peppersnail @ peppersnail @beehaw.org Posts 1Comments 4Joined 2 yr. ago
peppersnail @ peppersnail @beehaw.org
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2 yr. ago
Thanks! Not quite. The tank in the game I had in mind wasn’t mechanical…I think…it had a more organic feel to it. Like, one would look like a turtle, and another would look like an insect. And it was always a top-down view.
Trying to remember a video game trailer about managing a big walking living tank in a fantasy setting
What about the fine structure constant? :P
Why not? It doesn't sound that bad...might even be pretty good.