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  • Unless they've fired the absolute moron(s) who designed the crafting and alien language system in NMS, I say stay far away.

    I mean, combining dihydrogen and oxygen yields... NaCl? And you learn alien words literally one at a time? Oh but they have procedural generation! Except every single space station looks identical.

    IMO This is a developer who does not respect their players. And somehow they've convinced a lot of people that periodically adding more shallow grindy fetch quests means the core gameplay isn't garbage.

  • So what's the core gameplay loop?

    We are shown exploration but little to find besides landscape. We are shown building simple houses with prefabs. We see very basic npc interaction to your presence. But that's it. NMS biggest issue is that there isn't that much to do and it's depth is shallow. I'm seeing nothing here to dissuade that.

  • Does the world really need another building/survival "game"? These are getting as stale as Ubisoft open world games.

  • They have already started showing ads of the game. It certainly looks pretty but nothing shown, so far, is technically impressive or even indicative of any actual game behind the visuals. Unless they plan to release it soon, this just feels like building up a huge hype train years ahead of launch and that they haven't learned their lesson from NMS.

48 comments