B) Even if I did, I wouldn't have bought it. I bought the original when it came out, played a few hours, never finished it, never felt the need to go back.
Supposedly he is also developing another game so yea, this remaster was not on the top of the list. I'm still not happy it sold below expectations because I think it's a neat game.
Braid was a critical darling but I think a lot of it's early success can be accounted for by it being one of the first games in Xbox Live Indie Arcade. For a little while, it was literally one of the only games available. And yeah, it's a fun puzzle platformer but more than a decade of "Is Braid the greatest indie art work ever made?!" thinkpieces have really overhyped it.
"Did you know it's about nuclear bombs? Did you know the designs are a reference to Mario!?" Like yeah, these things aren't hidden lore, they're the text of the game, but psuedo-intellectual posturing towards it is on par with Blade Runner and the Matrix for pure inanity. Plus no real marketing on the remaster, no press releases about "what an important moment in gaming this is" or anything.
Also, Braid isn't a singular game anymore. Games obviously in the Braid-lineage have pushed the genre. Animal Well most recently, but it's hardly the only game now eating at the table with Braid, Fez, etc.
I think Blow started to belive the hype a long time ago and now just expects that the mere presence of his genius on a work should immediately push it to best-seller status. And I like his games, I liked Braid and I think the Witness really is kind of genius but man he is insufferable to listen to and I really think that hurts the buzz around his work.
🤣🤣🤣
Ah man, I forgot about that Souljaboy review! My friends and I loved that when it came out, cracked us up for weeks. "He look like mario from the future! It ain't got no point to the game! Woaaaaaah! Oooohwooooop!"
Many people own and played the original, myself included. When the remaster was announced, I looked at it, and it looked like exactly the same game to me. I didn't see a reason to purchase the game again.
I believe I only saw the game being "announced" because I follow a currator on steam that highlights games being de-listed soon. And at some point, i got notified about Braid being delisted soon, because of the remaster.
There was also a fairly high introductory discount for people who owned the original on steam, and it dropped to a 75% discount only a month after release.
I played and own the original but didn't finish it at the time. I want to play it again and might as well play the remaster as long as they didn't fudge it.
But its currently priced a bit more than I would pay for a remaster of a game I already have. When it gets a 33% discount it will be on my radar, if its 50% it will be an instant buy otherwise ... its been 15 years I'm not in any rush.
I liked Braid and played thru it when it came out, including the secret ending. Aside from graphical fidelity, in what other ways has the game been remastered?
That's on me, I played it on Android. The touchscreen controls were not conducive to navigating the final platforming level that requires perfect timing.
I played it on Android, and there's a level where you have to run away from encroaching lava or something. It requires perfect timing on some parts (allowing for a rewind to help you nail it). It's hard to beat with proper controls, but on a touchscreen it is practically impossible.