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12
Joined
2 yr. ago
  • A problem with The Witness is that the game’s single biggest excitement comes from a twist that revealing completely spoils

    So it’s stuck in the position of letting 80% of its player base walk right past the best part, or preserving the moment of discovery.

    I’m personally grateful it has the integrity to let me find it on my own, but it’s also a bummer since at least two of my friends beat it without ever realizing

  • The Witness has a lot of generative puzzles that I guess technically are replayable, but you can’t go back to before the moments of joy of discovery and that’s the core of what made that game incredible to me

  • It does, but when I click away that pop up at 10am mid-work, I almost always forget to plug it in at 5 later in the day.
    I need something present but not intrusive so I don’t just x it out. I always see the pulsing LED on my Logitech mouse, so it’s hard to forget about it entirely

  • Largely agreed, although I specifically just now opened up Lemmy on my phone because my mouse died and I’m having to top it off to make it to my next work meeting. So it’s definitely not not a hassle sometimes.
    I love the mouse, but even a tiny red LED visible on the top to remind me of low battery at the end of the day would be great if they’re intent on keeping the bottom port

  • Movies and TV Shows @lemmy.film
    spunkycomics @lemmy.world

    Oldboy (2003) Rerelease

    Just watched Oldboy for the first time as part of the 20th anniversary remaster. What a wild ride; so much goofier and fun than I expected.

    Several years ago I bounced off The Matrix pretty hard (due largely to “Seinfeld is Unfunny” syndrome) so I was worried this had enough cultural footprint to go the same way since I had seen the octopus and hallway fight scenes before; but by no means was that the case.

    Somehow I’ve managed all these years to have nothing about the rest of the plot spoiled and that gut punch hit just as hard as I expect it did in 2003.

    The brief interview with Park Chan-wook after the credits was nice too.
    Definitely worth going for both existing fans and anyone like me who hasn’t seen it

  • The new Futurama season dropped an Apple Maps punchline in the last episode that felt painfully out of date even for our timeline.

    I thought the writing had been decent up to that point, which made me realize how bad public perception still must be (on a product that works great now, imo)

  • I’ve played Akropolis and Planet Unknown.

    Akropolis is a competitive city builder where you’re having to make the choice of expanding outward or nullifying previous tiles by building on-top / upward for more points. I really enjoy it, my favorite new one of the year. (I tend to enjoy stylish, colorful, solo puzzley games)

    Planet Unknown is a grid-planet that you’re terraforming with tetronimos. There are several tracks of environment types with different bonuses. I enjoyed the gameplay well enough but found it a little slow for my tastes; wife liked it more than I did.
    What I did really appreciate is how replayable it seems. There are tons of planet variants, terrain tracks, and challenge cards that seem like you could really build the experience you want

  • Tiki @lemmy.world
    spunkycomics @lemmy.world

    DIY Imitation Glass Float Lights

    Just an FYI for anyone putting together a tiki event on a budget: solid-color inflatable balls from Dollar Tree work great as ad hoc glass floats for a party.

    We had some LED puck lights from a past event that were simple to hide in the top rope (with a layer of electrical tape to block any other light leakage). They illuminate through the ball for fantastic ambience.

    You can follow Batjakknots to weave the rope, or just improvise with cuts of cheap netting/simple knots like I did, it all ends up capturing the effect pretty well for ~$3 per light