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  • Maybe I'm just jaded after playing games for 45 years, but the indie scene just doesn't interest me.

    Vampire Survivors? Yeah, I played it when it was called "Robotron" in 1982.

    So many people went nuts for Castle Crashers and it's just the same as any other side scrolling beat 'em up.

    https://en.m.wikipedia.org/wiki/Category:Side-scrolling_beat_%27em_ups

    • In some ways I am with you. I see a lotta indie games as just knock offs of older games, no new ideas. Somewhat generic. Admirable, for being independent groups, but not my bag most of the time.

      The retro-styled "boomer shooter" genre that has popped up in the indie scene, though, fills a hole considering AAA devs aren't doing anything there, and the mainstream FPS genre currently, IMO, has gotten kinda shitty with everything being some variation of BR, which I was already tired of from playing the mods the style originated from before it was a mainstream thing.

      There are also those indie games out there that truly innovate and make something unique and new. I'm all for those.

  • Steam deck for indie games and old games; Switch for AAAs.

  • This is true but there are some exceptions like Fromsoftware games, Monster Hunter.

  • Last AAA game i think I played was Elden Ring which was great; most of the rest I can't stand. I hate the 2 hours of cutscene/intro nonsense that most seem to have. I hate MTX, even if you don't need to use them in theory; the fact that they are there means the game design will be pushed in a direction to get you to buy them. Also hate season passes or battle passes. (Sure a full DLC is fine, not like adding bits and pieces here and there and everywhere)

    Thank god for steam and indie games that I can dump hours into (and Minecraft, and Vintage Story). Heh i noticed my Slay the Spire passed 900 hours (a bunch of that would be the game sitting there while i did other things, but still).

45 comments