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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RI
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  • I do find it perplexing that other companies can also release a game like this, fix it, and then everyone basically forgets and treats the developers like buddies again (like CDPR did with Witcher and Cyberpunk, or Obsidian with KotOR2, or Hello Games with No Man's Sky).

    Bethesdas original release of Skyrim was exactly the same, and then they fixed it. Same.with Fallout 76, Elder Scrolls Online, etc. The difference is that it just seems like people really love to hate on Bethesda more than other studios when they don't really do anything that different.

    I mean, The Witcher 3 on Switch had a lot of bugs that "shouldn't have been there" because the game was already in a good state on other platforms. But that isn't how game development works because porting to a different console isn't as simple as clicking one button, especially not for something like the Witcher that runs in a proprietary game engine. Shipping with bugs is bad, but Bethesda isn't any better or worse than other beloved studios. They do seem to be publicly hated more than other studios, though.

  • I like this aspect of turn-based games. But I don't like how boring and repetitive JRPG battles become after the first few hours. Its just clicking buttons on a menu with a more or less static screen. This is why I prefer Strategic RPGs instead, and really wish more JRPGs would so something so the battles aren't so repeptitive.

  • If I started power tripping, I would hope I would be replaced. But instance admins have a rough job just keeping the instance running. Smaller communities are bound to slip through the cracks.

    Im just saying, while Lemmy has more protections perhaps than Reddit, it isnt really that different.

  • Yes, that is the benefit of federation, but the downside is that if a user is forcibly removed from participation in a community they liked, it won't really matter that they created a new one if they can't tell the users in the old community to migrate. But this is talking about worst case scenarios where mods mass ban thousands of users indiscriminately, and not considering something more specific such as when a mod has a personal issue with a specific user and lets their personal feeling get in the way of their job as moderator.

    Speaking as a moderator (even though I don't really do much on a low traffic community), if a mod bans specific users just because they don't like those users, that's an abuse of power. But that abuse of power will largely go unchecked because it isn't big enough of a problem for most users to take issue with, usually.

    Banned users will typically either ban evade by creating alt accounts on different instances, or not participate in any Lemmy community other than some community focused on mod power abuse, for example.

  • Its a Nintendo game with a well known name. Of course some people are going to call it a 10/10 game of the year, even if it doesn't deserve it.

    People said that Zelda BotW was a 10/10, and then Tears came out and made all of those people look like idiots. BotW was really more like what I said it was, a 6/10.

  • Goddess of Victory NIKKE fits what you are asking.

    It is a high quality Free-to-Play mobile game played in portrait mode and completely playable with one hand (depending on how wide your device is). As long as your don't care about leaderboards, it also isn't Pay-to-Win. It is playable on PC as well, which is how I play these days. As a Day 1 Player, you don't need to spend any money to play, enjoy, or progress in the game.

    In terms of negatives:

    • Some people may not like the anime art style (game is playable in various language dubs, including Korean, Japanese, English, and depending on region, Chinese, which are optional downloads to reduce filesize) or the character designs, which have huge... personalities
    • If you don't care about time limited events or being at the top of leaderboards, its not hostile to your playtime and mental health. Go at your own pace.
    • It is a gacha game for characters and skins, but the game gives players a lot of options, so unless you're trying to be #1 on the leaderboards in your server, having every character max level isn't that important.

    They recently added a "Story Mode" for the campaign, which significantly reduces the difficulty of all the missions in the 40+ campaign chapters so that players can enjoy the story without needing to have as powerful characters. I think you get reduced rewards as well, but its a nice addition. You can also get photo film rolls to unlock past time limited events (not licensed or collab ones though) so you can enjoy the stories of those as well. You don't get the rewards for them as they were running, but still can experience the stories and minigames. You get plenty of free currency for free character rolls, no money is needed. Unless you really want a skin or really like a licensed collab and want to buy an IP specific bundle or something.

    Basically, for a free player, there is A LOT of story content available to keep your busy for a while. Play at your own pace, and don't worry about leaderboards and you'll be mostly fine. The biggest advice is to try to get 5 characters 4 times each. If you are playing the regular difficulty story, there is a point where it is required to progress, and is often referred to as the only "wall of progression" in the game.