Anyone would say that after 2 years they would have learned.
Anyone would say that after 2 years they would have learned.
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My players have the ability to turn a normal encounter into one that consumes all their resources and forces them to rest.
3 comments
schizohybrid @lemmy.fmhy.ml
Pfff, my personal experience is that almost every plan goes straight out the window before the first round is over anyways. (And usually makes for some real fun stories.)
3 0 ReplyZoutpeper @lemmy.world We don't need a plan where we're going!
2 0 ReplyTheBurlapBandit @beehaw.org My turn: Channel divinity, turn undead
Wizard's turn: Fireball, breaking all the turns and hitting me in the process
1 0 Reply