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Where do you think Nintendo will take Zelda from here?

Breath of the Wild and Tears of the Kingdom are both fantastic games - and Tears of the Kingdom really does feel (to me) like they just took Breath of the Wild, and added a few more years of dev time to it.

Where do you think Nintendo will take Zelda from here though? Can they keep with the same new formula? Should they? Will a more traditional game feel disappointing after this?

I don't really know what I want myself. I think they should try something different though. At the same time, I can't help but think I'd be disappointed if the next game was more similar to something like Twilight Princess. Have they boxed themselves in?

100 comments
  • (I didn't played TotK)

    I think sea will come again. Like a BotW focused on island (each having it's own biome), caverns and sea, giant ship battles, etc. Dunno why.

    Should they ? Mmmh, my concerns are not about the “yet another open world”, but mostly on the game design of the various things to do and the story to keep player engaged. I have no problems with shrines, I have problems with dozen of them.

    I would also love to have many more advanced quests, like MM had. Longer quest that had an actual visual impact. This brings some depth to the universe.

  • I don't really have an answer for that, I was thinking that myself, where can they take the series from here, but one thing I don't want is another game on same map and continuity. I am loving TotK, but I want to see a new world, and see what the devs can do with it.

    As for games like older designs, I haven't played too many older games, so I won't mind those either, but if they do that, they should make that a separate series, like we have different Mario series. Keep one for BotW style games, and one for older styled games, but I don't think they will go that way. I think this is the kind of game they will keep making.

  • Assuming we get a third game in the botw run, I would love to see link travel back to early Hyrule like Zelda did. Nintendo could use the blueprint of the depths ruins as the backbone for a thriving Zonai civilization. Aboveground would be a truly wild Hyrule similar to what the depths are now. No sky islands as this would predate their creation. Instead we could have a 'dive' feature that lets us visit an ancient Zora, spread out in the waters in and around Hyrule. All new characters (except maybe Raru and friends), but many characters could be ancestors of current characters so they would be familiar in some ways. I would love to see the ability to tame monsters, more complex Zonai devices, and yes, perhaps real dungeons.

    Also I could even see a fourth game in this series that totally turns all of the formula on its head. It would actually star Zelda, and she would travel through time to different eras of Hyrule. We'd get to see areas and dungeons from ocarina of time, twilight princess, skyward sword and even many of the 2d titles, redesigned with botw graphics and controls. The focus of the game would be for Zelda to help Link. She must stay out of sight, navigate dungeons to place keys, compasses, maps and/or key weapons that the link of that era will need to defeat whatever evil he faces. I think this would be super cool.

  • I hope they go a really strange route. Like, how Mario Wonder looks like some kind of zany trip. Just really hit us with something out of left field and creative.

  • Can they keep with the same new formula?

    Yes, absolutely.

    Should they?

    I'm on the fence about this. On the one hand, it's a great formula, and many current Zelda fans have grown up with and have known little else (except maybe Skyward Sword HD). Nintendo has had great success with it, so I can't imagine they'd depart from it soon, as much as attempting to predict Nintendo is a futile endeavour. On the other, I have my gripes with it, and I dearly miss the classic formula.

    I think at the very least, they're going to turn this into a trilogy within the same Hyrule. I don't know if it's my imagination, but the oceans and Eventide Island seemed a lot more fleshed out this time around, so maybe they'll do a Wind Waker type thing to be a counterpart like BotW is to Zelda 1 and TotK is to OoT/MM.

    Based on some of the BotW concept art, it's clear the team is capable of coming up with a lot of ideas. The "Modern" Zelda concept almost certainly inspired the Master Cycle DLC, and the "Hyrule Invasion" concept potentially also inspired the Zonai stuff. So I think they'll come up with neat stuff regardless.

    (Edit for Typos.)

  • They'll make a movie

    • I've heard that Illumination is already in talks with Nintendo on a Zelda movie. Sounds like the Mario movie did well enough that Nintendo wants to make more.

  • I'd like to see a version of Viscera Cleanup Detail game but a pre-mission where you navigate a perilous dungeon from all the Zelda timeline games, setting up all the traps and puzzles before Link comes by to complete it (hoping you don't fall victim to the traps you are setting up), as well as a post-mission version where you are cleaning up all the gore and dismembered body parts and pottery shards and misc etc that Link has haphazardly hacked-off with his sword or left behind on his adventures through the dungeons.

  • I think it's time for a true, mainline, spinoff.

    Maybe a Xenoblade-like jrpg. Maybe a multiplayer mmorpg style game with a singleplsyer campaign. Or what about a Zelda shooter?

    I just wanna see Nintendo go nuts, no matter what the Zelda fanboys say.

    Edit: Also lets be honest Nintendo can't keep up with the size of these games. BOTW took an entire console generation and so did TOTK (even though it's based on BOTW)

  • I hope the success of BotW and TotK doesn't mean we'll never get another traditional Zelda game.

    I'm in the camp of people who love the traditional Zelda formula, and I was sorely disappointed with BotW to the point that I lost all interest in TotK and will probably not buy another zelda game if they continue the new formula.

    Perhaps Nintendo could incorporate both formulas in some way, or maybe alternate between traditional Zelda and new Zelda games in the future?

    • They would need two different studios at that point: one developing the nostalgic style and the other continuing the BotW style.

      As someone else mentioned BotW style with same map but different time is a similar formula which will work while they finish it their elements theme, but I'd l love to explore a whole new map too!

      • Yeah, I’m not sure how they’d even handle it or if it would be at all doable. The thing I disliked most about BotW is that there are no dungeons as there usually were, and you get all your “gadgets” from the get go. If Nintendo could perhaps work on those two aspects while keeping the open world, I might be more of a fan of the game.

    • I get what you're saying and I'd be disappointed if they stopped doing older style zelda games just like you. But I also the BotW and TotK are amazing games in their own right and you're missing out. You should give them a shot.

      • I did try BotW. Finished it, even. But I didn’t enjoy it, sadly, which leaves me in the position I’m in. I’m not inclined to try TotK given it is very similar to its predecessor.

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