is to determine the quickest way to and from work during peak hour, so keen to see how Magic Earth's traffic data compares.

  • Trebuchets aren't really a tool for defence. They have tremendous range and aren't exactly speedy to load, aim, and launch.

    Unless you meant defence in the same way that a country's military operations are known as "defence forces" regardless of intent, in which case carry on.

  • Hifi Rush is in Humble Choice this month, and I noticed they have a redemption deadline which is a bit out of the ordinary. So it's possible it'll get delisted, or maybe Humble is just playing it safe with the keys they have.

  • I never owned a NES, but had a SNES and my brother also borrowed his friend's Mega Drive (Genesis for those of you in the US) from time-to-time. All of us would blow the connectors on the cartridges, regardless of console. If anything went wrong with a game, the first step to troubleshoot was to take the cartridge out and give it a good blow.

    It was never about how the console actually worked, a five year-old isn't going to logically think about that. It was all about a perceived performance increase by doing it.

  • That's an oversimplification. All works are derivative to some extent. There's a huge difference between taking inspiration from something, to taking the characters and setting from something. Particularly if you're intending to make a profit.

    If an author makes something that a large number of people enjoy, why shouldn't they be able to make money off it for the rest of their life? Why exactly should an individual give up the rights to their creation simply so that someone else can use their characters and their worlds?

    To be clear, I'm talking solely on an individual level. I think the system we have where a corporation can own an idea is very broken. I'm also talking about this from a perspective of the world we currently live in. In an ideal world where money wasn't the endgame for survival, ideas would flow more freely and nobody would need to care. But that's not the world we live in.

  • I think an argument could be made to set it to the date of death of the author. I agree with the other guy that it should only apply to commercial works though.

    I also don't think that the copyright should be transferable. The trading of ideas is an absurd concept to me. But then us humans do a lot of absurd things so I guess it's just par for the course.

  • On top of the tracking within the ads themselves, you also have all of the general usage data that Google sells. They're double-dipping.

  • The seed is more like an address. It's a number that gets paired with the prompt to tell the model what variation of the thing it should output. Given the same seed and same prompt, the model will output the same image every time, no matter what.

  • It will be a few years before it's on GOG, so it really depends how patient you are. Fallout 4 only appeared on there a week or two ago to give you a frame of reference.

  • But Microsoft is doing exactly the same thing, only instead of paying for exclusivity of one title, they're buying developers so not just their next title, but all future releases will be exclusive, up until MS decides they're not worth it and dumps them.

    Sony absolutely participates in anti-consumer practices, but let's not pretend that MS is any better.

  • Loving the small tweak to MJ's look, she's a bit closer to her comic book counterpart now. Miles' new hairstyle is also awesome.

    Super stoked with how this looks. This is the game I'm most looking forward to this year.

  • Similar here, but the contract periods tend to be much longer. Like 50 to 100 years before they'll go toll-free, which is just absurd really. And they're not fully private ventures, taxpayer money is spent on these bits of infrastructure.

    And the worst part is they don't really do anything to improve traffic long-term. During peak hour, it's not unusual to jump in the tunnel only to be stuck in the same gridlock traffic as you'd be in anyway, only you just paid 6 bucks for the privilege.

  • Microsoft are no longer interested in selling consoles necessarily, otherwise they'd be holding stuff back from PC as well. They're interested in getting people into their ecosystem through Game Pass.

    And while I agree with you that Sony and Nintendo have used plenty of anti-consumer practices, Microsoft has also done so in the past and I think the only reason they've been more pro-consumer of late is because they've been the underdog for a long time now. I would be anticipating a change in their behaviour the more people they get to subscribe to Game Pass, and this Activision-Blizzard deal is a huge step towards that.

  • I thought Astralaria was account bound? I smell an exploit...

  • Already got a message from NAB yesterday that our mortgage repayments are going up yet again, so unless they're backtracking on that after today's decision, I feel like many people are in fact not breathing a sigh of relief.

  • There was a sequel called Fade to Black. Not sure why it didn't seem to be as successful as the first game, and it hasn't been re-released on any platform other the Dreamcast in 2018 for some reason.

    I remember as a kid I hated that they changed the perspective. I don't think I ever did play the game because if it. I've played Flashback at least a dozen times over the years though.