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When it all comes down to a single roll.

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I guess if you throw an egregious amount of magical power at a problem it DOES solve it!

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  • So... when you design a system to use "bounded accuracy" it can fall apart completely if you include a large number of stacking buffs.

    WotC's original idea was that the way you'd "buff" someone for a check would be to give advantage on it, and the options for "flat bonuses" (or die-roll bonuses) would be extremely limited... but in hindsight, if you have the right classes and a lot of prepwork, you can force a ~30 roll on nearly any check you care about.

    The biggest culprit is, as everyone knows, Pass Without Trace, but don's sleep on the Artificer ability Flash of Genius - it's incredibly impactful.

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