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What games can you recommend that didn't get the appreciation that they deserved?

I've been recently been thinking about Arkane Studio's Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I've played. If you liked Halflife, System Shock, or Deus Ex it's definitely worth a play.

Are there any titles that might not have been commercially successful that you feel everyone should give a shot?

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    • The old Thief games (succeeded by Dishonored)
    • Condemned: Criminal Origins

    Those are the two I got for now.

  • I'm not sure how successful it was, but there's a fun horror (mostly) walking sim called Apsulov: End of Gods. It's based on Norse mythology and has a refreshing take on Loki, especially if you're tired of everything Marvel has put out. The visuals are great too.

    There's another one called Close to the Sun that's essentially, "what would happen if Nikola Tesla built a giant fucking cruise ship for the world's smartest minds at the time and then everything goes wrong?". The story is really interesting, and I've been hoping for a sequel.

    I don't think Murdered: Soul Suspect did very well from what I remember when it came out, but I had a ton of fun playing that game. They could have done way more as far as mechanics go, and some aspects are pretty cheesy, but I'm a sucker for detective games and trying to piece together information.

    Speaking of which, The Painscreek Killings is so good. You play as a reporter who's tasked with invesigating a cold case in a tiny abandoned town. I really liked this one because there is absolutely no hand holding when it comes to playing detective. You absolutely have to figure everything out yourself. Back when I used to stream, I had a regular viewer tell me it was their favorite game that I played, because listening to me trying to figure out the story and my next step was like listening to one of those old crime radio shows. It's one of the few games I wish I could play again for the first time, since I know the outcome now and how everything fits together. The developer is supposed to be making another similar game, so I'm eager to see how that goes.

    • Murdered: Soul Suspect

      So fun story...

      The year this was being shown at E3, I got my best friend in as my 'photographer' for the show under a press pass, and set up a bunch of private gameplay demos of games (by this point nothing interesting was shown on the show floor anymore).

      When we went to our appointment at the Square Enix booth, they immediately ushered us into a room with nothing but two Japanese guys, and were like "ok, go ahead and ask your questions."

      Apparently they thought we'd sat through an earlier gameplay demo which they never set up, and we were suddenly sitting with the game director and their translator for a half hour interview about a title I hadn't even seen or knew anything about - and an interview conducted through a translator on top of that (and I'd intentionally been trying to avoid ending up in interviews in the first place).

      It was one of the more surreal experiences I've had in life, and very much reminded me of the times I'd be in a book discussion in high school for a reading assignment I hadn't done, frantically grabbing on to any thread that seemed legit and running with it.

  • Hands down, Devotion by Red Candle Games. It was only on sale for a week when it came out, and was getting well-deserved rave reviews, but was pulled because an idiot put in an art asset that said “Xi Jinping Winnie the Pooh moron,” and Red Candle’s Chinese partner lost their business license and pulled the game from Steam. GOG was going to carry it, but they wimped out because Cyberpunk 2077 was about to come out in China, and they didn’t want to risk their sales, so they claimed “gamer voices” for why they were backtracking on carrying it, and refused to answer anyone asking them for details. The game is available, but only on Red Candle’s website,
    but they were only able to get a store up and running after people had forgotten about the game.

    It takes place in 1980s Taiwan, and is an amazing domestic horror - you play as the father, Du Feng Yu, cycling through three different years of his family falling apart, trying to figure out what happened to his young daughter. Some parts of it just hit way too hard, like this screaming argument between Du and his wife, when you’re playing as the daughter listening to it from her bedroom. It gets heavy. And then there’s the tongue thing. IYKYK.

    I absolutely love this video by Jacob Geller, An Uncanny Really, looking at how Silent Hill 2 and Devotion handle the uncanny. Devotion absolutely deserves to be compared to Silent Hill 2.

    This video, by Super Eyepatch Wolf, Devotion: The Most Disturbing Game You Can Not Play, is also really good, and opens with a lot of history for understanding Red Candle’s first game, Detention, which is also really good and takes place in a high school in Taiwan in the 60s during the White Terror.

