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Advent

Welcome to Advent's Amazing Advice! I take popular One-Shots and Campaigns and fully prep them for New and Busy DMs. This prep includes ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible!

Posts 27
Comments 37
So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • Thank you so much! That's exactly why I do what I do, the more DMs out there the more awesome games for everyon!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • Haha nice, that alone might help get your players into D&D!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure! [OC] [Self-Promotion]
  • You're welcome, I'm super happy to hear that too, It's the whole reason I make these, I really want DMing to be as accessible as possible!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • Just be careful those who aren't interested don't ruin it for those who are! Keep us posted on how your game goes, I'm super curious!!!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • Hands down one of the best! I've run it over 3 times to introduce people or test em out before a campaign!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • Oh wow so 7 players total, that's quite a bit, especially for a first-time DM, I usually don't recommend more than 5. I pick 5 because if one player bails then you have 4 which to me is the perfect number! Having a ton of players can really draw out fights and for social encounters can leave people out of the limelight.

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • DMing can certainly be a lot of work but it's real rewarding and hey guess what If your players love it you can always use any of these resources for future sessions!

    100% agree that balancing encounters can be difficult! One tip is that you can take a look at other One-Shots/Adventures that are already balanced and around the level you're looking for and use those!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • My Intent is to get as many new DMs as possible and make things a whole lot scary for them when they start!

    There definitely are other systems, but this is a dnd community and Baldurs Gate 3 is based off of D&D as well, so most people would be looking for something similar!

    Granted I do agree that there are a ton of awesome other systems out there, but I find D&D to be the gateway drug that leads to many other places!

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • I posted it separately in different communities?

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!
  • There are different people in each community, wouldn't I want to reach the largest audience possible? I may be confused, but isn't this similar to Reddit in the sense that each of them are subreddits and different from each other?

  • So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

    Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped...have you even gotten out of character creation!? Well if you're one of the legendary few who have, why don't you take a step into the real world of D&D so you can go back into an imaginary one!

    I get it, DMing for the first time can be scary, you might not even know where to start. The prep alone can seem like a mountain to climb. You find a cool-looking One-Shot open the PDF or book and just think to yourself, how in the heck do I turn this into an actual session?

    Well, I've got you covered! I want as many people out there as possible to experience the Amazing world of D&D and most importantly DMing! I've taken the following One-Shots and Mini-Campaigns and fully prepped them so you can run an unforgettable session with ease! The best part, all of it's free for you to use!

    Let's dive in:

    A Most Potent Brew: This One-Shot brings together a group of rookie adventurers on a classic quest; clearing out a cellar from some rats. Things take an unexpected turn though and lead them to their first dungeon! This level-one One-Shot will take your players into the depths of a brewery, that turns out to be connected to an abandoned mage tower basement. Will your players survive their first adventure slaying giant rats, centipedes, and more?

    Coming in at approximately 2-3 hours of play, this is the perfect one shot for both new players and DMs to show what D&D is all about, without being an overwhelming 6hr+ session!

    (Credits: Winghorn Press)

    The Wild Sheep Chase: This One-Shot is on par with some of the craziness that you can experience in Baldur's Gate 3! Your party will be enjoying a relaxing time at a tavern when a sheep suddenly bursts in and grants them a scroll that allows them to speak with each other. Your players will go on an epic chase, face off against polymorphed guards, and even fight a dragon...made out of a bed!? You can't make this stuff up...oh wait!

    (Credits: Winghorn Press)

    Dragons of Stormwreck Isle: This Mini-Campaign is for when you're ready to step things up and want a more serious Adventure. You'll go from level 1-3 learn of the history of Stormwreack Isle and face off against...you guessed it a dragon!

    (Credits: WoTC)

    The Lost Mine of Phandelver: This Mini-Campaign spans from levels 1-5, the only thing past this would be a full-blown campaign, but let's not get ahead of ourselves! This one is a classic, the very first starter set that WotC released and it stands the test of time, Heck, they're making an expansion for it coming out later this month! You'll face not 1 but 2 dragons, explore deadly dungeons, save a town, and live out all of your heroic fantasies! When you've done a one-shot or two I couldn't recommend running this more!

    (Credits: WoTC)

    If none of those tickle your fancy I've got over 2 dozen more sessions fully prepped and ready to go for you, here's a preview of what else I have to offer!

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    2

    So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

    Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped...have you even gotten out of character creation!? Well if you're one of the legendary few who have, why don't you take a step into the real world of D&D so you can go back into an imaginary one!

    I get it, DMing for the first time can be scary, you might not even know where to start. The prep alone can seem like a mountain to climb. You find a cool-looking One-Shot open the PDF or book and just think to yourself, how in the heck do I turn this into an actual session?

