Engine interpreters, source ports, wrappers, etc.
Engine interpreters, source ports, wrappers, etc.
Here are some I've come across over the years, in case people want / need to play games of a given engine in a system other than the supported ones, or (points at a physical copy of Monkey Island I have) if the game is having trouble running on the supported system.
Also, considering if I should include more game-specific tools too, since Aquaria is pretty close there already, and if I should add how to identify the engines.
Also disclaimer, not all are FOSS / OSS.