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Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it

No Man's Sky has had a great month, coincidentally around the launch of the other big space adventure of the day.

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No Man's Sky has been one of the best examples of a video redemption story, and developer Hello Games never stopped expanding the game with new content, and more features. Just recently, the procedural space adventure celebrated its seventh anniversary with the Echoes update, and it doesn't look like there's an end in sight to this support.

But do these updates bring back players? The answer is an emphatic yes! Hello Games founder, Sean Murray, recently revealed that No Man's Sky is having "its biggest month in the last few years." Interestingly, this is happening across all platforms where No Man's Sky is available - so PC, consoles, Mac, and even VR.

45 comments
  • I have played both. I prefer No Mans Sky. It’s just a better game by far.

    • I honestly cannot fathom how would you could possibly think that no man's sky is a better game by far.

      No Man Sky's is a good engine / tech demo to build a game on, but it's barely a game.

      Ground combat suck, space combat sucks, the story is just random notes tucked away with zero interesting characters or character development.

      It's basically just grinding it out to fly around and scan a bunch of plants that look identical but have a slightly different name.

      • Really? You can't fathom how someone would consider NMS a better game? Both games are barely comparable other than using space as a backdrop. Judging by the reaction online, it seems like many people were lead to believe that Starfield would be a space sim and came up wanting when it was more of a sci-fi Fallout, with mostly optional engagement with the space elements. For those people, I can see merit in recommending they check out No Man's Sky, which has a shallow, bit widely-spread space simulation to engage with.

        I don't think it's useful to try and argue which game is better, but I would much rather play No Man's Sky any day of the week. Bethesda RPGs have long lost their luster for me since the Oblivion days, and now just stand as a testament of disappointing writing, stagnant technology and under-baked systems. Starfield does not show any meaningful signs of breaking the norm.

      • I thought this way back when i first played it. But I've been spending the lasts days playing and it got so much better.

        The environments are no longer the same everywhere, sure you will find matching planets but they don't all look like asteroids with hair anymore. Minerals dont stick out of the ground anymore. And underground caves exists.

        The multiplayer aspect got better too (or so i hear, didn't get to try it yet).

        The stories are more engaging with specific npc's interacting with you.

        Never thought space combat sucked? It's not to the level of Elite Dangerous, but it's somewhat entertaining, and accomplishes what need to be done imo.

        It's an MMORPG so of course you have grinding, and for my current playthrough it isn't boring yet. I've got a minecraft vibe, where you upgrade gear and ammass items for future uses.

        love that you can get pets now and use them for more than simply have around, I got some kind of panther yesterday, was able to mount some guns to it and now it helps me in combat (kinda tedious to use idk if i fully figured it out yet, but sometimes the companion won't attack).

        All that and i only started playing, there's the whole frigate thing, and also settlements to protect. I'm told you can have some kind of fleet to send on missions, and i'm certain there's other huge content i'm missing that i dont know of yet.

      • Yeah, I think you are describing the game at release years ago. It has grown so much since then.

    • The space exploration seems leagues better in No Man's Sky than Starfield.

45 comments