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2023 might be the best year for sequels and worst for new IPs

It's a really weird, happy and sad state of affairs.

You had Elden Ring, bunch of great indie games in 2022.

Then in 2023. Capcom hits it out of the park with SF6 and Remake4. Tears of the Kingdom came out. Then Baldur's Gate 3, a sequel 20+ years later. Metroid Prime remastered. Dead Space remake. Diablo 4

This was following Forsaken, Redfall, Gollum. Then you have Atlas Fallen recently with bad reviews

I'm having fun, but it seems indie Devs are having more success with original IPs and smaller scopes

25 comments
  • I just wonder how they react at the office at EA or Activision when Battlebit got populair.

    Its just funny and sad to see that these huge companies just don't learn.

    For example, I play Call of Duty since MW2. What they do to Warzone is a great example of how to destroy a player base and its community. I mean, after Verdansk (I know there is some nostagia with that map) there was no map like it. The unlocking system for weapons is a grindfest for someone with a actual job and the abilities with lasers (!?) are just so stupid.

    Comes all down to money I guess...

    • They shrug since they'll never make as much money due to no microtransactions.

    • BUT DONT YOU WANNA PLAY AS KEVIN DURANT FOR ONLY 30 REAL WORLD DOLLARS??? -Activision, probably

      Yeah I played Warzone Verdansk/Caldera a lot, spent many hours on it. Verdansk will always hold a place in my heart. Warzone 2 shits on all of that so bad they had to remake the Steam page to have better reviews (it didn't work).

      My friends and I that play CoD have moved to playing CoD Mobile on Gameloop and have a much better time there than in MW2 and Warzone 2.

  • Except in almost every single instance, a sequel of a beloved game sold better than the original? There is a reason companies just prefer pumping out sequels instead of new IPs.

25 comments