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Sega calls video games that use blockchain technology 'boring'

Shuji Utsumi, Sega’s co-CEO, comments in a new statement that there is no point in implementing blockchain technology if it doesn’t make games ‘fun’. Sega...

27 comments
  • One of my favorite physical game creators, Exploding Kittens (and Matthew Inman), decided to put NFC's into their games...

    I used to buy hundreds of dollars worth of games for myself and others from them. Ever since I got the email about it, I wrote back to them telling them I'll never buy another one unless they reverse course of that decision. To this day, I've kept my word.

    Crypto is bullshit, and I don't want it sewn into the games I play.

  • Come on SEGA. Stop the sass and show all these lame ass video game and console makers how it's done.

    Return to the console industry with a goddammit Dreamcast 2!

    • I’d buy a Dreamcast 2 in a second. I still have two original Dreamcasts and a pile of games.

      • I didn't really think about it until just now, but I would totally get a new Sega console. They at least have the internal developers to make meaningful first party exclusives to justify getting one.

  • I have no problem with a blockchain used in non-monetary context. Consider, for example, a competitive RTS/TBS which recorded RNG events or keystrokes to the blockchain, which helps show if there was lag, and helps to verify that the RNG is fair, and that both players aren't cheating. Or a game with a "Speedrun" mode, recording input as blocks, and making sure it's all publicly verifiable. Think of a Doom demo file, but encompassing all attempts from all connected players; new routes can be discovered quicker and cheaters can be outed near-instantly.

    Blockchain as a concept is of great value to anything where public auditing is wanted. We've associated it to scams and money, and that bugs me. Including more aggressive monetization, speculation, and a profit motive makes a game less fun. Including a publicly auditable log of past events in a game built for multiplayer feels like it would be a value-add.

27 comments