    Well, I've got you covered! I want as many people out there as possible to experience the Amazing world of D&D and most importantly DMing! I've taken the following One-Shots and Mini-Campaigns and fully prepped them so you can run an unforgettable session with ease! The best part, all of it's free for you to use!

    Let's dive in:

    A Most Potent Brew: This One-Shot brings together a group of rookie adventurers on a classic quest; clearing out a cellar from some rats. Things take an unexpected turn though and lead them to their first dungeon! This level-one One-Shot will take your players into the depths of a brewery, that turns out to be connected to an abandoned mage tower basement. Will your players survive their first adventure slaying giant rats, centipedes, and more?

    Coming in at approximately 2-3 hours of play, this is the perfect one shot for both new players and DMs to show what D&D is all about, without being an overwhelming 6hr+ session!

    (Credits: Winghorn Press)

    The Wild Sheep Chase: This One-Shot is on par with some of the craziness that you can experience in Baldur's Gate 3! Your party will be enjoying a relaxing time at a tavern when a sheep suddenly bursts in and grants them a scroll that allows them to speak with each other. Your players will go on an epic chase, face off against polymorphed guards, and even fight a dragon...made out of a bed!? You can't make this stuff up...oh wait!

    (Credits: Winghorn Press)

    Dragons of Stormwreck Isle: This Mini-Campaign is for when you're ready to step things up and want a more serious Adventure. You'll go from level 1-3 learn of the history of Stormwreack Isle and face off against...you guessed it a dragon!

    (Credits: WoTC)

    The Lost Mine of Phandelver: This Mini-Campaign spans from levels 1-5, the only thing past this would be a full-blown campaign, but let's not get ahead of ourselves! This one is a classic, the very first starter set that WotC released and it stands the test of time, Heck, they're making an expansion for it coming out later this month! You'll face not 1 but 2 dragons, explore deadly dungeons, save a town, and live out all of your heroic fantasies! When you've done a one-shot or two I couldn't recommend running this more!

    (Credits: WoTC)

    If none of those tickle your fancy I've got over 2 dozen more sessions fully prepped and ready to go for you, here's a preview of what else I have to offer!

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    16

    So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

    Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped...have you even gotten out of character creation!? Well if you're one of the legendary few who have, why don't you take a step into the real world of D&D so you can go back into an imaginary one!

    I get it, DMing for the first time can be scary, you might not even know where to start. The prep alone can seem like a mountain to climb. You find a cool-looking One-Shot open the PDF or book and just think to yourself, how in the heck do I turn this into an actual session?

    Well, I've got you covered! I want as many people out there as possible to experience the Amazing world of D&D and most importantly DMing! I've taken the following One-Shots and Mini-Campaigns and fully prepped them so you can run an unforgettable session with ease! The best part, all of it's free for you to use!

    Let's dive in:

    A Most Potent Brew: This One-Shot brings together a group of rookie adventurers on a classic quest; clearing out a cellar from some rats. Things take an unexpected turn though and lead them to their first dungeon! This level-one One-Shot will take your players into the depths of a brewery, that turns out to be connected to an abandoned mage tower basement. Will your players survive their first adventure slaying giant rats, centipedes, and more?

    Coming in at approximately 2-3 hours of play, this is the perfect one shot for both new players and DMs to show what D&D is all about, without being an overwhelming 6hr+ session!

    (Credits: Winghorn Press)

    The Wild Sheep Chase: This One-Shot is on par with some of the craziness that you can experience in Baldur's Gate 3! Your party will be enjoying a relaxing time at a tavern when a sheep suddenly bursts in and grants them a scroll that allows them to speak with each other. Your players will go on an epic chase, face off against polymorphed guards, and even fight a dragon...made out of a bed!? You can't make this stuff up...oh wait!

    (Credits: Winghorn Press)

    Dragons of Stormwreck Isle: This Mini-Campaign is for when you're ready to step things up and want a more serious Adventure. You'll go from level 1-3 learn of the history of Stormwreack Isle and face off against...you guessed it a dragon!

    (Credits: WoTC)

    The Lost Mine of Phandelver: This Mini-Campaign spans from levels 1-5, the only thing past this would be a full-blown campaign, but let's not get ahead of ourselves! This one is a classic, the very first starter set that WotC released and it stands the test of time, Heck, they're making an expansion for it coming out later this month! You'll face not 1 but 2 dragons, explore deadly dungeons, save a town, and live out all of your heroic fantasies! When you've done a one-shot or two I couldn't recommend running this more!

    (Credits: WoTC)

    If none of those tickle your fancy I've got over 2 dozen more sessions fully prepped and ready to go for you, here's a preview of what else I have to offer!

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    2

    So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

    Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped...have you even gotten out of character creation!? Well if you're one of the legendary few who have, why don't you take a step into the real world of D&D so you can go back into an imaginary one!

