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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CR
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2 yr. ago

  • @plixel @Rodeo
    The way I'm doing in my game is by

    1. Using a Signals.gd script
    2. Add that script to Project settings Autoload, this makes the script globally accessible (singleton)
    3. Then from the scene I want to send the signal, I do
      Signals.mysignalwastriggered.emit(
    4. Then on the scene/node (can by multiple) I want to receive the signal emission, I do
      Signals.mysignalwastriggered.connect(myfunction)
    5. Create the function "myfunction"