Sounds great. But I suspect the reality is they would be provided by the MIC at €/$10000 a piece, while they can for sure not buy fewer jets. They will happily slash your welfare though to afford it :)
Military personnel are people too. Regular people. And most of the stuff the do is boring and uninteresting to adversaries. Putting too hard restrictions would just lower morale and risk future recruiting.
So like in any organization you rely on infosec training and hope that it will work. Like in any organization the human factor will cause it to occasionally fail.
There are handcrafted locations scattered across the galaxy, they are worth a visit. Just touching down on a planet and mindlessly explore is pointless IMO. Especially since the POI on planets aren't even persistent. If you land at the same location several times, there will be different POI showing on the radar. All random, except for the ones possible to scan from space.
It is a good game. This update seems like missing pieces that should have been there from the start.
All parts of the game are however not great. There are a lot of concepts that are not sufficient finished or that doesn't tie in well with the rest of the experience IMO. You have to pick the pieces that are good to have a good time. Especially the main side-questlines are good. Main story is OK. Other elements are hit and miss.
Super cool, amazingly fast! Seems to work great so far.