    I get it, DMing for the first time can be scary, you might not even know where to start. The prep alone can seem like a mountain to climb. You find a cool-looking One-Shot open the PDF or book and just think to yourself, how in the heck do I turn this into an actual session?

    Well, I've got you covered! I want as many people out there as possible to experience the Amazing world of D&D and most importantly DMing! I've taken the following One-Shots and Mini-Campaigns and fully prepped them so you can run an unforgettable session with ease! The best part, all of it's free for you to use!

    Let's dive in:

    A Most Potent Brew: This One-Shot brings together a group of rookie adventurers on a classic quest; clearing out a cellar from some rats. Things take an unexpected turn though and lead them to their first dungeon! This level-one One-Shot will take your players into the depths of a brewery, that turns out to be connected to an abandoned mage tower basement. Will your players survive their first adventure slaying giant rats, centipedes, and more?

    Coming in at approximately 2-3 hours of play, this is the perfect one shot for both new players and DMs to show what D&D is all about, without being an overwhelming 6hr+ session!

    (Credits: Winghorn Press)

    The Wild Sheep Chase: This One-Shot is on par with some of the craziness that you can experience in Baldur's Gate 3! Your party will be enjoying a relaxing time at a tavern when a sheep suddenly bursts in and grants them a scroll that allows them to speak with each other. Your players will go on an epic chase, face off against polymorphed guards, and even fight a dragon...made out of a bed!? You can't make this stuff up...oh wait!

    (Credits: Winghorn Press)

    Dragons of Stormwreck Isle: This Mini-Campaign is for when you're ready to step things up and want a more serious Adventure. You'll go from level 1-3 learn of the history of Stormwreack Isle and face off against...you guessed it a dragon!

    (Credits: WoTC)

    The Lost Mine of Phandelver: This Mini-Campaign spans from levels 1-5, the only thing past this would be a full-blown campaign, but let's not get ahead of ourselves! This one is a classic, the very first starter set that WotC released and it stands the test of time, Heck, they're making an expansion for it coming out later this month! You'll face not 1 but 2 dragons, explore deadly dungeons, save a town, and live out all of your heroic fantasies! When you've done a one-shot or two I couldn't recommend running this more!

    (Credits: WoTC)

    If none of those tickle your fancy I've got over 2 dozen more sessions fully prepped and ready to go for you, here's a preview of what else I have to offer!

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0

    So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

    Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped...have you even gotten out of character creation!? Well if you're one of the legendary few who have, why don't you take a step into the real world of D&D so you can go back into an imaginary one!

    I get it, DMing for the first time can be scary, you might not even know where to start. The prep alone can seem like a mountain to climb. You find a cool-looking One-Shot open the PDF or book and just think to yourself, how in the heck do I turn this into an actual session?

    Well, I've got you covered! I want as many people out there as possible to experience the Amazing world of D&D and most importantly DMing! I've taken the following One-Shots and Mini-Campaigns and fully prepped them so you can run an unforgettable session with ease! The best part, all of it's free for you to use!

    Let's dive in:

    A Most Potent Brew: This One-Shot brings together a group of rookie adventurers on a classic quest; clearing out a cellar from some rats. Things take an unexpected turn though and lead them to their first dungeon! This level-one One-Shot will take your players into the depths of a brewery, that turns out to be connected to an abandoned mage tower basement. Will your players survive their first adventure slaying giant rats, centipedes, and more?

    Coming in at approximately 2-3 hours of play, this is the perfect one shot for both new players and DMs to show what D&D is all about, without being an overwhelming 6hr+ session!

    (Credits: Winghorn Press)

    The Wild Sheep Chase: This One-Shot is on par with some of the craziness that you can experience in Baldur's Gate 3! Your party will be enjoying a relaxing time at a tavern when a sheep suddenly bursts in and grants them a scroll that allows them to speak with each other. Your players will go on an epic chase, face off against polymorphed guards, and even fight a dragon...made out of a bed!? You can't make this stuff up...oh wait!

    (Credits: Winghorn Press)

    Dragons of Stormwreck Isle: This Mini-Campaign is for when you're ready to step things up and want a more serious Adventure. You'll go from level 1-3 learn of the history of Stormwreack Isle and face off against...you guessed it a dragon!

    (Credits: WoTC)

    The Lost Mine of Phandelver: This Mini-Campaign spans from levels 1-5, the only thing past this would be a full-blown campaign, but let's not get ahead of ourselves! This one is a classic, the very first starter set that WotC released and it stands the test of time, Heck, they're making an expansion for it coming out later this month! You'll face not 1 but 2 dragons, explore deadly dungeons, save a town, and live out all of your heroic fantasies! When you've done a one-shot or two I couldn't recommend running this more!

