
I'm a pretty cool kid, more updated bio always on my CalcKey account.
CalcKey : @QueenOfSquiggles@lemmy.blahaj.zone

Ok but what am I supposed to do if I'm both people in that experience???? Uhh checkmate liberal

What's extra fun is like a block away is a really stoned looking Native American guy statue that has his arm up in what I hope is a wave and not a stiff-arm salute. But he usually looks like he's petting the tree that grows next to him.

Personally, I'm a huge fan of glitch-soc (Mastodon fork). I previously used CalcKey and HajKey but never IceShrimp so maybe the Misskey forks are onto something.
For me it came down to a simple physical limitations that some interfaces show too much information at once and it's mentally overwhelming. This is a highly specific issue, hence why I just switched to glitch instead of trying to make a Misskey forks that fits my needs.
In terms of feature-set and "coolness" I have to give it to the Misskey forks. Though I've never tried Akkoma so IDK what it feels like. The features out of CalcKey were pretty awesome and I kinda wish I could use an instance with those features.
I'm a pretty specific case where my "daily driver" per se is out of accessibility reasons and not feature set. I adore the features of CalcKey but I have to use a simpler system like Mastodon. And luckily the glitch-soc instance I'm on is running a custom fork with additional features like emoji reacts and such. So it is pretty far away from "vanilla Mastodon"

Obligatory "Godzilla had a fucking stroke trying to read that"

I frickin love Konsi. I relate way too hard to this one!

I feel so accomplished in my studies that I can recognize a React component now! (Here's to hoping I can finish my full stack certification soon lol)

And that is a significant reason why I love MN!

As a Minnesotan. Yes. So deeply offended. It gets cold as fuck up here

So I have a "Game Base" for 3D games that I've been working on. It's using Godot 4.X Mono. I usually use it when I start a new project, and then I merge any improvements back into the game base once I've finished the project. I've also had a rather generous soul go through and do some PRs of code cleanup.
I guess what I would love to know is, how do people in this community feel about Game Bases? Would you use someone else's?
Personally, I greatly prefer to use my own because then I know every inch of it. But I can see the value in using someone else's if I needed/wanted to work on a project different from my usual style (i.e. a 2D puzzle game)

I like weekly stuff a lot better. I'm not usually on every day so I tend to miss stuff that's particular to a single day

I really appreciate the summary as well! Great recommendations all around!
I created a PeerTube channel for people to watch my Godot videos on the Fediverse!
(She/Her, Fae/Faer) Hey y'all! I make videos mostly surrounding the wonderful game engine, Godot! I've been trying a lot of new things recently such as making news videos and sharing development logs for my current game project. This account synchronizes with my YouTube account, so any videos over t...

I set up a PeerTube channel to sync with my YouTube channel. Everything is importing as of writing, but I wanted to share so people who are opposed to YouTube can still watch my videos. Feel free to drop a follow! I'd really appreciate it!
What if Slime Rancher was about Magic? | Cute Farm Sim Game Dev Log 1

YouTube Video
Click to view this content.
I'd prefer to schedule this post so it pops up right as the video premieres... But I guess this is just as good?