save it for later
save it for later
save it for later
I'm really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn't infinitely produce.
Cobblestone generator = use only cobblestone tools
there are iron farms though...
Minecraft existed for a long time before iron golems were added
Lol I still do this cobblestone tools are free iron just doesn't feel consistent enough. Though I am trying a new mining strategy we will see if that improves it.
Get a tool smith and buy tools. Emeralds are super easy to get in bulk with master fisherman and fletchers. Selling sweet berries to butchers is another great source.
I don’t want to tell you how to play your game, but I will say that diamond is well worth the effort, even if you don’t want to get it the easy way with villagers. The amount of time you will save using diamond will more than make up for the time spent mining, and make you resent all the time you’ve wasted using stone. Just dig a tunnel down to y -59 and strip mine, you never need to see a mob or get lost in a cave if you don’t want to. A normal level 30 enchant with efficiency 4 and unbreaking 3 will last a very long time, and can be repaired infinitely if you get mending on it.
I would compare it to something like drinking instant coffee all the time and finally tasting a properly brewed, high quality coffee. Or only buying cheap shoes all the time and then investing in a proper pair of very comfortable and well made ones. Or playing video games on a 5 year old hand me down Mac then upgrading to a decent gaming pc.
Using items to win means I'm bad at the game, and mama didn't raise no coward
Ramen.
May he bless your controller/mouse with his noodly appendages.
lol that's how I approach turn based rpgs, using items is admitting defeat
But I might need 99 of every potion for the last boss!
Someone played final fantasy..
Can’t buy ether. Never use them just in case.
Potions that you’ll never be able to use because you keep getting nearly KO’d every other round, so only elixirs will do…
So I decided while playing Fallout 4 (around the time it came out) that I was going to try to break this habit, because it meant I never got to use any of the cool shit.
I made this decision while retaking the castle, fighting the queen crab thing. I used all the mini nukes I had on it.
Those who have played the game knows what happens next... after killing the queen, the king emerges. Way bigger, way harder to kill.
I've been a hardcore no exceptions hoarder ever since
Of course, if you had been hoarding, you also would not have used anything on the king
Because of the secret double king
Maybe I'm having a mandela effect moment but I don't remember a "way bigger, way harder to kill" mirelurk king after the queen. The mirelurk king in-game is the size of a deathclaw tops and I think it's stats are definitely weaker when compared to the queens. Is there a special one that spawns after the queen that I am forgetting?
Yeah there's no mirelurk king that shows up after the queen.
You are definitely right, not sure what this guy is on about.
Mirelurk deep king
Lol this was me just the other day in Baldur's Gate 3. I got an ability on my Cleric that I could only use ONCE in an entire playthrough. "Yeah I'm going to save this for the final encounter". Ended up forgetting about it and not using it at all at the end of the game haha.
To be honest a single use ability sounds stupid.
It's actually a really cool ability. It's extremely powerful and can turn the tide of a difficult fight in an instant if used correctly. I just have a habit of always telling myself to save powerful abilities and items until I forget about them and beat the game without ever using them. If you are interested, the spell is called "Divine Intervention" from Baldur's gate 3 and D&D 5e.
It's an ability called Divine Intervention that allows you to call upon your God to choose from: have an instant long rest (resurrecting all fallen companions in the process), get a legendary weapon, a chest full of potions and supplies, or deal a huge AOE of radiant damage. You get it at level 10, max level is 12.
It's one time use because in D&D it can only be used again after 7 days if it works, while it works perfectly every time in bg3.
It makes more sense than it sounds
I used it during a particularly difficult encounter only to learn that those enemies reflected Holy damage -_- instantly killed that character
I know exactly what encounter you are referring to and almost made the exact same mistake. Thankfully I read the enemy buffs before I used it lol.
I did that with the character you can rescue during that quest
Arm thy servant (I think it's called) is the best one. Gives you a weapon that you keep.
