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  • Mage Knight. This game threw me in to an unbridaled rage with how much I loathed it. I couldn't understand why it was rated so highly. So, I went to BGG to see just how so many people could like this awful game.

    Turns out everyone plays it cooperatively. Not a soul plays nor recommends the competitive mode; the mode I was playing in.

    • Mage Knight was without a doubt the worst boardgaming experience I have ever had.

      The blame is totally on the game owner who thought the "Full conquest" mode was appropriate for 4 players who had never tried the game. It was a miserable experience, lasted more than 8 hours long with up to 30 minutes between my turns.

  • @dpunked Ooof, most disappointed I've been with a game has to be Cosmic Encounter; it's primarily rooted in two things.

    1. I had a terrible first play. I won (no ties even), but it felt vapid and arbitrary.
    2. The inability to select a target (and thus negotiate accordingly) sort of removed where I was hoping the game would be. Instead it was "oh, I'm targeting Jerry cause the game told me to"

    Someone else in the group brought it, so it's not like I was out any skin. The game I did purchase, played a lot of to confirm some suspicions, and then traded away was Terra Mystica:

    1. It has a declining critical nature of decisions as the game progresses (the three most important decisions you'll make in the game are during setup).
    2. I found the faction dictated my strategy at an almost claustrophobic level (in particular, digging costs). This came across as a game about "here is what you need to do, can you do it better." Ora & Labora gives you a ton of options each turn and some of those are legitimate but it depends on your goal. TM says "here is your goal and strategy, can you actually do it" which I was less interested in.

    I played maybe 7 or 8 games in person and double digits online but haven't played in years...

  • Not utterly disappointed, but certainly underwhelmed by Wingspan to begin with. Oceania + removing ravens fixed a lot - mostly around difficulty playing birds, overpowered birds, boring endgame egg-laying.

    Had a similar thing with Viticulture, it just felt unfinished. Tuscany fixed that too. Turns out I'm a sucker for expansions.

101 comments