Skip Navigation
InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PJ
Posts
0
Comments
11
Joined
1 yr. ago
  • Hbomberguy has a really good video about all of the problems that plagued production. It's a pretty interesting watch that covers the way the story was put together, where the writers got their ideas from, and a bunch of behind the scenes stuff.

    It's pretty interesting: RWBY Is Disappointing, And Here's Why

  • I'm very distracted by the fact that the answer given by number 2 is wrong.

    Crazy how someone can go throw the process of writing and illustrating a math problem only to fail to count to 10.

  • You might want to try Lies of P. All of the highlights of Dark Souls combat and if you play your cards right pretty much every NPC gets a happy ending.

    It's free on Game Pass right now too, if you have that.

  • Assuming you're being hyperbolic at the end there - the samey, no-actual-options feeling of DND is what drove me to Pathfinder 2e. And all the rules are officially free here.

    But if you weren't being hyperbolic and want something in the same fantasy-action genre: Genesys is pretty awesome.

    If you want something really real off-the-wall and different, try the one-shot friendly slapstick-comedy The Sorcerer Supreme (also free).

  • Not a problem, I’ll just grab some of the years from the end of my life and just kinda stuff them into the present to get me through.

    Good as new without any downsid- why is my hair falling out?

  • Over the years, I’ve found it’s less helpful to think of the campaign as a planned road trip - and more helpful to think about it like you’re in a car chase and your brakes have been cut.

    Don’t plan out meticulously, just prioritize steering into the next interesting thing that can happen, ideally one that the party is already kinda heading towards. You can have some ideas about things that could happen afterward, but you have no idea what your players will do yet.

    They could befriend the lich’s minions, commit the crime before the villain has a chance to, or just straight up die to terrible luck.

  • This year, I started a campaign of Geist: The Sin-Eaters set in Washington DC.

    GtS is a game about interacting with ghosts and laying them to rest. (For example, by bringing their killer to justice)

    So my search history has been:

    • Maps of Washington DC (for setting info)
    • Nitty gritty examinations of government structure (for politicking & world building)
    • Information about murders, cover-ups, decomposition, and body disposal

    So I’m on a list now…