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Sony Steals Customers' Purchased Content - Piracy is COMPLETELY JUSTIFIED!

111 comments
  • In my opinion the wrong thing is getting the focus because legally Sony nor WB stole from anyone in the legal sense. I know it is unethical, but unfortunately that is not a winning argument in the business or legal worlds. The winning thing to do here is popularize the notion that "buying" from these services is not really buying and no one should do it. While at the same time popularizing the idea that any content tied to such a model is not worth consuming.

    By pirating it it is just proving there is some value in these products even with all of the BS the rights holders tie them down with. The message needs to be sent in a way executives and lawyers understand that when you make your product customer hostile to obtain legally you make that product effectively worthless and the customer will go elsewhere for their entertainment. Including DRM has to cost them more than they stand to lose from those that will pirate it anyway. Because money is all executives and lawyers understand.

    This would also effectively create a demand for smaller projects not tied down with all of that DRM shit that maybe some enterprising people would start to fill.

  • IMO Piracy is completely justified regardless...

    But that said, wouldn't it be the content owner rather than Sony (who is a third party platform) who is to blame for justifying it in this particular case? (based on the iamge here which seems to imply that the content owner is the one pulling the content rather than sony itself).

    Dn't get me wrong, not saying the situation is good. or that Sony is a good company. Only that they don't appear to be the ones instigating this move unless I am missing some other info. FWIW, I lost all hope in the idea of a pro-consumer way of doign streaming content ages ago and have been flying the black flag for years so I guess this just doesnt seem like aynthing new to me. I willntt even consiedr paying for netflix, prime, disnet, hbo, hulu, or whateve else. Maybe if they stop being greedy fuckwits and come up with a something fair for consumers I'll consider but until then, fuck the loto f them.

    edit: fixed a tpyo

    • So, I don't think you're wrong but I think there was another way to do this.

      A live example is the Deadpool game on steam. The original game is no longer available and cannot be purchased, bought, rented, or anything. However, if you bought it, you still have access to downloading it.

      The reason? The new deadpool IP shredded the contracts with the original game developers primarily because the voice actors weren't the ones everyone is now accustomed to (mostly ryan reynolds).

      Steam managed to allow the content owners to be able to download and install the game without any problems while also complying with the new terms surrounding the deadpool ip.

      This is primarily sony's fault, in my opinion, because they chose not to go to bat for their customer base and opted to fuck over their own customers. If they do not refund everyone for all the content then anything sony has ever made should be pirated by everyone from now on because it's clear that ownership no longer exists and if I can't own anything, then I also can't steal anything because clearly no one 'owns' it if even the people that paid for it cannot use it.

      • The reason? The new deadpool IP shredded the contracts with the original game developers primarily because the voice actors weren’t the ones everyone is now accustomed to (mostly ryan reynolds).

        Makes me wonder how out of touch those guys are that they see the only solution is the nuclear route. Even if there were more issues than just this, it seems like better options could be found.

        Steam managed to allow the content owners to be able to download and install the game without any problems while also complying with the new terms surrounding the deadpool ip.

        That's a very good example and I agree that's a much better way to do it.

        I would think tho that this was more of a difference in how the original contracts were designed (e.g. Steam probably planned for this from day 1) but it's clear that wherever along the timeline the decision was made that Steam handled it way better than Sony.

        I think one other angle we're probably missing is that Sony is in the movie industry in a big way, where Steam is not. From everything I've seen, film/movie/tv/music bigwigs are some of the greediest and most childish asshats in existence. Just look at the pettiness of their lawsuits.

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