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Gaming on Linux has come a long way

TL;DR; tried gaming on Linux again after not having done so for ~10 years and am absolutely blown away by how much improved it is

Today I decided to get some use out of an older/leftover PC that I had laying around after upgrading. My plan was to plug it into the TV in our lounge room so that my 5 year old can play some of the less demanding games she enjoys from my steam library (stuff like Slime Rancher 2).

Originally my plan was to install Windows on it only to discover I couldn't do this due to TPM / secureboot requirements that the older hardware couldn't handle, this was infuriating and felt like I couldn't use my own machine which used to run Windows fine.

To understand where I'm coming from; I've been a Linux user on and off for more than a decade and in the past had been able to play some games using Wine but it was often fiddly or simply wouldn't run the game well enough which is why I generally just dual boot Windows for gaming.

I decided to give Linux a try as I'd heard steam has made gaming on Linux much more approachable than it once was using a proton compatibility layer (which under the hood uses Wine but making it a bit easier to use).

After installing Ubuntu 23, Steam and then enabling the proton compatibility in Steam settings I am absolutely amazed at how easy it was to get most games working!. My daughter has been playing Slime Rancher 2 and it works really well and I've also tested a few other games such as Cult of the Lamb and Dredge and they also worked well. This is such a leap forward to how I remember the state of things back ~10 years ago when I last played games on Linux.

From recent developments it seems like gaming on Linux is really beginning to pick up momentum and I look forward to the day game publishers place great import on releasing native Linux ports but until then am super grateful for the work the good people at Wine have been doing as well as Proton and Steam for making it easier to use.

65 comments
  • Anti cheats one of the more stubborn hurdles left

    • Cheating is simply a losing arms race. Client side monitoring may be a deterrent for the lazy cheater but it won't be enough to stop them. Only thing I see actually being viable is server-side machine learning to detect and monitor anomalies and suspicious behavior. (I don't know much about this in actual practice and this is just some wild speculation)

      • I think realistically you need both client and server side checks.

        If you were updating a password, server would need to check the password meets policy; you might as well check that client-side as well - provides immediate user feedback, but also keeps the load off the server for verifying invalid items. If user hacks their client to submit invalid stuff anyway, then it still doesn't get through.

        If it takes three frames minimum (assuming fixed 60fps) to select an item in a menu, then obviously anyone submitting a hundred menu items selections per second is a cheat who has hacked their client, and you can ban them. Client-side check keeps the load off the server, but server must verify. Also, you don't want to instantly ban cheaters, because otherwise they'll know what the limits are and push against them. Waiting for twenty minutes and then making it so that they can only connect to other known cheats strikes me as a suitably ironic hell; go have fun in there.

  • Many games even run better on linux with proton than on windows, due to package bundling and stuff. Though the games I play the most already have native linux support.

    • I keep hearing this, but I personally have yet to see it. Definitely most of my games run just as well on linux, but otherwise some of them are still glitchy.

      Don’t get me wrong, I'll never go back to Windows, I love Linux, but what are these games that run better on Linux?

      • As I understand, it's not common, but when it does happen it's really because vulkan is just that much better than the original directx implementation, even with DXVK working to translate all the system calls.

      • top of my head, sekiro.

        was on windows getting about 30fps and struggling to run, so I used a ported dxvk dll someone mentioned, it is on github (I'll post the link when I find it)

        straight to 60fps, no more frame drops. it was crazy.


        edit: I was on an AMD gpu, iirc I don't think people on nvidia had the same problem

        update: found the post

    • Not to mention older games run better on Linux because of better compatibility than on Windows.

      It is so bad that sometimes certain games even use Wine's DirectX dlls are used to improve performance on these older games, lol

  • It's wild to me how native proton feels in so many games. Though, I'll still have a special place in my heart for Super Tux Kart, Warsow, Armagetron Advanced, 0 A.D. et al. Not to mention all the ports Feral Interactive has done over the years.

    • I love 0 A.D. - it's fun, and looks incredible for being an open source game. Still seems a bit unfair that it now has to compete with Civilization.

  • Yeah I am currently using my steam deck as a main desktop drive, I was blown away at how good this operating system is. I can't go back. I just can't. The only thing that pisses me off is that I can't use adobe software, but hey my wallet is thanking me.

    What really makes me happy, is no ads. No store, no xbox icon, no bloatware, no

    <activate windows>

    , no edge being like a jealous gf, no programs to install programs, no windows defender making me paranoid, no firewall, no forced graphics chosen for me by microsoft, no ten ways to do the same action...

    Honestly I don't know why I didn't switch. I remember trying to get a computer without windows and my brother advising against it, I want to go back in time and slap him from depriving me from such a well conceived experience.

  • 10 years, that's a long time ago! It's mostly in the last 3-5 years that things started getting really good with Vulkan becoming a thing and DXVK being made. DXVK is really impressive how fast it got put together and how drastic the improvement is over wined3d.

  • I've almost completely switched over at this point. The only reason I really keep Windows around anymore is because of some specific games that use incompatible anti-cheat systems (like CoD), and for VR (although, I hear the Valve Index works almost perfectly on Linux, and projects like OpenHMD are getting closer to running Oculus on Linux too)

  • i got a steam deck a few months ago and am constantly amazed at how well it performs. in fact, assassin's creed 2 plays better on the deck than it does on my seven-year-old gaming rig

    needless to say, once windows pulls the plug on 10 i'm fully converting to linux and not looking back

  • I started dual booting Linux back when Steam for Linux was reasonably new and Portal 2's native port was on beta. Briefly went back to Windows after building a new, much powerful system for about a year, DXVK & later on Proton happened, and now all the games I care about work flawlessly.

    There have been games on my Steam library that I never ran on Windows despite them not officially supporting Linux.

    With the deck I seriously hope devs slowly but surely start thinking about native ports as well, but I won't mind waiting another - uhh, 10?! - years for that to happen. I expect Steam Linux Runtime & Flatpak to be the DXVK & Proton of native ports - as in, the thing that will make them "viable" instead of "theoretically possible". Win32 is still the most stable ABI on Linux after all.

  • I was able to play a game that wouldn't run well on my laptop after switching to Linux. It's wild. Never going back

  • I started using Linux in 2008, and full time in 2011. I remember I could play natively to a bunch of games, like Dungeon Crawl Stone Soup, Neverball, Torcs, Dark Oberon, and others. I enjoyed those games, and I still enjoy some of them today. I think it was in 2013 when Steam announced it was coming to Linux, and native ports came too, like Braid and Dynamite Jack. Now, despite my hardware limitations, I can enjoy GTA IV, Stellaris, Prison Architect, Dwarf Fortress, The Stanley Parable Ultra Deluxe...

    Things changed for the better, and thanks to Steam Deck, it'll keep changing.

  • I started with Gaming on Linux about 5 years ago and since then it is crazy to see it improving from month to month.

  • Yeah games mostly just work, and just as well as in Windows. It's not slow or clunky. Some games require fiddling or won't work at all but the majority are good.

  • Glad it worked out for you!

    The improvements in the last 5 years or so have been dramatic. When I switched to Linux ~12 years ago I had to give up gaming. Now, we can get the best of both worlds.

  • Valve really has contributed to Linux gaming so heavily. It felt insane playing through GTAV on my steam deck and it ran really well. I honestly don't think anyone expected it to ever get this good. I certainly didn't.

    • I've been waiting for such a long time for this. Late 90's I think? I've finally made the switch and it's great to not have to worry about the little annoyances that were always present.

65 comments