I'm not sure what you're referring to.
Steam itself is only available as a 32-bit binary, if I remember correctly.
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Yeah, on my system, looks like a 32-bit binary.
If Steam runs a game, which can be either 32-bit or 64-bit, I believe you need to have libraries for the corresponding architecture for stuff that isn't in the Steam Ubuntu-based collection of libraries, the stuff in ~/.steam/steam/ubuntu12*
. If you're running a 64-bit binary, you need 64-bit libraries, and for a 32-bit binary, you need 32-bit libraries.
I have GPU libraries for both architectures installed on my Debian system, like libdrm-amdgpu1:amd64 and libdrm-amdgpu1:i386, with multiarch.