For the curious that is very much Billy Corgan of The Smashing Pumpkins.
No such thing as unreasonable with those games because they were brilliant.
Escape Velocity and its sequels.
Yes, Wizardry is a very old school rpg. Both that and Valbrace are “explore the dungeon in first person and you’d better be mapping them if you don’t want to be hopelessly lost” style games. I find the mapping to be very satisfying but I’m probably an anomaly because all games have auto maps and objective markers these days.
Almost every game is fun, and there are some that are amazing. Valbrace has fully captured me currently, probably due to my love of the old Wizardry series. Avianos is brilliant too, I’d like to go back for the cherry on that one.
Super Metroid - SNES
I liked it too, great art style. Although since I'm already nitpicking: a morning star on a chain seems like the least practical underwater weapon imaginable.
In Le Morte d'Arthur we learn that the scabbard is actually more valuable than Excalibur itself because any wounds received by the bearer wold never bleed. In the final panel of the comic there is a large pool of blood forming, presumably by the lady of the lake's death (or maybe her hand being bitten off). There shouldn't be blood.
Except that the scabbard makes the wearer immune to blood loss.
The Culture and it isn't even close.