    (Credits: WoTC)

    If none of those tickle your fancy I've got over 2 dozen more sessions fully prepped and ready to go for you, here's a preview of what else I have to offer!

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    8

    So you've beat Baldurs Gate 3, well now it's time you had a real DnD Adventure!

    Have you gotten with Astarion or maybe you were blown up by Gale for the hundredth time? Are your adventures as wild as you had hoped...have you even gotten out of character creation!? Well if you're one of the legendary few who have, why don't you take a step into the real world of D&D so you can go back into an imaginary one!

    I get it, DMing for the first time can be scary, you might not even know where to start. The prep alone can seem like a mountain to climb. You find a cool-looking One-Shot open the PDF or book and just think to yourself, how in the heck do I turn this into an actual session?

    Well, I've got you covered! I want as many people out there as possible to experience the Amazing world of D&D and most importantly DMing! I've taken the following One-Shots and Mini-Campaigns and fully prepped them so you can run an unforgettable session with ease! The best part, all of it's free for you to use!

    Let's dive in:

    A Most Potent Brew: This One-Shot brings together a group of rookie adventurers on a classic quest; clearing out a cellar from some rats. Things take an unexpected turn though and lead them to their first dungeon! This level-one One-Shot will take your players into the depths of a brewery, that turns out to be connected to an abandoned mage tower basement. Will your players survive their first adventure slaying giant rats, centipedes, and more?

    Coming in at approximately 2-3 hours of play, this is the perfect one shot for both new players and DMs to show what D&D is all about, without being an overwhelming 6hr+ session!

    (Credits: Winghorn Press)

    The Wild Sheep Chase: This One-Shot is on par with some of the craziness that you can experience in Baldur's Gate 3! Your party will be enjoying a relaxing time at a tavern when a sheep suddenly bursts in and grants them a scroll that allows them to speak with each other. Your players will go on an epic chase, face off against polymorphed guards, and even fight a dragon...made out of a bed!? You can't make this stuff up...oh wait!

    (Credits: Winghorn Press)

    Dragons of Stormwreck Isle: This Mini-Campaign is for when you're ready to step things up and want a more serious Adventure. You'll go from level 1-3 learn of the history of Stormwreack Isle and face off against...you guessed it a dragon!

    (Credits: WoTC)

    The Lost Mine of Phandelver: This Mini-Campaign spans from levels 1-5, the only thing past this would be a full-blown campaign, but let's not get ahead of ourselves! This one is a classic, the very first starter set that WotC released and it stands the test of time, Heck, they're making an expansion for it coming out later this month! You'll face not 1 but 2 dragons, explore deadly dungeons, save a town, and live out all of your heroic fantasies! When you've done a one-shot or two I couldn't recommend running this more!

    (Credits: WoTC)

    If none of those tickle your fancy I've got over 2 dozen more sessions fully prepped and ready to go for you, here's a preview of what else I have to offer!

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    2
    Advent's Amazing Advice: Moon over Graymoor, A 5e One-Shot fully prepped and ready to go!
  • I just finished prepping a One-Shot based on Kiki's delivery service that's meant for a DM and 1 Player! I'll be testing it out in a week or two, just thought I'd let you know!!! Even if you've never seen the movie it's pretty fun!

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!
  • Haha ya i get it, sometimes you've just gotta let your players know. You worked on prepping a session and it's fine if they want to do crazy things, but they need to give you a heads up and not go straight murderhobo all the time! 🤣

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!
  • 100% agree, I've run this at least 3 times and it's always so exciting to see what the players come up with!

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!
  • Wow, that's ridiculous 🤣 What did you end up doing?

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!
  • Very nice and great adjusting on the fly for an epic encounter!!!

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!
  • Oh my god, that is such a cool story! It's crazy things like this why I love D&D!!!

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!
  • You're welcome and same, I always use this one for new players it was actually the first ever One-Shot I ran!

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go! [OC] [Self-Promotion]
  • You're welcome, always glad to help! This was actually the first ever One-Shot I ran and it's my go-to for new players!

  • Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!

    Sometimes you just don't want to prep. Sometimes you get a last-minute call to run a session. Maybe it's your first time DMing and you don't know where to start.

    Whatever the reason, prep may seem like a mountain to climb. Well, allow me to help you! I remember when I was first trying to figure everything out and I stumbled across The Wild Sheep Chase. It's a fantastic One-Shot by Richard Jansen-Parkes that you can get for free over on the DMsguild. The only issue at times can be how do I convert this pdf into an actual session?

    Some DMs have a gift, they can read it once and go from there, some are masters at improv, storytelling, and off-the-cuff humor. Well, I unfortunately don't fit that boat and I'm sure many others out there are just like me. I need a ton of notes; because once I've got things organized, then I feel comfortable taking things in new directions.

