Solarpunk Game Design Sketch by Scan101 I've always been interested in game design and how subtly it can teach and influence us. It's not only how a given game is constructed on the surface, but also what emergent behaviours it can induce in us - and make us internalize, more or less consciously. I ...
I think we should write more about solarpunk itself so I’m glad for your post, thank you
Said that, I would have added at least one disclaimer about solarpunk games intended as games produced in a more solarpunk way: stuff like no DRM, avoiding dark patterns, being a cooperative or being owned by a foundation and much more.
Let me underline the “just a disclaimer”, I know you wanted to focus on the content and what I said would need basically another full post
Again, love your initiative and I hope more people will follow you 🙏
One of the recommendations in this list, Half Earth Socialism, pretty easily stole half my day by being a wonderful distraction.
I think it's a little bleak though. It takes a few tries to get it right. And it assumes a worldwide revolution against capital happened 3 years ago, a process that would probably take half a decade, and we haven't even really started in real life.
It is fun though, and it's nice that it teaches you some stuff along the way.