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91 comments
  • I think it's a matter of taste. I prefer JRPGs, so FFVII is the best one for me. But both are great games in their own right.

    Ocarina is more innovative and its formula was copied for many years. Z Targetting especially (I know some other game used something very similar before OOT), set an example for everyone to follow.

    And FFVII, while not that innovative, also set its own legacy: if not for FFVII the West would have missed many great JRPGs from then on. It opened the floodgates and publishers started thinking of US and Europe as viable markets for JRPGs. So we have FFVII to thank for that.

  • It was a toss-up at the time but I'd argue FF7 has aged much more gracefully. Sure, you've still got the Lego figures and messy navigation on pre-rendered backdrops, but the battles still feel snappy and dynamic even with the low framerate. It isn't a slog like FF8 and especially FF9 turned out to be when they started pushing the hardware.

    Ocarina, meanwhile, has full-on 3D camera jank.

  • It's close, but I give it to Ocarina of Time. Both were genre-advancing technological achievements of 3D and cinematics. Neither of them are the best in their series, with better games before and after these. But Ocarina of Time is more fun in combat and in glitches, so it's better.

    The better debate is what's better: The Legend of Zelda: A Link to the Past or Super Metroid. Both, of course!

91 comments