    So welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible! Onboarding new DMs should be easy and I hope with this I can help grease the wheels!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • A complete spell list for Noke which gives full details so you're not bouncing around for info.
    • A map of Shinebrights tower. I use this as a reference when drawing out the map for my players
    • A handout for The Scroll of Speak with Animals

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    12

    Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!

    Sometimes you just don't want to prep. Sometimes you get a last-minute call to run a session. Maybe it's your first time DMing and you don't know where to start.

    Whatever the reason, prep may seem like a mountain to climb. Well, allow me to help you! I remember when I was first trying to figure everything out and I stumbled across The Wild Sheep Chase. It's a fantastic One-Shot by Richard Jansen-Parkes that you can get for free over on the DMsguild. The only issue at times can be how do I convert this pdf into an actual session?

    Some DMs have a gift, they can read it once and go from there, some are masters at improv, storytelling, and off-the-cuff humor. Well, I unfortunately don't fit that boat and I'm sure many others out there are just like me. I need a ton of notes; because once I've got things organized, then I feel comfortable taking things in new directions.

    So welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible! Onboarding new DMs should be easy and I hope with this I can help grease the wheels!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • A complete spell list for Noke which gives full details so you're not bouncing around for info.
    • A map of Shinebrights tower. I use this as a reference when drawing out the map for my players
    • A handout for The Scroll of Speak with Animals

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    1

    Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!

    Sometimes you just don't want to prep. Sometimes you get a last-minute call to run a session. Maybe it's your first time DMing and you don't know where to start.

    Whatever the reason, prep may seem like a mountain to climb. Well, allow me to help you! I remember when I was first trying to figure everything out and I stumbled across The Wild Sheep Chase. It's a fantastic One-Shot by Richard Jansen-Parkes that you can get for free over on the DMsguild. The only issue at times can be how do I convert this pdf into an actual session?

    Some DMs have a gift, they can read it once and go from there, some are masters at improv, storytelling, and off-the-cuff humor. Well, I unfortunately don't fit that boat and I'm sure many others out there are just like me. I need a ton of notes; because once I've got things organized, then I feel comfortable taking things in new directions.

    So welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible! Onboarding new DMs should be easy and I hope with this I can help grease the wheels!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • A complete spell list for Noke which gives full details so you're not bouncing around for info.
    • A map of Shinebrights tower. I use this as a reference when drawing out the map for my players
    • A handout for The Scroll of Speak with Animals

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0

    Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!

    Sometimes you just don't want to prep. Sometimes you get a last-minute call to run a session. Maybe it's your first time DMing and you don't know where to start.

    Whatever the reason, prep may seem like a mountain to climb. Well, allow me to help you! I remember when I was first trying to figure everything out and I stumbled across The Wild Sheep Chase. It's a fantastic One-Shot by Richard Jansen-Parkes that you can get for free over on the DMsguild. The only issue at times can be how do I convert this pdf into an actual session?

    Some DMs have a gift, they can read it once and go from there, some are masters at improv, storytelling, and off-the-cuff humor. Well, I unfortunately don't fit that boat and I'm sure many others out there are just like me. I need a ton of notes; because once I've got things organized, then I feel comfortable taking things in new directions.

    So welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible! Onboarding new DMs should be easy and I hope with this I can help grease the wheels!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • A complete spell list for Noke which gives full details so you're not bouncing around for info.
    • A map of Shinebrights tower. I use this as a reference when drawing out the map for my players
    • A handout for The Scroll of Speak with Animals

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    2

    Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!

    Sometimes you just don't want to prep. Sometimes you get a last-minute call to run a session. Maybe it's your first time DMing and you don't know where to start.

    Whatever the reason, prep may seem like a mountain to climb. Well, allow me to help you! I remember when I was first trying to figure everything out and I stumbled across The Wild Sheep Chase. It's a fantastic One-Shot by Richard Jansen-Parkes that you can get for free over on the DMsguild. The only issue at times can be how do I convert this pdf into an actual session?

    Some DMs have a gift, they can read it once and go from there, some are masters at improv, storytelling, and off-the-cuff humor. Well, I unfortunately don't fit that boat and I'm sure many others out there are just like me. I need a ton of notes; because once I've got things organized, then I feel comfortable taking things in new directions.

    So welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible! Onboarding new DMs should be easy and I hope with this I can help grease the wheels!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • A complete spell list for Noke which gives full details so you're not bouncing around for info.
    • A map of Shinebrights tower. I use this as a reference when drawing out the map for my players
    • A handout for The Scroll of Speak with Animals

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0

    Advent's Amazing Advice: The Wild Sheep Chase, A One-Shot fully prepped and ready to go!

