What's a common feature of video games we could really use in real life?
What's a common feature of video games we could really use in real life?
What's a common feature of video games we could really use in real life?
Choose an amount of time to sleep, sleep right away the whole time, wake up immediately after and actually rested
I would love this so much right now...
I did hear about some odd sleeping pill, not sure if it existed or if it was just a concept someone thought about...
The pill was a normal sleeping pill, but with a core of cafffine, it would be designed so that it would take X hours to dissolve and once it got to the core, the caffine would wake you up on time.
The more I think about it, the less I believe it would ever work.
Save points
I feel like, unless they were monthly (or longer), I'd risk turning into a complete psychopath.
I’d play the stock market, set myself up for life, then live like Bill Murray in Groundhog Day.
World would be full of chaotic maniacs.
The monkey paw here is that you are loading the world state and that includes you and your memories. You would never remember using this ability. Maybe you already have it!
Being able to select dialogue from a few options, instead of having to actually be skilled socially.
Of all the stuff I've seen in the comments, this is actually feasible today.
You mean by pausing before you speak?
People who take time to formulate a sentence before speaking are actually infuriating on some level. Like I've got this friend, son of a diplomat, NEVER puts his foot in his mouth. Can you imagine trying to have a fast argument with someone who considers everything they say!
I can say from experience that it is discomfiting, and maddening if you're actually passionate about the topic.
Wish granted, but now people skip your dialogue and only pick the first option that shows up.
Seems I’ve been dealing with that aspect my whole life.
Statistically better than the choices I've made thus far I suppose.
Word
I cant tell if you are agreeing or if you just didnt spec any points into speech & charisma and you speech options were [Grunt / word / punch in face]
I should go.
We’ll bang, ok?
Or social indicators like in The Sims.
I despise Fast Travel in video games, to me it's a feature that appears necessary because no thoughts were given about making the environment interesting to traverse
But in real life ? I crave the time saving it offers
After all, large portions of IRL show no thoughts were given about making the environment interesting to traverse.
It’s a lot easier to build in the uninteresting areas, though.
Even if the environment is interesting, it won’t be after 200 hours of walking.
I heard somewhere that the reason people want flying cars is the same reason they wanted flying horses.
I imagine every time someone says "flying car" an air traffic controller somewhere has a nervous breakdown.
Because they look awesome.
You're allowed to fast travel, but only after walking there first.
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You cannot fast travel with enemies nearby.
If there's enough offer to avoid overcrowding, public transport feels like that. You get into a special room, you have a loading screen where you can listen to some music, read a book, or even just have a small nap, and then you get out in your destination.
Anything to avoid the absolutely atrocious experience of flying I'm all for.
Drive while sleeping. Fast travel mode unlocked.
As a counterpoint, I like it in video games for the same irl reason: it saves time.
I do love games where it feels alive when traveling on foot/horse/etc. but I would rather fast travel if I've already explored it, generally speaking.
Re-spec. Leveling up instead of getting old.
Everyone starts with the same stats and opportunity.
Recover from any injury by eating whole cheese wheels
Omg yes
Save scumming.
Yes!
In Rimworld you can click on a pawn and see all of its health stats, stuff like heart blockages, leg and arm injuries, immunity progress of diseases and other things like that. It would make things so much easier. I'd look at my health panel and see "Common Cold (87% immunity)"
achievable goals and a clear path to success
I'd settle for fast travel
achievable goals and a clear path to success
Username and avatar do not compute.
New Game+
Being able to buy a house by selling bugs and rocks would be cool.
Pause.
No unpause? 😶
No one has said a HUD yet? Being able to instantly recall information about objects in your environment, how to use them, red outline for nearby dangers, etc? Wouldn't even have to be Terminator T800 level for it to be immensely useful. Google Glass didn't get there, but maybe Apple Vision Pro can help pave the way.
A floating arrow pointing the direction to my keys would be handy.
A floating arrow telling me where my "next mission" is would be super annoying.
