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  • As usual, I managed to spend some time playing ZELDA:BotW on CEMU, for my little daughter.

    She enjoys re-dressing the protagonist, having him gather edible stuff and cooking it Riding on horses, hiding before enemies, checking interesting places, or directing daddy to a black rock that hides Amber or Flint inside seems to be endless source of fun for her.

    Recently, she asks to strip Link to his underpants, go to a beach and run around, picking up crabs, rocks, or climbing palm trees.

    As for me, every second I can spend watching the grass bent by the virtual wind makes me forget about the reality around me. Which is more than welcome state of mind.

    • Started Oxenfree. Kinda a point and click mystery adventure. I'm not too far in yet but I'm enjoying the story and humor so far.

      Finished Diablo 4 main story and I'm enjoying the sides quests more than the main!

      I'm always playing Fallout 76. Having fun with the new quests and events.

  • Dave the diver is main game right now. Just started chapter 2.

    I never played botw as i went pc gaming back then. So i got botw and totk setup on my deck. They are next

  • Noita, the best game I can never recommend because of just how crazily deadly it is unless you know exactly what you're doing and happen to get the right perks early on. I can't say a roguelike where your 12-actual-hours-of-playing session ends with nothing to show for it just because you accidentally zapped the wrong thing out of frame that you couldn't have known was there is well-designed as a game, especially when exploration/experimentation's main reward is death. It's a very good sandbox, though.

    I also got back into Risk of Rain 2. First time playing the new DLC, and I very easily managed to finish off the new content. Honestly, a bit disappointed as my favorite part of RoR2 was the unlockable items/achievement hunting and the DLC had really none of that outside of unlocking a new character and unlocking the alternative abilities for a pre-unlocked character.

    Satisfactory is something I've been playing on and off. I definitely prefer Factorio's sense of danger over Satisfactory's chill, but it's still fun and has its own things going on. The more permanent bases and the fact the game is 3D makes for more fun, but I hope one day either a DLC or a mod will introduce base defense somehow.

    I just finished off every achievement on Steam in Brotato. It was a fun, simple roguelike, took me a bit to grind through it. I might return to it someday, but for now it can rest.

    • +1 for Noita. I'm not enough of a masochist to play without the Dead isn't Dead mod. Although lately it's been freezing up on any deaths. Maybe one of these days I'll start playing it as more than a glorified physics sandbox lol.

      • I've wanted Noita forever, but have been so hesitant due to the whole ... dying thing!! That mod may be the answer to my fears ??

  • I bought Elden Ring during the last Steam sale.

    The world is intriguing, but there is a real plot hook missing. I still don't know the real motivation of my character after 40 hours of gameplay. The reason why I am there and why I care. It was never explained why I want to become an elden lord and what that really means. Some of the stuff will be probably explained at some point, but as I said I don't understand the motivation or why my character started the journey in the first place.

    There really is not much story so far. There is probably a lot of lore hidden, but most places, events, bosses, quests etc feel disconnected or shallow. I really would love to pick up some of the books in all the places, but that's not possible. As I said the world is intriguing, but it is probably all just cryptic stuff with many blanks left. Lore wise it can't be all a big mystery and it doesn't feel like most of it is, but it is never conveyed to the player.

    The world is beautiful, there are many weird places. Having the big glowing tree in the background is an amazing set piece in an otherwise grim dark world.

    Gameplay wise the progression feels really slow and it is hard to change the playstyle due to limited resources early on. I am unsure if I like that yet. It doesn't invite the player to try out some of the new toys you find though which is a bummer.

    Besides that it is the first real Souls like I got into and the difficulty seems reasonable. The lack of quick saves is an interesting design choice. Every failure hits a bit harder, but it also inhibits experimentation.

    I can't really explain why I like this game, but so far I am having fun. The world looks and feels great, the gameplay is fun. It's just the story or storytelling aspect of the game which could be so much better.

  • I've been finally playing Divinity: Original Sin 2 while I'm waiting for Baldur's Gate 3 to come out and I've been having an absolute blast. ATM I'm scraping the last nooks and crannies of Reaper's Coast before continuing forward.

  • Finished Yakuza: Like a Dragon a few weeks ago, really liked the vibe. The whole Yakuza collection came up for sale on GOG right after I finished, so I’m going through the whole series now. Almost done with Yakuza 0, and it hasn’t disappointed. The graphics and UI are dated, but it’s easy to get past that. The storytelling is what’s so great about these games. They’re long, complex, and surprisingly thoughtful. Sure there’s a good amount of trite cringeworthy tropes, but that’s part of the fun. Oh and the minigames! Business management is almost as fun as the main game…and I love that you can play classic sega arcade games in-game!

    • You have a long and wonderful journey ahead of you!

      In my opinion Y0 looks better than LAD, at least on PS5

      • Yeah, I can totally see what you mean. I was definitely underwhelmed by Like a Dragon’s graphics. Lately I’ve been a lot more forgiving of old/crappy graphics though, especially with how gripping these stories are.