Final boss fights are for experimentation. "Well, I don't think I'll need these five thousand items, what does this do?"
What if it wasnt actually the final boss? Or you used all your items in the first of 5 stages?
Restore the game to before I used them all, get through the first five stages, and then go back to experimenting on stage six.
This is why I like roguelike mechanics. Permadeath encourages me not to hoard and the hunger clock encourages me not to grind.
I still hoard and often just die on my pile of loot :(
Heck, forget rare items, I even hoard stuff thst isn't rare. The only thing I use most of the time are things that cure ailments, healkng stuff and revive pots when needed.
But I also have the tendency to overlvel so I don't need much else. Why use strategy when raw firepower does the job?
Anybody who's ever played a classic Resident Evil-style game knows the feeling of getting to the final monster with all the hoarded ammo for your ultimate weapon (magnum/hunting rifle/flare gun/whatever)... Only for the monster to die in like at most a single-stack of shots because it turns out that the "ultimate lifeform" is weaker than a moderately sized car --
If I remember correctly (it’s been 10 years), the final boss in Bioshock I still had a rocket launcher (? Or something similar) I had hoarded for a good while. If I recall, it was only two shots before he was dead. He didn’t even finish his during-fight monologue. I’m very, very bad at video games and was very confused as to why the fighting had stopped.
I was specifically trying to get all the achievements in it in 1 run because I had borrowed it for just a weekend from a buddy of mine at my college. I got to the final boss and just unloaded everything. Fight ended in like 30 seconds.
I told him to check my achievements when I gave it back to him. I get a random Xbox live voice message of him just screaming "WHAT AAAAARE YOU!?" 10/10 would torture myself again.
Well the game Devs figured you were going to blow through your ammo because only a crazy person with an anxiety disorder would think to learn how to actually use the knife and order to avoid using the handgun until half the zombies in the Mansion were already dead.
Related: I am a crazy person with an anxiety disorder
Admittedly this is really only a problem for me in the first game, as every other game in the series, including zero, gives you more ammo than you need.
That said the first time I played the remake of Resident Evil 2, I figured that since I played the original so many times I could just go straight to hardcore. But I found that the game having limits on how much you could use the knives really fucked me in the end, as I wound up having to start over on normal, because I got my first ever Resident Evil resource based soft lock. As I did not have enough ammunition to kill the first form of Birkin.
In my first run of Pokemon Ruby, I used a Master Ball on Groudon. I was forced to be creative in catching Rayquaza (Pokeball) and Latios (Net Ball)
Original Pokemon Red, I used a Master Ball on a Slowbro.
I was a kid and we didn't have the internet in the 90s to look things up.
You're treating that Slowbro like a Slowking.
Solid choice giving the 'bro a home he deserves my dude.
Shoulda called the Nintendo power tip line.
You didn't think to save the one Master Ball, that you were specifically told there was only one of, for a Pokemon that doesn't respawn.
I mean saving it for Snorlax I could understand if you don't know about the legendaries later but this is next level
I learned that lesson on a Snorlax, and so I have not thrown a Masterball since. Sure, I've got a complete Pokedex, and this appears to be a perfect stats shiny legendary, but that's no reason for me to waste a Masterball.
You caught Rayquaza with a pokeball?
Yes, after using up all my ultra balls, great balls, and other niche pokeballs. I think I have a handful of pokeballs left when I succeeded that time.
Completed Resident Evil 2 back in 1998 with stacks and stacks of explosive, flame and acid round. Regretted saving all those ammo just for them to be gone forever, I could have had more fun with flying or flaming zombies dying all around me. Fast forward to current day, nothing has changed. I'm still a hoarding idiot.
Reload your last save and fight the last boss battle using all those rare ammo.
I can't say that I've ever used a single Megalixir in several Final Fantasy games due to them being limited in supply.
99 Potions, 99 Ethers, 99 Tents, can't be too sure, 99 Hi Potions, 99, Antidotes, 97 Golden Needles, better go back to the store...
