I don't see how that's the case. Most people prefer more fps over image quality, so minor artifacting from DLSS is preferable to the game running much slower with cleaner image quality. That is consistent with the PS data (which wasn't a poll, to my understanding).
I also dispute the other assumption, that "we suck at optimizing performance". The difference between now and the days of the 1080Ti when you could just max out games and call it a day, is that we're targeting 4K at 120fps and up, as opposed to every game maxing out at 1080p60. There is no target for performance on PC anymore, every game can be cranked higher. We are still using CounterStrike for performance benchmarks, running at 400-1000fps. There will never be a set performance target again.
If anything, optimization now is sublime. It's insane that you can run most AAA games on both a Steam Deck and a 4090 out of the same set of drivers and executables. That is unheard of. Back in the day the types of games you could run on both a laptop and a gaming PC looked like WoW instead of Crysis. We've gotten so much better at scalability.