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Capcom President Thinks Game Prices Are 'Too Low' - IGN

Capcom president Harushiro Tsujimoto claims that the prices of video games need to increase to meet ballooning development costs.

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Capcom President Thinks Game Prices Are 'Too Low' - IGN

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  • The president of Capcom can lick the wrinkles out of my sweat steamed scrotum if he thinks I'm buying another Capcom game after this.

    Yeah, games cost more to make than they did on the SNES.

    But theres also an absolutely massively bigger customer base buying more games than ever before. So if your big name games are failing to bring in big numbers, that sounds like you and your fellow executives need to step down and let someone who knows what customers actually want run the company. But I bet that thought never crossed his fuckin mind.

    • Just to add to what you mentioned, Capcoms Street Fighter 6 in my region on steam is $100 AUD, assuming you don't want the deluxe or ultimate editions (Not that the store page bothers to explain the differences}. On top of that you can buy the Year 1 character pass for $45 which adds 4 characters. The ultimate pass for $75 which adds the previously mentioned characters and some cosmetics for those 4 characters. The soundtrack for $50 holy shit that's an expensive soundtrack.

      And on top of all that you can buy the games in game currency, fighter coins. Which are used to unlock costumes and characters including classic costumes. Wanna buy a character? You'll never be able to buy just the right amount of coins, coz fuck you give us money.

      It's bad enough these people want to raise prices whilst making record breaking profits, but they monetize their games in so many different and often scummy ways on top of the purchase price.

      • I want to say thats an example of out of touch executives.

        But we both know predatory practices like that wouldnt have gotten this far if there wasnt a plethora of short sighted idiots out there, with more money than sense, refusing to do without their instant gratification and, as a result, not only throwing literally mountains of money at predatory companies, but actively complaining online about how they wish they could get even more financially exploited.

  • IT'S ALMOST AS IF THERE IS A DEFINED SOCIOECONOMIC CLASS THAT'S SUCKING MONEY FROM THE ECONOMY

    Less infighting, more eating of the rich. Pay the devs, not the landlords. The capitalism system is broken and breaking further. The cost of goods is defined by how much workers need to be paid to make it, and then multiplicatively inflated by how much greed that BILLIONAIRE CLASS wants.

    Government is for the people, by the people, that's the ONLY reason it exists. People in, and that want to be the billionaire class have declared war on the rest of us, and it's the government's sole purpose to protect the well-being and will of the people.

    The government MUST serve the people.

    If it can't, the highest priority is it MUST be fixed immediately.

    The longer we flail and wait, the more that obviously hostile class of people grow in power and make fixing this a more and more serious issue.

    Like any good leader, if you are failing in your duties, you must self-correct, elect an adequate replacement, or you must be removed, by your own will or by force.

    Because life-time is too precious to waste waiting for the conflict to come to a head and burst.

    That hostile class is doing everything possible to prevent any of this. Calm down, diffuse, obfuscate, confuse, project, gaslight, lie, cheat, steal, destroy, and gain power to RULE above the-will-of-the-people: the government.

  • Tell him to go live in the US in a rented apartment on an average salary. Bet he'll change his mind in 3 months.

  • I don't think he's wrong. AAA game prices have been basically the same for 20+ years, while the cost of making games has only gone up. I think this is why a lot of publishers push for progressively more aggressive microtransactions, which can often hide the actual price of the game's content. And greed but that's kind of their job.

    The idea that BG3 and Overwatch 2 released at the same price point is actually ludicrous. With AAA games, the price is standard and if you don't like the game, oh well fuck you. And I would absolutely pay extra for games from developers which invested more, and had a higher standard of quality. Larian could charge $100 for their next CRPG and I'd be all in. Similarly, I don't think minimally viable cash grab titles or smaller, maybe more experimental titles should release for more than like $30.

    I think the indie scene does this pretty well but it's a challenge for AAA, and consumers are somewhat to blame. I think people would balk more at an $80 standard price than a $60 half-complete game with $4k of microtransactions. So of course, studios are going to go with the latter strategy, even though plenty of people hate it.

    • What this CEO and you conveniently forget is the fact, that there are more Games sold every year. Since those are digital goods and copy costs are near zero, those companies are making more money each year already. They also pretty much killed the ability to sell used Games, except for Console Games with a physical medium.

      Also: why should the consumers have to pay for the ballooning Overhead that those companies have? Don’t tell me you need a hundred million dollars in your marketing department to sell a GOOD/GREAT game. That is Bullshit.

    • AAA wouldn't remove macrotransactions to counter the higher price, they would just charge more for the game and keep everything the same. The current generation has been conditioned by mtx, it's no longer a whale problem. it's a norm that the average consumer accepts and buys into, which has fucked the industry.

      Overwatch was priced at $40 on launch, it was just multiplayer after all. They priced it brilliantly and the mtx they had were pointless and non-invasive, a far cry to what that game has devolved into these days. Overwatch '2' was a forced patch which turned the game free-to-play and added all the aforementioned cancer mtx.
      BG3 is $60, without any mtx. So I don't really understand the point you are making at all, it is just false that they were priced the same, BG3 didn't need to cost more, if it's cheaper it's more accessible to more people and the volume of sales makes up for the lower price, don't forget (like they want you to) there are a LOT more people playing and buying games now than 5, 10, 20 years ago.

      Games are half-baked because people's standards have dropped and they will just buy half-baked shit, people still pre-order digital games... or they buy special editions to let them play the game 3 days early or whatever, the situation we are in is the fault of mindless consumption, not the fact game prices haven't significantly increased.

      Until AAA games can remove the predatory monetisation, and gain our trust back, we should not be agreeing to be charged more. These companies aren't struggling, they are turning over record profits. Support indie developers, fuck AAA.

    • Consumers don't set prices and if he can't convince people his games are worth more, that's on Capcom's marketing team.

      This just smacks of "we've tried nothing and nothing is working."

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