    Sometimes you just don't want to prep. Sometimes you get a last-minute call to run a session. Maybe it's your first time DMing and you don't know where to start.

    Whatever the reason, prep may seem like a mountain to climb. Well, allow me to help you! I remember when I was first trying to figure everything out and I stumbled across The Wild Sheep Chase. It's a fantastic One-Shot by Richard Jansen-Parkes that you can get for free over on the DMsguild. The only issue at times can be how do I convert this pdf into an actual session?

    Some DMs have a gift, they can read it once and go from there, some are masters at improv, storytelling, and off-the-cuff humor. Well, I unfortunately don't fit that boat and I'm sure many others out there are just like me. I need a ton of notes; because once I've got things organized, then I feel comfortable taking things in new directions.

    So welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible! Onboarding new DMs should be easy and I hope with this I can help grease the wheels!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • A complete spell list for Noke which gives full details so you're not bouncing around for info.
    • A map of Shinebrights tower. I use this as a reference when drawing out the map for my players
    • A handout for The Scroll of Speak with Animals

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0
    Advent's Amazing Advice: Moon over Graymoor, A one-shot fully prepped and ready to go! [OC][Self-Promotion]
  • I would say 3-4 people, but there's only 1 fight so you can take a look at that and adjust it to make it good with just about any amount of people!

  • Advent's Amazing Advice: Moon over Graymoor, A one-shot fully prepped and ready to go! [OC][Self-Promotion]
  • Do it, it's so rewarding! I know it can overwhelming at first, but with my notes, it'll be a breeze!!! The most important thing is just be flexible, your players will often times throw a curve ball. If you get stuck just look up a rule, if it takes to long make a ruling and move on!

  • Advent's Amazing Advice: Moon over Graymoor, A one-shot fully prepped and ready to go!

    Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    Moon over Graymoor is an Amazing 1st level One-Shot by S. T.  Mannell. In it, your players will be turned loose in a hamlet that has suffered a handful of vicious murders. It’s up to them to investigate. They will need to gather clues, canvass villagers, and if they’re smart, pick up a few things along the way that might just give them enough bite to face off against the beast...and survive.

    For those who want a bit less hack-and-slash and a whole lot more mystery in their lives, this is the perfect One-Shot for you!

    Without further ado:

    Included in The AAA Collection is:

    • A Word document with all my notes including links to music tracks for ambiance and fights
    • Special PDF for the boss battle. This includes the enemy stat block organized neatly along with an initiative tracker and a spot to mark HP
    • A Map for Graymoor Bend (Credits: HoloBump)
    • Handouts for the many letters included in this One-Shot

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    7

    Advent's Amazing Advice: Moon over Graymoor, A 5e One-Shot fully prepped and ready to go!

    Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    Moon over Graymoor is an Amazing 1st level One-Shot by S. T.  Mannell. In it, your players will be turned loose in a hamlet that has suffered a handful of vicious murders. It’s up to them to investigate. They will need to gather clues, canvass villagers, and if they’re smart, pick up a few things along the way that might just give them enough bite to face off against the beast...and survive.

    For those who want a bit less hack-and-slash and a whole lot more mystery in their lives, this is the perfect One-Shot for you!

    Without further ado:

    Included in The AAA Collection is:

    • A Word document with all my notes including links to music tracks for ambiance and fights
    • Special PDF for the boss battle. This includes the enemy stat block organized neatly along with an initiative tracker and a spot to mark HP
    • A Map for Graymoor Bend (Credits: HoloBump)
    • Handouts for the many letters included in this One-Shot

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    6

    Advent's Amazing Advice: Moon over Graymoor, A one-shot fully prepped and ready to go!

    Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    Moon over Graymoor is an Amazing 1st level One-Shot by S. T.  Mannell. In it, your players will be turned loose in a hamlet that has suffered a handful of vicious murders. It’s up to them to investigate. They will need to gather clues, canvass villagers, and if they’re smart, pick up a few things along the way that might just give them enough bite to face off against the beast...and survive.

    For those who want a bit less hack-and-slash and a whole lot more mystery in their lives, this is the perfect One-Shot for you!

