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not seeing any non negligible difference between 60 and 120 Hz, am I weird?

Just got a new phone (OnePlus Nord 3), turned refresh rate HUD in developer settings and I see some parts of the system and some apps display 120 Hz but I have problem noticing any difference, same with my wife's Redmi Note 12, i have to look very carefully and maaaybe I notice some different, not sure

90 comments
  • I think in most cases it won't matter, and many people cannot perceive the difference.

    But from my own experience I did the csgo sniper test map (where you look down to the doors and shoot the random npc players that will jump across).

    While I didn't think it felt different I could consistently hit at more than twice the rate on 144hz vs 60.

    After using 144hz for a while there is a more visible juddering when switching to 60. But it's not jarring or annoying.

    So I'd say for most cases it doesn't matter. If you play fps games, there's a definite advantage to a higher frame rate. Unconsciously I guess you're able to use that extra info.

    This isn't new either. I used to play Cs1.6 on crt. We'd often play on a lower resolution to get higher screen refresh. My screen would for example show 800x600 at 120hz.

    • Yeah, I remember the Quake ]|[ Arena controversy, where people with 120hz had a real advantage over people with 60hz monitors, geez I'm old

  • 60 to 120 Hz is definitely noticeable to me; when scrolling, it makes a big difference. When my phone auto-switches to low battery mode and to lower refresh rates I can usually tell the difference very quickly.

  • After reading all the comments I'm thinking it really comes to what you're able to see. If you see no difference between 60 and 120, good for you, set it to 60 and save some battery. If you're able to see the difference, like I do, you'll just enjoy the extra smoothness. I've always seen the difference between 60 and 90/120. I think it also comes to the content. For me it's like this:

    • For videos, whatever refresh rate is ok as long as that was the intent of whoever created it.
    • For games 30 is playable, 60 is good, 120 is beautifully smooth. The type of game will also play a role here. An fps will benefit more from higher refresh rates.
    • For moving UI elements 30 is unusable, 60 is ok, 120 is really comfortable.

    TL;DR Some people will see it, some people won't. Do whatever works best for you.

  • If you are in a 60 Hz electrical area (i.e. the Americas, mostly), and the power is rock-steady, and you have cheap fluorescent lighting -- then anything other than 60 Hz refresh rates might improve your screen, but much more so on old CRTs than on modern LCDs and OLEDs.

    These days, like most smartphone 'features', it is mostly but not entirely about a checkmark to induce you to feel that you are missing out on something.

90 comments