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  • more than possibly any other industry, gaming companies don't really see their video games as "art."

    nintendo doesn't want you to buy their old games because they want you to buy their new ones. that's all they give a shit about.

  • So one comparison they make is "What if Titanic was only available on VHS and you had to go buy it off eBay!" I feel like it's a very silly way to compare video games and movies. Like what? That's fine. There are thousands of movies that are only available in their given home release format. Video games are already digitized for the most part but it's like asking "What if you could only play a really specific pinball machine by buying the pinball machine?"

    I'm all for preserving games. As a game developer, that's my work and I do want it to live on forever. That said it's insane to expect any developer or publisher to fund a failed game's port to newer hardware or still sell it for older hardware. It's simply not worth the hassle. Make it profitable, give grants for selling older titles. If this is something gamehistory.org wants to see, offer the money to make it happen. Otherwise be happy with old formats and ROM dumps.

    • That's not how I understood the analogy. What I thought it meant was vhs is an outdated format. Having it only available on home release is fine, but if it was only on VHS, and not say, DVD or Blu-ray, then it is less accessible and not easily obtainable. Titanic has released on DVD and Blu-ray, so you don't have to scrounge around reselling sites to find an old VHS copy

      • According to the study:

        In release - For the purposes of this study, a game is considered to be “in release” if the game, or a version of the game derived from its original release including emulated, modified, or reimplemented versions of the original game is reasonably, readily, and legally available from the game's rightsholder, either in physical or digital format, for a currently produced or supported game platform.

        They are expecting copyright holders of a game to indefinitely sell the game. It's not that easy. Something like the 1999 movie Dogma would not qualify as "in release" since you can't buy it or watch it from the copyright holder. You can however buy a DVD version on amazon from mediamaniasales legally.

        Overall, the study is expecting studios to support and release classic games for current or supported game platforms. It's a lot of work and it's not reasonable to expect a studio to do. If people want supported classic games then they should create a system that gives money to people trying to do that. We live in a society that requires money and people work to get that money. Expecting people to put in that work for free is pretty silly.

  • Cloanto, the company that owns the rights to the Commodore Amiga line, have a legal emulator that they sell called Amiga Forever. It's about half the price of one modern AAA game, and when you download it, it comes with about fifty games of varying notability, and there's many times more you can just install and play. And it's all legal.

    I would love this to be the industry norm, imagine being able to download a NES! It's annoying that if we want future generations to be able to experience games of the past (whether to learn from them, or just for pleasure) we need to teach our children about piracy.

51 comments