    Without further ado:

    Included in The AAA Collection is:

    • A Word document with all my notes including links to music tracks for ambiance and fights
    • Special PDF for the boss battle. This includes the enemy stat block organized neatly along with an initiative tracker and a spot to mark HP
    • A Map for Graymoor Bend (Credits: HoloBump)
    • Handouts for the many letters included in this One-Shot

    Index:

    Other Fully Prepped One-Shots, Adventures, and Campaigns:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    3

    Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 2a Phandalin

    Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    Last we left off, our group of adventurers had begun their journey and found themselves in Cragmaw Cave. After the successful defeat of Klarg, we begin Part 2, where the party will finally arrive in the town of Phandalin. If you've been using my notes for this, along with previous adventures, you'll notice that this is a slight change of pace. Since your players will be going to the town itself, it's far less linear, which means the notes must reflect that. I highly recommend either printing the town map for your players, sending it to them online, or even getting the map that comes with the essentials kit. (You can have one of the shopkeepers give the players the map)

    Each location has a description along with what's happening when the players arrive. They'll be able to gather clues for what they should do next. The options currently available would be:

    • Taking out the Redbrand hideout (Best option) 
    • Helping someone with a small side quest(Short Sidequest)
    • Heading to Thundertree to find Reidoth (could lead to a TPK)

    I removed a couple of options because they had nothing to do with the story and were drawn-out side quests. Instead, in future sessions, I'll be including a full adventure that will integrate with the story at large and give proper motivations for Venomfang and The Black Spider! I've tested it myself, and my players loved it!

    Without further ado:

    Included in The Complete Collection are:

    • A word document with all my notes, including a link to music tracks for ambience and fights
    • Unique PDF for the Redbrand encounter. This includes the enemies stat block organized neatly, an initiative tracker, and a spot to mark HP.
    • A map of Phandalin. If you purchase the Essentials Kit, you can get a nice map to hand out to your players too!

    Index: The Lost Mine of Phandelver Index

    • Part 1 - Intro and Cragmaw Hideout
    • Part 2a - Phandalin
    • Part 2b - Redbrand Hideout (Coming Soon)
    • Part 3a - Reign of Iron (Coming Soon)
    • Part 3b - Ruins of Thundertree (Coming Soon)
    • Part 3c - Cragmaw Castle (Coming Soon)
    • Part 4 - Wave Echo Cave (Coming Soon)
    • Part 5 - Side Quests (Coming Soon)

    Other Fully Prepped One-Shots, Adventures, and More:

    If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    5

    Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 2a Phandalin

    Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    Last we left off, our group of adventurers had begun their journey and found themselves in Cragmaw Cave. After the successful defeat of Klarg, we begin Part 2, where the party will finally arrive in the town of Phandalin. If you've been using my notes for this, along with previous adventures, you'll notice that this is a slight change of pace. Since your players will be going to the town itself, it's far less linear, which means the notes must reflect that. I highly recommend either printing the town map for your players, sending it to them online, or even getting the map that comes with the essentials kit. (You can have one of the shopkeepers give the players the map)

    Each location has a description along with what's happening when the players arrive. They'll be able to gather clues for what they should do next. The options currently available would be:

    • Taking out the Redbrand hideout (Best option) 
    • Helping someone with a small side quest(Short Sidequest)
    • Heading to Thundertree to find Reidoth (could lead to a TPK)

    I removed a couple of options because they had nothing to do with the story and were drawn-out side quests. Instead, in future sessions, I'll be including a full adventure that will integrate with the story at large and give proper motivations for Venomfang and The Black Spider! I've tested it myself, and my players loved it!

    Without further ado:

    Included in The Complete Collection are:

    • A word document with all my notes, including a link to music tracks for ambience and fights
    • Unique PDF for the Redbrand encounter. This includes the enemies stat block organized neatly, an initiative tracker, and a spot to mark HP.
    • A map of Phandalin. If you purchase the Essentials Kit, you can get a nice map to hand out to your players too!

    Index: The Lost Mine of Phandelver Index

    • Part 1 - Intro and Cragmaw Hideout
    • Part 2a - Phandalin
    • Part 2b - Redbrand Hideout (Coming Soon)
    • Part 3a - Reign of Iron (Coming Soon)
    • Part 3b - Ruins of Thundertree (Coming Soon)
    • Part 3c - Cragmaw Castle (Coming Soon)
    • Part 4 - Wave Echo Cave (Coming Soon)
    • Part 5 - Side Quests (Coming Soon)

    Other Fully Prepped One-Shots, Adventures, and More:

    If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0

    Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout

    Welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    The Lost Mine of Phandelver is a classic, one of the very first Mini-Campaigns that new DM's run. Hell, it's part of the starter set after all! The issue though, as with many other Campaigns, is that it doesn't describe the best way to transform the contents of the book into an actual session. The Book to session conversion can be difficult. Between figuring out when things should happen, to understanding motivations and even balancing encounters.

    Well fortunately for you 99% of that work is done! Only a few things are really left:

    1. Consider the needs of your group. As you've heard or are about to hear a million times, every table is different. If you plan on combining this with a campaign you'll have to make tweaks here and there. (Bonus points if you include your players' backstory)
    2. These notes aren't meant to be end-all be-all. Tweak to your heart's content and don't consider any of what's written to be set in stone. For me, having notes like this helps give me the confidence to go off the rails and follow along with what my players want. It helps me understand where things were meant to go and why. Having that understanding allows me to guide the players and create other new and interesting stories. These are all things that will come with experience though, so don't freak out and enjoy the journey!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • An additional PDF with Sildar's stats should he join the party as an ally
    • A map of Cragmaw Hideout. I enlarged and printed this out for my players as a battle map!

