Copyright is not dying, that is what Ai companies and those who do not care want you to believe. So you stop caring too. Copyright is an important law around the world. Just because there are loopholes and current difficulties and not being clear, does not mean its dead or dying. It just means (as always) needs some new adjustments and clarification to adapt to new technology.
As far as I understand, Google scrapes data, processes it and uses it for commercial cases. It's a company, not a private person scraping and using for personal cases. A very important distinction.
I assume its on purpose, to make the characters standout more. I get the feeling of old films where live performance was mixed with animated cartoon. So the contrast might be a design choice. I personally do not get the feeling of "default marketplace asset"-flips.
By all respect without hating on it (love the game as it is), there is not much innovation in art style or gameplay here. From what I read in reviews the gameplay is oldschool standard shooter mechanics (which is good news to me!) and the art style is old and known, also used by other games before. What makes this game so special is how well it is executed and brought it into one coherent game.
The article links to to the article its talking about, which creates reports (this one is for free). My assumption is, that the report clears it up and is the main article all data is based on. However to get a copy of the report I need either put my mail address or create an account, but not sure about that one. I'm also not interested enough to do all of this.
Oh, that was definitely not a critique. I have a Series S myself (but to be honest not using it, got it from my bro) and find the design and look adorable. It's actually my favorite design of current gen consoles.
But also starts at €1,089.00. And it's to be seen how well the company will support the operating system and software over the years. This is something where Valve is a prime example how to handle it. But it's nice to have alternatives, if it is well supported in the future. I'm also curious how the operating system stacks up against SteamOS and the other community driven projects.
When I first heard about the Steam Deck before launch, I was expecting it to run lightweight games such as indie titles and 90s consoles to emulate. That we can emulate Switch and PS3 on it feels magical to me.
At the cart window before paying, there can be a notice if the game is available for cheaper price in a bundle in example. There were a few such cases in the past, which saved me a few Euros. I don't know if any of the other store fronts on PC does that, let alone on console.
Shows information directly on every page for game. I customized the settings and for me the most relevant information displayed are the lowest recorded price and how many players the game has.
For me I was using SearXNG for years now, by rotating public instances. So this private one is basically the same, just private. The search results are really not great to be honest. That's why I sometimes used other search engines back and forth, especially if the instance got blocked a lot or was no longer available. And a few times I still access Google directly, if the prior search results were nonsense. Most of the time the search results with SearXNG are satisfying enough for me that this is a non issue. I'm okay paying with a bit inconvenience or worse results. I'm not dependent too much on web search anyway.
Copyright is not dying, that is what Ai companies and those who do not care want you to believe. So you stop caring too. Copyright is an important law around the world. Just because there are loopholes and current difficulties and not being clear, does not mean its dead or dying. It just means (as always) needs some new adjustments and clarification to adapt to new technology.