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  • Indie games are more important than ever.

  • The color scheme, more dense and compact styles, non floating tabs, less rounded, and here and there stuff. I even changed something after posting. Being able to make changes to the UI with custom CSS is amazing on Firefox.

  • I don't notice any difference regarding this topic. And I used Kitty and Alacritty before too, for months or years in combined usage. And I am someone who does a lot stuff in terminal, including programming Rust, write lots of scripts and use a terminal filemanager from time to time. Konsole is not noticeably slower than Kitty, it is measurably and marginally slower than Kitty on specific hardware and tasks, but not in my experience. I only speak for myself and my experience.

  • I used a few terminal apps in the past. My current one is "Konsole" from the KDE project. It is quiet feature rich, has support for tabs and color schemes. It even supports split views, where multiple "terminals" are in one window and stay together. What I also find useful is, it has a right mouseclick menu option to open current directory in my file manager.

    But it does not have a builtin functionality to "hide". For KDE there is an extension (called Kwin Scripts) to turn any terminal app you want to into a quake or yakuake like drop down: Quakified Terminal But that is for KDE only off course. Edit: I just learned this Quakified Terminal addon is quite new and got its first release version 4 hours ago as of writing. Lol. That's a coincidence.

  • I was only talking for myself, which tool is better for me.

  • I argue that GIMP is for image creation too. It does even better job at this, depending on what type of work you are doing. I don't like to create pixel (as in retro gaming) graphics in Krita. I am not talented at all, but I can judge the workflow I think. That was just an example off course. We all know Krita excells at creating painted like arts with a pen and brushes simulation.

  • If the llm now creates code based on that it should be under an open license as well. In this case, it is.

    There are different Open Source licenses. And the result is only one license. In example there are stricter licenses and you are not allowed to re-license it under MIT License. Therefore your quoted argument is not valid.

  • Can you point to the point what it has been stolen and plagiarized?

  • Wow. The OP wrote a tool, because there was nothing that satisfied him. And he gave it away for free and even Open Sourced it. You have no rights to be angry. You have rights to criticize the project, but no one is forcing you to use.

  • I tried Krita. It's not not as good as GIMP is. What I will say is, it is pretty good for what it is and offers stuff that GIMP does not have. In fact I wanted to switch multiple times because of the support for Vector layers and non destructive workflows. But I never liked editing or creating images with it. Their text tool is also terrible (or was, I don't know the current state). Just not a good GIMP replacement for me.

  • I'm sure the mainstream doesn't care or even know what problems a subset of people have. I am not saying it is not a problem for those who have, but don't pretend as if the name is an issue in widespread adoption. In fact, changing the name would only lead to a little adoption, but split the user base and make it even more confusing. Lot of people wouldn't want to use the old name or the new fork, because everywhere and every article talks about how bad the name was. Therefore many people would just distance themselves from the project, without really understanding the issue or even caring.

    Let alone all the references in history, web and tutorials on YouTube which is only written for name "GIMP". Changing the name of the main project would be a terrible idea. However I propose anyone who have a problem with it to simply fork it, and do a name and brand change. Without much other work, so it is not far behind to original project. This way people having a problem could just use that instead and everyone is happy.

  • Such a huge usability improvement! I always tried to mimic this kind of workflow with what was available before, but it never worked seemless and I always forgot how I did it last time (lol, but also sad). This release is such a big deal.

  • I find Photoshop not intuitive too, because its different from GIMP.

  • The long awaited shape tool is coming up next. So the next GIMP version is shaping up to be a great release. This reply is in no shape or form a word play. :>

  • Ah it looks so clean and dense, love it. So much better than what is proposed to be changed into. At least we can make adjustments with custom CSS. Mine matches the system theme (from the operating system) BTW. :-)

  • I miss

    Hi It's Jeff From The Overwatch Team