Skip Navigation
127 comments
  • Oh, it's better to read the user agreement, there are such horrors there... Access to your PC at any time when you are connected to the network without problems...

  • The problem starts with these companies feeling obligated to police what you can say over chat. Just to be clear it's advertisers and payment services that necessitate that. The whole thing about trying to force a "non-toxic community" is a gaslight.

    • I played a lot of Halo on Xbox live as a teenage girl in the late 2000's. I sincerely wish they were more stringent about cracking down on assholes. A lot of the rules were in place to attempt to discourage some of the atrocious behavior I was subjected to.

      • A lot of the rules were in place to attempt to discourage some of the atrocious behavior I was subjected to.

        No doubt, but I don't think microsoft spends money on that because they altruistically care about your online safety, I think they do it because they are pressured by monetary reasons.

        I played a lot of Halo on Xbox live as a teenage girl in the late 2000's. I sincerely wish they were more stringent about cracking down on assholes.

        I appreciate your perspective, thank you for sharing your experience.

        One thing I don't understand is why the built in tools for self managing are insufficient, such as mute and block. If willing, I would be open to hearing your experience with that.

        I was never on XBL really, but I've been a PC users on counterstrike and league of legends since their inceptions. I can't say if one service is worse than another but I did watch the efforts to stamp down toxicity over time. I don't know how successful these efforts were, it seemed futile at best.

        Would you share if you feel the current efforts from services like this are effective in making you feel like it's a safer place for you to game?

    • 2 things can be true at the same time.

127 comments