I hear you, but they should MVP the ticket, close it, then concisely collar the PM/lead and say "I know how to make this better and am hungry to do it. Let me address some tech debt next sprint. I got this and will keep it timeboxxed. I'll also ensure my changes pass QA before coming to you"
Some people, like me, are not built to be developers. I can sculpt code in any language I need for whatever problem I need to solve, but maintaining code over a long period of time, with others, is not my thing.
The drive to do additional changes is just too high and the tendency for typos or obvious logic errors is too common. (There is one little improvement. It's right there. One line up. Just change it now while you are in there....)
I am not stupid and regard myself as a decent engineer but my brain is just wired in a more chaotic way. For some things that is ok. For developing code on a team, not so much.
Security is the field I am most comfortable with because it allows for creative chaos. Rule breaking is encouraged. "Scripting" is much more applicable and temporary.
When using git and are working on a feature, and suddenly want to work on something else, you can use git stash so git remembers your changes and is able to restore them when you are done. There is also git add -p this allows you to stage only certain lines of a file, this allows you to keep commits to a single feature if you already did another change that you didn't commit (this is kind of error prone, since you have to make sure that the commit includes exactly the things that you want it to include, so this solution should be avoided). But the easiest way is when you get the feeling that you have completed a certain task towards your goal and that you can move on to another task, to commit. But if you fail you can also change the history in git, so if you haven't pushed yet, you can move the commits around or, if you really need to, edit past commits and break them into multiple.
I tell my young developers - the primary goal in software engineering is maintainability. Code reuse, encapsulation, abstraction, and myriad other concepts all contribute to ease of maintaining source code over the long term. Maintainability allows for easier, predictable feature addition and removal, with fewer changes, and by different people. You're also a different person than the one you were months or years ago when it comes to software.
Very relatable. Especially when it's less effort to make the change than it is to try and ignore it. But it's understandably harder for those who are reviewing your work.
I'm the same way. Chasing code changes through the codebase then fighting with an edit rebase stack trying to explode them into less-interlocked changes.
It doesn't always work, sometimes I am just committing a giant blob of changes at work on my project I near-solo maintain 💀
But part of working as a professional on a team is communicating and achieving consensus. Just trying to make a change like that out of the blue is poor form.
Also consider the opportunity cost: we had planned on getting XYZ done this week, and instead he spent a few hours on this and dragged a few people into a "do we want to change to poetry right now?" conversation
That wasn't me, but that also used to be me. I learned to pick my battles, especially with complex code bases, and tried to keep scope creep in the name of improvement to like a dozen lines (provided it was fully tested).
I think it's definitely a thing most people grow out of when they gain experience.
My boss told me about how when he was new he rewrote a whole chunk of the front end. His boss gave him a talking to about how you can't just go and do that when you're working with a team.
At an old job I just opened a PR to apply a code formatter to an internal project I wasn't even a routine contributor to. PR was rejected and I learned a valuable lesson about talking and getting buy-in before making sweeping changes.
Last time somebody did this to me there were a lot of sit downs about how to properly chop up large scale code changes and why we don't sit on our own branch for two months.
"How long will this take to get in?"
"Well, two weeks for me to initially review it, a week for you to address all the changes, then another week or so for me to re-review it... Then of course we have to merge in all the changes that have been happening in primary..."
Last time I got this PR I was like, "Okay, I'll do my best, but you asked the guy that has like 30 mins a day to actually focus and look at someone else's code AND yours isn't the only PR I'll have to look at this sprint. Have fun reminding me about this for the next week."
I'm gonna make you break this up into multiple PRs before reviewing, but honestly, if your refactoring reduced the surface area by 20% I'm a happy man.
Please, no, I get flashbacks from my 6-month journey (still ongoing...) of the code review process I caused/did. Keeping PR scope contained and small is hard.
From this experience, I wish GitLab had a "Draft of Draft" to tell the reviewer what the quality of the pushed code is at: "NAK", "It maybe compiles", "The logic is broken" and "Missing 50% of the code", "This should be split into N PRs". This would allow openly co-develop, discuss, and steer the design, before moving to nitpicking on the naming, formatting, and/or documentation details of the code, which is likely to drastically change. Drafts do work for this, but the discussions can get uncomfortably long and convolute the actual finishing of the review process.
Once both reviewer(s) and the author agree on the code design, the "DraftDraft" could be collapsed into a link in an normal Draft to be mocked next. The scope of such draft would be limited by the earlier "DraftDraft".
This does seem like a potential issue if the PR is itself implementing more than one vertical slice of a feature. Then it could have been smaller and there might be wasted effort.
If the patches are small and well-organized then this isn't necessarily a bad thing. It will take more than one day to review it, but it clearly took much more time to write it.
It’s harder to review. As a reviewer it’s difficult to know which code change is related to which task.
It’s harder to verify. Did you really test every change you made?
You might end up with a “hostage” situation. There might be a few code changes in the PR that looks good and is really wanted, but other code changes in the same PR of lower quality. As a reviewer, should you just let these lower quality code changes slide so you can bring in the code change you really want? Probably not, but you’re going to let it slide either way.
Right but it's pretty rare that a tiny PR actually accomplishes a valuable user story.
So my point is just that lines of code is mostly irrelevant as long as it's organized well and does no more than necessary to accomplish the agreed upon goal.
I try to keep my changes under 300-350 lines. Seems like a good threshold.
I'm still annoyed that Github doesn't have good support for stacked diffs. It's still not possible to say that one PR depends on a different one, and still has no ability to review and land them as a stack.
also iirc gitlab does offer something like this as a feature now with "merge trains" (though i've never really used it, usualy just go for the feature branch out of habit x) )
Making PRs against a feature branch still has the same problem.
Say you're working on a major new feature, like adding a new log in flow. It's a good idea to split it into many small changes: create initial log in form, implement user sessions, add SSO support, add "remember me" functionality, etc.
Those changes will likely depend on each other, for example adding the "remember me" checkbox requires the form to actually be built, and you probably don't want to wait for the reviewers to review one change before continuing your work. This means you naturally end up with PRs that depend on each other in a chain.
Stacked PRs (or stacked diffs, stacked MRs, whatever your company calls it) means that:
The code review tool lets you specify dependencies between the PRs, for example the "remember me" PR depends on the initial login form implementation
It shows the dependencies visually in the UI, like a chain or tree
Changes can't be landed until the PRs they depend on have been reviewed
There's a way to land an entire stack
When you review a PR later in the stack, it doesn't show any of the changes that were made earlier in the stack. Each PR focuses just on the changes in that part.
For each PR, the build steps and linters run for all the changes in the stack up until that point. It helps detect if incompatible changes are made earlier in the stack.
Making all your commits directly to a branch then creating a PR for the whole branch is similar, but reviews are a nightmare since it's only a single review for the entire branch, which can be thousands of lines of code.
At my workplace, we use feature flags (essentially if statements that can be toggled on or off) rather than feature branches. Everyone works directly from the main branch. We use continuous deployment which means landed code is quickly pushed to production. New features are hidden behind a feature flag until they're ready to roll out.
Love it when my coworkers reformat the code style, making it nigh impossible to understand what they actually changed, while greatly inflating their “contribution.”
It also blows away the git blame, making it hard to know who actually changed that one critical line of business logic 3 years ago that you need to understand before trying to fix some obscure bug.
I have one coworker who does this constantly and if you just looked at git blame, you’d think he wrote the entire code base himself.
I'm still annoyed that Github doesn't have good support for stacked diffs. It's still not possible to say that one PR depends on a different one, and still has no ability to review and land them as a stack.