Vision Pro lacks the sensors for that. They skimped out on direction finding capabilities, despite already having the tech in their phones (for their tags)
In their infinite wisdom they built it as a standalone single user sandbox instead of as an environmentally aware terminal
Give me a Linux solution not backed by billion dollar corporations looking to consume as much data on you as possible, and I'll listen lol
Can you explain to me, a layman, why it should be Linux based and why that is a good thing?
The one from CP2077 that slows down time !
Equal application of the rules
Let me introduce you to microtransactions
Saves, especially save states/quicksave. Some kind of way to tell you what is actually the correct answer, not just what someone thinks is, or wants to be, the correct answer. Enough predictability to give you a reasonable shot at things.
But would we remember between quicksaves? Would other people? If my boss quicksaves before our meetings and then I quicksave and honestly tell him what I think about this job, whose quicksave would take precedence?
The oldest quicksave point takes precedence. Nobody actually experiences anything until the player with the earliest quicksave establishes a new save point, or otherwise becomes permanently incapable of restoring that earliest point. Whatever was experienced between the oldest and second oldest quicksave then becomes the unalterable historic record. Everything else is an aborted timeline that never actually exists.
I would assume there is an order of operations to the madness. And quicksaves are stored globally, so whoever quicksaves first is able to undo the later quicksaves. In this scenario, if your boss quickloads before you do, then they would retain their memories and go back to before the meeting knowing you were going to insult them in it before you even did the first quicksave.
I just thought "hur hur, Nazeem" and save scumming skill checks, dice rolls and tricky input in mostly singleplayer games, without any nasty precedence or concurrency issues. Extending it to multiplayer and also being inside the game seems, uh, complicated. I'll give it an undercaffeinated try:
Each player gets an individual "marker" they can place at their current time, and a function to restore the entire universe state to that point.
"Whose marker is when" seems like it needs to be part of that state. Otherwise, reverting and then having someone else reload a formerly earlier, now future/orphaned state... just sounds like a clusterfuck. Or it's unproblematic and just weird, I'm not sure.
Keeping memories across reloads would at least not happen "naturally", since everyone has their exact brain state reverted. You could just say it does for the purposes of the experiment, but it seems like it makes things more complicated.
At least, remembering stuff through someone else's reload is right out: everyone on the planet quickly ends up with a bunch of memories that have no longer happened, and no way to tell what's what. Psych horror time!
Whoever saves first does get to revert everything since then, but assuming no memory retention, you could still safely shit talk your boss all day long, at least. If their checkpoint reverts yours, they will forget the rant, you can still revert. It would be further back than you intended then, but you would be blissfully unaware of that fact. Of course, you also wouldn't remember the rant, so it doesn't sound very cathartic either.
But, if memories are retained, Boss could reload on you - they now remember the rant and you don't, which sounds like a bad Christmas Party. While reloading would still be a win for you, you wouldn't know to actually do it, and could risk saving at a position where you've screwed yourself. Common risk of save scumming.
Medkits. Just grab one off the wall and you're back to 100%.
Going to the gym and getting fit in like 10 minutes like in San Andreas
To be fit and healthy no matter what you do or eat and super fast healing from injuries
To my mind pop:
3rd person view, especially when driving
The monkeys paw curls, everyone now has to drive from the perspective of a back seat passenger looking over the driver's shoulder
I've been noticing a lot of movies and TV shows now adopt a video-gamey behind the car view sometimes, mostly due to how cheap and good drone footage has gotten lately
Item duplication glitch, infinite gold, infinite health potions etc. Post scarcity world, here we come!
We already have infinite money glitch. Fiat currency just prints more whenever it suits the gov
Yeah, but it blows up if they don't print just the right amount relative to taxation, so is it really a free lunch?
Also high frequency trading generating money from dips/spikes in stocks' values that are too short lived to affect anything on a human scale. And banks lending money (and thus generating interests from it) they don't actually have yet but I think it's related to the fiat currency thing ?
Quit
Type "Quit Smoking" in console
Save scumming.
Being able to play the same scenario multiple times
I already have that unlocked irl, it's called anxiety!
