The Boss of Stalker 2 Dev GSC Game World Didn’t Expect Such a Positive Response From Players Given the Bugs, Insists It Was Impossible to Have Delayed the Game Again
The boss of Stalker 2 developer GSC Game World has spoken about its concern about bugs going into launch, stress over Steam user reviews, and why it would have been impossible to delay the game yet again.
Y'know, I haven't played Stalker 2 yet, but I feel like these guys get a pass on releasing a game in a rough shape given that it was developed in the middle of a warzone. Some extenuating circumstances there, I think.
The game is fun, especially if you are a Stalker lore fan, just revisiting all characters and places, blended in a new story. There are bugs, true, but the 1.0.3 is very playable with minor stuff that needs either a quick save/restore or restart the game in the rare occasion.
The mechanics are simpler than Anomaly and Misery or other modpacks like EFP or Gamma, which might be a positive for a broader audience, but the spirit of the game is there, progression through equipment, the atmosphere of the labs, and the choices that change how the story progresses very early on.
That said, the original A-Life is still 10 times better than the new one, or so It feels. Hopefully this will be addressed in future patches.
Even if the game didn’t work at all at launch, I still feel good about it being the ONLY game I paid full price and pre-order.
I'm incredibly curious if the pulled A-Life 2.0 code is still in the game somewhere. If modders implement it and get it populating in a sufficiently large radius it will really cement this game as a mainstay for a long time.