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  • Cyberpunk 2077

    Got it on console first, and it was ... rough. Got it as a gift on PC and finally got to experience the glorious story and wonderful characters.

  • Terraria. At first I compared it to Minecraft before I started to like it on it's own. Thanks to pre-Fandom wiki I broke through not getting it's gameplay at all to enjoying it.

    • This one for me. The controls were hard to get used to and I died a whole lot and lost my stuff the first dozen nights. But once it clicked it got better and better, and holy cow the game has a lot going on inside of it.

    • Same for me. But then a friend played like an hour together with me, showed me the ropes and I haven't stopped playing since. Not all the time, but like one playthrough a month or so.

  • Diablo III. First time I played it was at the urging of my friend, who told me unironically, "don't worry about the plot, the plot doesn't matter." Unsurprisingly my experience wasn't particularly engaging and I lost interest, not seeing much reason to play it over any number of other games that didn't have an always-online requirement.

    Flash forward several years later. My then-girlfriend (now spouse) asked me if I'd ever played a Diablo game, and I related my experience. After she was done sputtering and emitting various noises of extreme outrage she insisted that I set things up so we could play through Diablo 1, 2, and then 3 together. I went in to D1 expecting to be similarly disappointed and instead found an incredibly dark, atmospheric, and compelling story. Oh and we did get The Butcher so I also shat myself. After that I was way hyped for 2, and by the time we hit 3 I was far more interested in playing. Loved the hell out of it, found myself not only enjoying the game but completing through the last stages of a season journey to score extra stash space and all that. Not out of obligation either, I was legitimately enjoying the grind.

    • I gotta ask - given all that, what’d you think of 4?

      • Played the Beta, thought it was... good. Better than 3 in some ways, but not up to that oppressive, almost claustrophobic ambiance in D1 that made it so damn good. That said, I loved rolling around as a Shaman Werewolf tanking everything. Was it the most effective? Nope, but I tanked Butcher twice and the World Boss and survived. Felt great.

        Haven't played the game proper on release though. Got drawn into other things actually. Am looking forward to it.

  • Overwatch.

    Oroginally I dismissed it as just being a TF2 clone, and being a very loyal TF2 player at the time I didn't want to play it as I consodered it a blatant ripoff. However, I started going to a LAN party group at work in 2017 and Overwatch was the only FPS they played so I got it. It still does feel similar to TF2 but the variety of characters got me hooked and it became my most played game for many years until OW2 came out and ruined everything. Getting back into it now though and they've toned down some of the bad decisions of OW2 since launch. Now I'm dating a girl who plays Overwatch as well and we've been playing constantly so I'm back into it completely now.

  • Civilization VI

    With my limited English back then, I struggled to understand how to play Civilization VI. I was expecting something similar to Age of Empires, which made me frustrated until I gave it another try a couple years later. Today, it stands as my most played game ever, with over 900 hours of gameplay.

  • Stardew Valley. I don't know why I didn't get it the first time. Maybe it was the art style? Now it becomes my daily routine…

    • That game was the total opposite for me. Played it at launch and sunk in like 40h in a week. Absolutely loved it. Put it aside for a while and I have never been able to spend more than 30m on it since...

  • STALKER Shadow of Chernobyl.

    It didn't click at first, I was used to (less janky) games that treated you nicely. Came back years later, installed a bunch of mods to improve graphics and immersion.. And wow, I remember that first play through so well.

    I haven't played many games that do immersion quite so well. Morrowind actually, is the closest.

    It's because of the 'expedition' aspect. You don't just leave town and fumble your way through the world- you can't.. You need to prepare, know where you are going, have ammo and food and health supplies. And working guns.

    Every expedition is an adventure. Death is seconds away at every moment, and it's your skill and knowledge that keeps you alive, not game mechanics or leveled enemies. It feels real.

    I remember one time, I had a nice mp5 and I was going through Lab X16. A snork jumped out at me and in fright I emptied the whole mag. It was dead in 3 bullets, most of the mag went in to the ceiling. Ammo conservation is a real thing, and it's not about being accurate or efficient. It's about keeping your wits and trying not to panic-fire.

    I've never had that experience in any other game ever.

  • I got Rhythm Heaven Fever for the Wii when it first came out and just couldn't get it. I mean, I understood what I was supposed to be doing, but I could barely pass any of the songs. I figured I just didn't have any rhythm and put it on the shelf.

    Fast-forward to 2020 when I was rearranging some stuff and came across Rhythm Heaven Fever again. I hooked my Wii back up for shits and giggles and started playing and was doing great. Either I had magically gained a sense of rhythm or (most likely) the TV I had been playing on when I first got the game had some sort of latency issue.

    Now I've gone through all the Rhythm Heaven games, but Fever is still my hands-down favorite. I put a copy on my Steam Deck and sometimes I just load it up and play through some songs when I have a few minutes to kill.

302 comments