FF7 Remake: “oh, there’s a superboss and a Hard mode, which is the only way to fight the super boss? Better preserve all the good items“
[Items are not allowed in Hard mode]
I would use them on the final boss for shits
It took me close to 100 hours of Elden Ring to find out that the single, one-time-use buff item I got for someone hugging me very early game was reducing my max HP just by being in my inventory. I thought that was a neat way to incentivize using said item. If I had known it was doing that without having to have a Wiki tell me anyway. Screw you too Elden Ring!
I was lvl 100sth and on my Ng+ playthrough when learning this...
which item is that?
Baldachin's Blessing.
You get it from hugging Fia in Roundtable Hold.
So what you're saying is I'll never actually need it and it's just for players trying to make the game easier
And that if I use it I'll be without it in the presumably increasing difficulty to come
Worse. The game is Pathfinder 2e, the GM is following WBL, and if you use that healing potion - or literally any consumable ever - you can't sell it to get your +1 striking rune a little earlier.
Normally am this way too. Underrail is so difficult at times it makes you use your resources. On a first or second playthrough I routinely used limited consumables and it felt like I was just barely making it.
This subsides a bit once you know the game. But even once resources become more available an emp grenade/ adrenaline shot will turn the tide of fights.
Big ups for Underrail. I'm about 10 hours into my first playthrough and having a blast. I'm concerned I'm going to hit a wall at some point because I didn't really come into the game with a build in mind, so I'm pretty far from optimized. This far though, I've managed to scrape by on luck and buffs, but like you said, it keeps you on the edge.
Me after finishing every RPG I've ever played ever: "Well I guess I could have used all those really powerful items I've been saving the entire game in that last fight if I had known it was the last fight... " If you tell me an item is super powerful and in extremely limited quantity, I will essentially never use it before the game is over out of fear of needing it later.
This is actually why I'm so simultaneously good and bad at Resident Evil. Because I am too scared to waste a single bullet, so much so that I taught myself how to use the knife. Becoming convinced that killing every enemy with guns that blocks an important hallway is not feasible.
Even though I've seen Let's Plays where that is absolutely the case and there are no ammo shortages, about a million times.
I'm good because I can actually get a good ways through the game while doing this, I suck, because I will spend most of the game in caution because I did this. And we'll waste a lot of time as I will need to leave a room and reenter if the zombie gets too close without falling
I'm good because I can actually a good waste of the game while doing this
What now?
Sorry Speech To Text fucked that up badly
RE does help somewhat with limited inventory space - I find myself shooting weapons with abundant ammo to make room for new loot, despite being a consumable hoarder myself.
I beat Dark Souls 3 this week and I hoarded embers the whole way. I had a stack of 60 by the time I got to Midir and Gael. I did finally crack into them when I realized that they were the only 2 bosses I had left. So, baby steps I guess
Reminds me of when I finished the first Max Payne.
I was all kitted out. Rocket launchers, full deagles, you name it. I used my little starter pistol all throughout this fight on the tower that I thought was leading up to the very end... only to have credits roll while I sat there with a full fat armory of glorious destruction - forever unused.
“Here BUTT, this POKÉBALL can catch any POKÉMON. It’s called the MASTERBALL.“
[Trows it onto an ABRA]
[25 Years later]
“Why is there not a single Masterball used in your whole living Pokédex?“
In my case it is because I want all of my pokemon having the same pokeball appearance
All for the aesthetics
I played outer worlds recently, and there are all sorts of boosting effect foods and drinks in the game. Don't think I used a single one the entire game.
I hate all that stuff that takes you out of the gameplay just to give you a piddly little bonus that just shaves a couple of numbers off of a fight. So annoying. Every game with "RPG elements" has them too for some reason. Does anyone actually enjoy these?
You equipped 1 you want, and when it’s depleted another of the same type is auto equipped. You can manually use them, but the equipped ones would auto use whenever you used your inhaler.
