ViCrew is an RPG with turn based combat in which you build a crew of Vikings to go on glorious raids. Explore random generated maps and plunder as much as you can. Level your characters and get strong enough to beat the toughest enemies.
ViCrew is an RPG with turn based combat in which you build a crew of Vikings to go on glorious raids. Explore random generated maps and plunder as much as you can. Level your characters and get strong enough to beat the toughest enemies.
New low poly visuals. The music also seems quite nice. This whole game was made by one solo indie developer. No reviews yet, but a demo is available to play. With an introductory price of C$16.19, this is slightly expensive for what it is. However, if you like the demo, it's worth checking out.
where I don't feel like I have some big commitment if I go in.
This is so important for me, these days. I used to be able to drop an entire weekend in Destiny, to the dismay of my wife; now I'm more selective about how many of the hours of my life I spend unproductively moving pixels around on a screen.
Factorio is my current weakness. So easy to get into; so easy to lose entire days to. I'm really happy with the Space Age upgrade, because it's self-limiting. EE except for Vulcanis, the other planets are a lot harder to make progress on, and without that constant dopamine fix I only go in one a week for a couple of hours now.
I also know you're not a bot because I actually remember you from Mastodon from a few years ago! I saw your profile pic and name, and a flood of memories came back 😄... I should get back into Mastodon
Edit: actually also from Calckey or Firefish or whatever it was called that imploded one day