  • Hylics 1 & 2. There's actually a sorta sleeper cult around the games where it seems like a lot of people know of them or have played them, but no one ever talks about them. Pretty standard action-rpg but everything's claymation. Oh, and the second game changes genre multiple times.

    Cruelty Squad. Amazing immersive sim. Looks like trash, best gameplay I've encountered in a while. That game goes hard.

    Bomb Rush Cyberfunk. I thought this was more popular, however considering how many people give me a "what's that" when I mention it, it makes me think it wasn't as popular as I thought. It's a very well made spiritual successor to Jet Set Radio Future. Even has JSRF's composer on a few tracks.

    QT deserves more eyes on it for being an incredibly cute and wholesome parody of PT. There's a free "demo" version on Itch.io, and if you like that then I'd highly recommend buying the full version on Steam.

    E.Y.E. Divine Cybermancy. This game is... hm. Basically it started off life as a Warhammer 40k game, but got released as something else due to the studio failing to secure the licenses they needed for WH40K. It's a much older indie game from back when Valve had standards regarding what made it onto steam. It's also kinda special because it's one of the few times the Source engine was used commercially outside Valve. It's also pretty jank, but overall pretty fun. It's got some pretty decent RPG mechanics on top of a first person shooter, complete with classes. You can hack basically anything but also anything can hack back. A door can hack you.

  • My big one, because I am playing the successor right now would be the Commandos-reinvention line of games by Mimimi Software:

    They're very faithful reproductions of the old Commandos-formula, real time tactics about sneaking and stabbing through a dense map full of guards covering each other, finding spots where to get in with specific abilities of your varying characters. In the newest one in particular, your pirates are recruited in any order you like, and being supernatural in nature they have some wild abilities. Your starting character can briefly freeze time for a target. Your Quartermaster can possess people. A skeleton has a golden head he can toss to make guards come over to try pick it up and then make their corpse disappear by using his fishing pole to drag it into the endless chest he has on his back.

  • DOA2. It unfortunately turned into the fighting playboy bunnies with huge jugs series, but the second one was actually a really solid fighting game

    • I still have this on my steam deck via dreamcast emulator.

  • A Robot Named Fight! https://www.arobotnamedfight.com/

    "A Robot Named Fight is a Metroidvania roguelike focused on exploration and item collection. Explore a different, procedurally-generated labyrinth each time you play and discover randomized power-ups to traverse obstacles, find secrets and explode meat beasts."

    It's such a good game, almost everything is perfect IMO, I have over 200 hours in it and still go back to it every now and then. The lone developer also made the source code public a while ago, so there are mods, forks, spinoffs etc. being worked on.

  • Deathkarz 1999.
    Had more Hours in that game than in iRacing now

  • Are visual novels allowed? If they are I strongly recommend you:

    Hotel Dusk and its sequel, Last Window. Time Hollow.

    All these three games are for the Nintendo DS.

    • Visual novels absolutely count, their different format allows them to tell stories in unique ways. This post is for everyone who wants an opportunity to share the titles they never get to talk about.

    • Arent they connect to Another Code? I already planned to buy the remakes

      • Hmm, I don't think so, maybe there are hints from one game to another as in easter eggs, as Hotel Dusk and Last Window are made by the same company, but I haven't seen anything related to that.

        I will get the remake as well just to support this and see more of Kyle Hyde! (And I have never played Another Code games, so that would be interesting as well).

  • I was mildly a Borderlands fan, but then I played Tales from the Borderlands and fell in love. It's such a great game with amazing writing and music that I'm always surprised to hear that most people, including fans of the main Borderlands games, have never heard of it.

  • If you like Soulslikes The Surge is a really good sci-fi take on the genre. It succeeds in the vagueness, the atmosphere, and the combat. It has a bit of a gimmick with how you obtain parts by targeting and dismembering limbs which is really fun. However the story kinda goes off the rails near the end and the last few areas of the game are arguably the worst designed levels of the game. Plus the boss fights can be a PITA despite being super cool design wise.

    I don't see it brought up as often as things like Nier or Mortal Shell though, and IMO it's better than both of those.

  • I really liked Unsighted and didn’t feel like I saw a whole lot of hype around it at the time.

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