No different than buffing your party before a fight in any other game really when it comes down to it.
I really enjoyed the food buffs in ff15 because they actually lasted and felt useful enough. Plus had good story or atmosphere tied to it.
HZD forbidden west I hated the food. Having like 20 different cooks in different locations with different food and buffs and most of them do nothing and you have to remember they are there? And the inventory system makes it easy to forget it exists, what it is and does, etc. Precious seconds in difficult fast fights where you could actually use those buffs.
I usually just sold them too. Lol
Same, just collected them and forgot. As someone who played outer worlds a year ago but didn't finish it, I have no desire to play starfield now.
This is also how I am with customer rewards points.
"Hmm, I have enough to cover today's slice of pizza, but if I save up, I'll have enough for an entire pizza in five years"
I'm guilty... Even in D&D 🙈
I have no idea when I'm gonna need 3 health, that 500g apple might save my life someday
Starfield.
A tip online was to drop all food as it's worthless.
And my response? No.
Dude I know I don't do drugs but what if I get addicted someday? I GOTTA have this addichrone!
LOL I'm doing this right now in BG3. I think Shadowheart is trucking around with about 400 potions of every thing conceivable. And Gale has a bag of a thousand scrolls.
I think I have a 100 rare arrows. I'm not going to use any - are you crazy, they are rare!
Don't forget every magical staff , necklace, and ring that casts a spell.
Will I ever use Create Water from the Rain Dancer? Probably not, especially with Shadowheart lugging around more than a dozen bottles of water. But what if I really need it?
Same, I also have a backpack for unique but non magical/useful items; dead fairy, mithral moulds, some armor I found in the mindflayer morgue. I definitely have a in game hoarding problem.
Glad I'm not the only one whose Gale has a dragon hoard of scrolls. No matter that half the party and Tav has dark sight, I might need that dark sight scroll!!
LOL I feel called out and seen at the same time. One of us!
I never use X-Cell or Daytripper in fallout 4.
For me, that's not just rare items. I won't spend any in game money. I don't care if it's readily available on the ground, I'll still treat it as if I can't get any more money ever.
Not even on upgrades?
Are you the chosen one who never upgrades their RPG characters equipment and only use their default?
System Shock 2 was brutal with this one. Lots of great weapons that were hard to find ammunition (or maintenance tools) for so the ol' wrench/rapier kept getting used instead.
System Shock 2 is highly unbalanced where a conventional weapons run will do you just fine even if you have no idea what you're doing. I think the assault rifle, when using the correct ammo, will kill any enemy in the game within 6 shots except the final boss. And there's ammo everywhere.
Psi playthroughs make the game trivial if you know where you're going
My characters in BG3 can barely walk they're carrying so many potions and scrolls, The weak stuff isn't worth wasting a turn using and the strong stuff might be useful later...
I remember the same from when I was a kid, though BG was the only time it paid off because you can start BG2 with your party you finished BG1 with so I had loads of stuff I could carry through the whole geme without using.
Meanwhile anything gale already knows gets transmuted into coins along with everything but hp pots. My int is 6 I dont need strats I just smash
Worst are the games where they expect you to use these things but make it hard to actually use them, potions in CRPGs come to mind (having to manually put potions back in your belt once you use them)
I'm getting to the battle frontier with 30 revives I have not and will not use
And cannot, since battle facilities prohibit items (except the Battle Pyramid, but you can't bring items in there either, just what you find during a run).
I'm shit with building load outs with so many variables, playing GoW and I have no idea what status and Runic are. I finished the first one without realising vitality was health.
It's too much, just give me a progression chart
Divine blessings are not for me to use during tough boss fights, they are for my opponents in PvP to spam knowing they can just save scum from a backup save.
This is why I play on the hardest difficulty most of the time. Forces me to actually use things.
Yea
This is why I always end up with like 10 stims in !thelongdark@lemmy.ca playthroughs. :/
Elixir x99