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  • 4 and 5 were both fun if you ignore the in game store and goals and just play around in the open world with other players or find some stretch of road to see if you can get a top speed, perfect a drift around a sharp turn, etc.

  • I've bought the game in the recent Steam sale and played it on launch through PC Game Pass before. My biggest complaint are all the loading times and screens, especially when you want to get into a race. Just constant waiting, for hundreds of races.

    Back on launch I just eventually did more and more open world stuff, like the XP boards, Danger Signs, Speed Traps, etc. and then quit. I'm kinda doing the same already now on Steam, but I still do want to do more proper races.

  • I've tried 2 Forza Horizon games on pc, and neither worked with my Moza wheel. I've given up on them. Imagine releasing a racing game without decent wheel support. And so many of them do it.

    • I think it’s not that surprising that an arcade racer doesn’t support niche sim wheels. They do support plenty of popular brands though.

      • And yet it works fine with NFS Heat, and even the early access of Tokyo Extreme Racer is good enough. I don't expect finely detailed force feedback, just to be able to use it at all. It's not hard.

        Moza is really getting more popular as well. It's kind of an unbeatable deal for a reasonably priced direct drive wheel, and with the release of the R3 there's really no excuse not to support it.

9 comments