Skip Navigation

What were your go-to Games (or programs! We're all nerds here) from your childhood

I played tons of the classic 90s games like Backyard baseball, Spy Fox and 7th Guest (Which I'm sure had nothing to do with me being desensitized to Horror movies and games XD), but I also spent a lot of time messing with programs like GameMaker, Anim8tor and random maze creator type programs. What were yours?

55 comments
  • My family used to put in hundreds of hours into Civilization 2 and once we were a little older we played Red Alert spending even more time building maps for ourselves to play. We could never figure out how to set up a LAN growing up, but it was a lot of fun all the same.

  • Commander Keen! We had 1, 4, 6 and Dreams. Probably all of them Shareware. Those games made me want to get a pogo stick.

    Might and Magic 4+5: World of Xeen waa what I considered our first "real" game. I didn't really understand it at the time. It's turn based but I played it like it's real time. I still play it every other year.

  • I spent a lot of time playing Sonic Mega Collection on gamecube. At least before maybe 6th or 7th grade when I got Borderlands 1 on xbox360.

  • Old mac user: Lode Runner, KidPix, Chuck Yeager's Air Combat, Allied General

  • The biggest ones for me were the Marathon series, and a lot of old shareware RPGs (Realmz, Exile).

    The 3rd title in the Marathon series came packaged with all of the tools they used to make the game, with which you could very easily make new maps and wild mods adding or changing weapons, enemies, mechanics, etc... I spent an absolutely unreasonable amount of time fucking around with that.

    The maps were very rudimentary 3D (think Doom style), and they weren't really 3D spaces so much as just corridors and rooms connected to each other. You could have a corridor that turned 90 degrees 3 times with no elevation change, and passed "through" itself, without actually having the two intersecting corridors connect in any way, which let you make some really wild maps with some pretty unique features that would be challenging to pull off in modern games. (There was even a multiplayer map called 5D Space that really showcased this interaction.)

  • Heroes of Might and Magic III (but also 4 to a lesser extent and 5 briefly) were mainstays as hot-seat multiplayer when hanging around at somebody's house. Always a good time.

    The other real defining game of my childhood was Diablo 2. We played that on and off for probably over a decade growing up, every couple of years people would get the itch again and everybody would tag along. Was a real cultural touchstone in school.

  • Anim8or

    Thanks for this. Just recently I was trying to remember what this program was called. I remember doing the egg plant tutorial.

  • Mega Man X
    \ Played it for like 6 hours straight when I first got it. Took me over a year to beat Sigma.

    Mega Man Legends
    \ Also took me a while to finish, especially because it took a few months between getting the PS1 and buying memory cards

    I did spend a lot of time with RPG Maker 2000 too, I did probably some 3 different games, never finished or published any of them.

  • I played Midnight Resistance and RoboCop on the Spectrum constantly. Initially with Pokes for infinite lives and shit, but by the end I could sail through both and barely take a hit.

  • Had none, didn't own a device capable of gaming until I was 14/15 and even then didn't start playing games till I was 17/18.

    I'm 21 ( soon 22 ) now.

  • Programs are software. Technically, games are also software, but they evolved into their own genre.

55 comments