A challenge most people fail in video games for unfair reasons will generally be considered a badly designed element of that game by fans and critics.
Meanwhile the challenge of making it ahead in modern life, which most people fail at out of no fault of their own even if they play the cards they were dealt as smartly as possible… is considered a perfectly good design element of adult life.
🫤
On a lighter note I really wish the pinging system in games like Alex legends could be combined with a simple face recognition overlay (that only pulls from your semiprivate private network of photos with friends under certain sharing conditions) that just reminded you of people’s names and maybe very succinctly their connection with you.
No damage on friendly fire
Respawning
Checking stats and buffs/debuffs
Status screen. Yes. Also, mini-maps, appraisal skills, and chat history.
Knowledge is power.
Instant constructions and destructions. City needs a new road? Done in a second. Wind turbines and solar panels? Plopped before you could finish blinking. Pipe network to get water in and sewage out? There, it's already flowing beneath you.
As a hobbyist Woodworker, and a wildlife enthusiast This makes me sad.
Imagine some Karen wandering over, and all of sudden a monolith of a metropolis stands empty where once a forest stood full of life.
With a proper mayor, said Karen will be elevated into a 4m² mountain, over 2km above the rest of the place, where her ego from "being atop everyone else" will keep her from realizing nobody can hear her screams.
Also, "building" an entire forest also happens in a snap
Re-loading a save.
You could live forever without fear of the heat-death of the universe :o
Hell I'd F5 right after getting home from work and never have to work again
Have fun in Groundhog Day
I'm short af, so double jump would be great
oh and run and slide without the ensuing skin graft
That would also be awesome. Also just walking normally. I broke my ankle/leg severely in October while walking my puppy and my gait is going to be slightly fucked up forever from it. But I'm a cyborg now, which is dope.
Detailed walkthroughs on YouTube
Best I can offer are shitty life walkthrus that are actually scams
The ability to be disconnected from the internet and still function properly.
Quicksave
Save scumming. You could get it - whatever "it" is - out of your system, and then just reload from your last save.
If it existed you'd never know. Unless you add an additional feature of preserving your characters memories across game loads. But then it's not a common game feature.
Unless it is, and every NPC knows exactly what you do to them. They just aren't allowed to break script.
Fast travel (assuming nobody beat me to it)
You still have to travel to the location to unlock it. That would actually make me want to travel more.
You're bang on good sir/madam.
Save games.
On the one hand, yes, but on the other I'm a real dick when I know I can save scum consequences away. I wouldn't go totally nuts in real life with real people, but you know someone would keep a save they shoot up over and over again like it's Black Mirror.
Cannot be stressed enough
Character creation/editor would be amazing.
A quest log would be great.
A status screen.
Skill increases/level up.
A quest log would be great.
You’re describing a to-do list.
Eventually being able to defeat the most evil thing in the world.
Choose your own appearance.
"how bout a round of Gwent" answer to everything
Well, have you tried?
But will it give me a card with my opponent in scantily clad clothing if I win?
The ability to walk at 40km/h speeds.
Yes but then every time you tried to follow someone they'd walk at 37km/h
Health Potions
Balanced economies.
Unlimited time
Volume adjusters
Fast travel.
I have to go to Dayton for a week at the end of the month and if I could sleep in my own bed I'd hate it a lot less.
Infinite wealth exploits that the average person can exploit without getting into trouble. I could especially use this feature.
Though, a more serious answer would probably be something like infinite resources you find in certain games. For example, infinite weapons in games like Fallout 3, NV, and 4 from enemies periodically respawning when you're gone. Or in sandbox games like minecraft, how you can easily get seemingly infinite trees and bonemeal without completely destroying the ecosystem.
Being able to choose between single player, coop, and multiplayer.
hooray co-up time
Mushrooms that make me grow tall and gives an extra life. Bonus would be the fire flower.
Best I can do are mushrooms that can give you a new lease on life, or at absolute worse psychosis.
Want some fire flower? I know a guy for that too.