  • Actually playing Exoprimal and it's... Good. Better than expected, honestly. It's got some pacing issues (among others) and practically forces you to play for 5 hours or so to get more content, but man. The father you get in the story, the better it gets (gameplay wise, but story is also good imo). Also noteworthy: except server issues (not that common tough, for me) I haven't got any bugs or glitches, at least none I remember. Kind of a rare sight these days

  • I picked back up Team Fortress 2 a few weeks ago, and have been playing it often since. An update for the game came out a bit ago which pumped up the playercount, and it's been a lot of fun playing on the new maps added (pd_selbyen seal my beloved). I may not really like how Valve is pumping the game for mtx while barely maintaining it, but I can enjoy what we do get. Still playing Pyro, Spy, Medic mostly, trying to learn how to play Demoman again.

    Been playing BattleBit Remastered with some friends on and off too. I'm definitely not as good at this one, but I'm having fun with the massive 127v127 mode. Went on a massive killstreak with an RPG, with my friend constantly dropping ammo boxes so I could get more rockets.

  • Death Stranding on Game Pass. I'm about 60 hrs in and it's really different, the good kind

  • Call of Duty: Cold War.

    It's free on PS+. It's the only game I've played for the PS5 that actually supports full mouse and keyboard, too, which is cool.

    Crazy how I used to not really like COD because it was so arcadey, and now that is the one thing that makes it more appealing than most other modern shooters currently with large, active playerbases.

    I still have a lot of the same critisms I always had about this series though. Most of the maps are garbage. The constant barrage of sounds and popups is irritating and distracting from the fun. The gunplay feels too samey for every weapon, and "aim" is a joke given how not only aim assistance works, but also how little spread and recoil there is to compensate for when aiming down sights to where everything but a shotgun feels like a laser beam. And the god awful netcode that can have you getting killed from a dude right in front of you that never appeared on your screen until after you were dead.

  • I'm playing Days Gone on PS5. I've unlocked the second part of the world and by now I'm really hooked. It took some time but I'm starting to get a hang of it.

    The world is actually quite immersive because of all the mechanics it has. You scavenge, you clear areas, you engage with random encounters, you progress in the story, you fix your bike and refuel it. It's a bit like Death Stranding in a way.

    And unlike Ubisoft formula, this one is genuinely different. It feels like an alternate reality of Ubisoft's approach (I say Ubisoft but Ghost of Tsushima, Horizon and maybe even Spider-Man follow similar formula). Nests, camps and nero points all feel very different from yet another outpost with alarms and a leader, and enemy variety is pretty decent. So far it's quite fresh.

    Story and dialogues are a bit meh, it sounds like the protagonist is muttering post sex lol, but once you go along with it and believe the narrative, it's pretty alright and consistent.

    The graphics are really good, I mean I can't believe PS4 was able to handle this game, the clutter and draw distances are really impressive. One thing I really hate is the loading times the game has, I wish they could release a native port to fix that or it had activity cards at the very least.

    Overall I'm really enjoying it.

  • Just bought way too much stuff over the Steam sale.

    • American Truck Simulator. Finally bought the newest map DLC for it (Texas, Oklahoma), and installed quite a few truck/car/map mods for it. Fun to just... drive. Deliveries can be quite challenging. Also dip into ETS2 ever so often. Road style and architecture is quite a nice change of pace. Play primarily in VR with full lowkey sim-rig.
    • Project Zomboid. Too good and too many mods. Fun to just see how long I can roam around in an RV or Jaap Nomad :P
    • Dying Light. Played the hell out of this pirated last year, finally bought it with all the extra DLC. Worth it.
    • Noita. Got back into watching FuryForged and his insane playthroughs. Can't decide it it's more fun to watch or play.
    • Dead Cells. Haven't dipped my toes into Soulsborne style gaming much, as I rather like a more relaxed "I'm in danger but not always gonna die", but the difficulty here is nice. The art style really drew me in too.
    • Control. Stuck at the Benicoff TV / Salvador battle, but overall really enjoying it. Downside is I'm having to play the pirated version due to 505's screw-up with the "Ultimate Edition" fuckup with Humble.
    • Voidigo. Fun & very colorful roguelite twitch shooter. Animations wonderful and all characters are top notch, weapon variety is vast.
  • Wasteland 3. I like it a lot more than Divinity Original Sin 2 so far. The DOS2 plot just doesn't resonate with me. But I do miss the battle initiative order of DOS.

    Galactic Ruler. May be more complicated than Distant Worlds 2 or X4 Foundations. It seems to do more stuff (like having planet maps and gameplay) but the UI is challenging. Even just selecting a ship to give orders takes too many clicks IMO.

    Days Gone. Great blend of open world exploration, stories, and combat. Very well done game, if you like Far Cry 5 you'd probably like this too.

    Borderlands 3, got this for free, enjoyable enough but if you played the other Borderlands this is more of the same. Too many gun choices and too much looting, but some of the guns are pretty amusing, like one that when you reload you throw the mag and it deploys into a turret.

  • Just finished up Tunic and Pictooi this weekend. Next up is going the be Advance Wars Reboot, I think.

    With the usual smattering of Vampire Survivors and Brotato when I just have a little time available. Thanks Steam Deck for making the possible!

  • Halls of Torment. I both love it and hate it, in the same way I do Vampire Survivors and Brotato.

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