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Joined
3 yr. ago

  • To learn rust, I just started writing all my personal projects in rust. I started with REST apis and basic CLIs.

  • Gimme that -40 any day

  • Danagoulian describes his idea for a satellite-based sensor system that could orbit close by a suspect satellite and detect neutrons generated by high-energy protons colliding with radioactive material.

    Ok, but don't RTGs (Radioisotope Thermoelectric Generator) also emit neutrons? How would the sensor system tell the difference between a warhead and a generator?

  • It's ok guys, Copilot Gamer Agents will make up the population difference /s

  • This should get interesting when motorola releases a phone with GrapheneOS on it.

  • "It gives us even more opportunity to invest in championship-calibre teams, create unique experiences for customers and fans, and unlock long-term value for shareholders," Staffieri said in a press release.

    opportunity to invest in championship-calibre teams

    Ok, sure

    create unique experiences for customers and fans

    bullshit

    unlock long-term value for shareholders

    the goal

  • Section 10 of the AGPL covers these shenanigans.

    You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License.

    It's argued that these additional clauses restrict who can create a fork of the code and thereby activates section 10.

  • I am for less plastic in the world (and against BS licensing and scummy anti ownership practices)

  • 50%

    Jump
  • This isn't one of those Microsoft progress bars that stay stuck at 90% for several hours is it?

  • Construction has begun on the Western world's first grid-scale Small Modular Reactor (SMR), though small is not what comes to mind, considering that the machine will fit on two soccer fields.

    Target date for completion is 2030.

    source

  • Lol, the picture literally looks like they had some random dude duct tape guns to a drone and call it a day.

    I'm sure that buttstock is real effective /s 🤣

  • Talk about spin!

    I'm skeptical of their conclusion given the current sentiment towards the US from Canadians, its more likely that people would rather we export elsewhere. As in

    When asked if they would support [getting] Canadian resources to markets other than the US, 7 in 10 Canadians said they approve.

    Making these findings less about pipeline approval and more about resource export diversification.

    It will be interesting to see if the rest of the media start talking positively about pipelines in the coming months.

  • Not sure about profits but they made $632 million in net earnings last year.

  • The company said it has invested more than $20 million in its wireless network in the territory since 2019. 

    See guys, that's all the money they had in the couch, there's nothing else they can do. /s

  • I will start by saying that I have no idea what their plans are and I am not a game or game engine dev.

    how do you have the same skin in multiple games for different character or items models?

    I think what we'll see is the model and mesh of the skins will be loadable by the game via the engine. I'm assuming they'll have a standard that contains the hitbox and model/mesh to put on the character. Then the game dev could tweak gobally the scaling (as an example) to make all skins fit nicely into their game. Same for guns and such. But game devs who want to opt in[1] to this will have to use the engine API to make it work.

    Are they going to update every game when there is a new skin released

    I would assume that the game itself won't need to be recompiled or updated but rather the engine will download the newest skins in some common and reusable place. And then the engine swaps one model for another.

    [1] my suspicion is that the tech will be licensed to the game makers. Especially if they plan on allowing copyright characters (like Marvel characters).

    And again, please take everything I said with some salty grains or something as I am only speculating.

  • Epic shared plans for “portable content, codes and economies” between UE-developed games, with Fortnite slated to be the first real proof of concept. In Fortnite’s case, portability will allow cosmetics obtained or purchased in-game to be used in other UE games and vice versa. Additionally, UE6’s cross-game social link feature will allow players to be connected to one game, but voice chat with people playing another.

    The first part seems like a new concept we haven't seen in other games. Buy one skin, use it everywhere. I bet they're going to fuck it up with their greed somehow, but it's a neat concept and provides more value to people who buy skins.

    The second part, and last sentence, is basically just discord, team speak, etc. I don't buy or use Epic's stuff, but if I understand it correctly, some dumbass thought it was a good idea to only allow voice channels for people playing the same game 🤣🤣🤣

  • "Lethargic"

    Definitely has nothing to do with the answer "Affected by lethargy; sluggish" lol

  • Some exceptions that would allow a company to deny a deletion request would include if the data can be anonymized or if there are retention rules in place for things like fraud prevention, the government officials said.

    for things like fraud prevention or the mass surveillance in bill C-22.

  • Canada @lemmy.ca

    Canadian election databases use "canary traps"—and they work

    arstechnica.com /tech-policy/2026/05/in-canada-a-canary-trap-springs-shut-and-ids-election-database-leak/
  • Ask Lemmy @sh.itjust.works

    Which Lemmy android app are you using?

  • Rust @programming.dev

    This Week in Rust 635

    this-week-in-rust.org /blog/2026/01/21/this-week-in-rust-635/
  • Rust @programming.dev

    This Week in Rust 633

    this-week-in-rust.org /blog/2026/01/07/this-week-in-rust-633/
  • Rust @programming.dev

    This Week in Rust 631

    this-week-in-rust.org /blog/2025/12/24/this-week-in-rust-631/
  • Rust @programming.dev

    This Week in Rust 630

    this-week-in-rust.org /blog/2025/12/17/this-week-in-rust-630/
  • Rust @programming.dev

    This Week in Rust 629

    this-week-in-rust.org /blog/2025/12/10/this-week-in-rust-629/
  • Rust @programming.dev

    This Week in Rust 628

    this-week-in-rust.org /blog/2025/12/03/this-week-in-rust-628/
  • Wallpapers @lemmy.ca

    Mines of Moria

  • Wallpapers @lemmy.ca

    Winter Island

  • Wallpapers @lemmy.ca

    Cozy Winter

  • Programmer Humor @programming.dev

    Password requirements are getting out of hand