    Index:

    The Lost Mine of Phandelver Index

    • Part 1 - Intro and Cragmaw Hideout
    • Part 2a - Phandalin (Coming Soon)
    • Part 2b - Redbrand Hideout (Coming Soon)
    • Part 3a - Reign of Iron (Coming Soon)
    • Part 3b - Ruins of Thundertree (Coming Soon)
    • Part 3c - Cragmaw Castle (Coming Soon)
    • Part 4 - Wave Echo Cave (Coming Soon)
    • Part 5 - Side Quests (Coming Soon)

    Other Fully Prepped One-Shots, Adventures, and More:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0

    Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout

    Welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    The Lost Mine of Phandelver is a classic, one of the very first Mini-Campaigns that new DM's run. Hell, it's part of the starter set after all! The issue though, as with many other Campaigns, is that it doesn't describe the best way to transform the contents of the book into an actual session. The Book to session conversion can be difficult. Between figuring out when things should happen, to understanding motivations and even balancing encounters.

    Well fortunately for you 99% of that work is done! Only a few things are really left:

    1. Consider the needs of your group. As you've heard or are about to hear a million times, every table is different. If you plan on combining this with a campaign you'll have to make tweaks here and there. (Bonus points if you include your players' backstory)
    2. These notes aren't meant to be end-all be-all. Tweak to your heart's content and don't consider any of what's written to be set in stone. For me, having notes like this helps give me the confidence to go off the rails and follow along with what my players want. It helps me understand where things were meant to go and why. Having that understanding allows me to guide the players and create other new and interesting stories. These are all things that will come with experience though, so don't freak out and enjoy the journey!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • An additional PDF with Sildar's stats should he join the party as an ally
    • A map of Cragmaw Hideout. I enlarged and printed this out for my players as a battle map!

    Index:

    The Lost Mine of Phandelver Index

    • Part 1 - Intro and Cragmaw Hideout
    • Part 2a - Phandalin (Coming Soon)
    • Part 2b - Redbrand Hideout (Coming Soon)
    • Part 3a - Reign of Iron (Coming Soon)
    • Part 3b - Ruins of Thundertree (Coming Soon)
    • Part 3c - Cragmaw Castle (Coming Soon)
    • Part 4 - Wave Echo Cave (Coming Soon)
    • Part 5 - Side Quests (Coming Soon)

    Other Fully Prepped One-Shots, Adventures, and More:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    3

    Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout

    Welcome to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

    The Lost Mine of Phandelver is a classic, one of the very first Mini-Campaigns that new DM's run. Hell, it's part of the starter set after all! The issue though, as with many other Campaigns, is that it doesn't describe the best way to transform the contents of the book into an actual session. The Book to session conversion can be difficult. Between figuring out when things should happen, to understanding motivations and even balancing encounters.

    Well fortunately for you 99% of that work is done! Only a few things are really left:

    1. Consider the needs of your group. As you've heard or are about to hear a million times, every table is different. If you plan on combining this with a campaign you'll have to make tweaks here and there. (Bonus points if you include your players' backstory)
    2. These notes aren't meant to be end-all be-all. Tweak to your heart's content and don't consider any of what's written to be set in stone. For me, having notes like this helps give me the confidence to go off the rails and follow along with what my players want. It helps me understand where things were meant to go and why. Having that understanding allows me to guide the players and create other new and interesting stories. These are all things that will come with experience though, so don't freak out and enjoy the journey!

    Without further ado:

    Included in The Complete Collection are:

    • A Word document with all my notes including a link to music tracks for ambiance and fights
    • Special PDFs for all the encounters. This includes all the enemies' stat blocks organized neatly along with an initiative tracker and a spot to mark HP.
      • An additional PDF with Sildar's stats should he join the party as an ally
    • A map of Cragmaw Hideout. I enlarged and printed this out for my players as a battle map!

    Index:

    The Lost Mine of Phandelver Index

    • Part 1 - Intro and Cragmaw Hideout
    • Part 2a - Phandalin (Coming Soon)
    • Part 2b - Redbrand Hideout (Coming Soon)
    • Part 3a - Reign of Iron (Coming Soon)
    • Part 3b - Ruins of Thundertree (Coming Soon)
    • Part 3c - Cragmaw Castle (Coming Soon)
    • Part 4 - Wave Echo Cave (Coming Soon)
    • Part 5 - Side Quests (Coming Soon)

    Other Fully Prepped One-Shots, Adventures, and More:

    As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

    Cheers,

    Advent

    0