All of 'em defeated with one line
All of 'em defeated with one line
All of 'em defeated with one line
Fun fact about this in real life: A problem that gunmakers have had to deal with is that, although a faster-moving bullet fires straighter and penetrates better into its target, if the bullet moves too fast it will just poke a hole straight through a person without imparting enough of its kinetic energy onto them to be able to do real damage. So, i doubt the peasant railgun would be effective in real life.
That is simply not true. All you have to do is design your projectile in shape, construction and materials so the kinetic energy gets properly used to have the desired effect on the target.
A tiny 40 grain .204 Ruger bullet with the insane muzzle velocity of 4100 fps will absolutely explode a watermelon if you use a rapidly expanding projectile such as a ballistic tipped varmint round. If you use the same against a reactive steel target that was only rated for rimfire, it will melt a clean hole through it without even noticeably moving it. And if you use it against a bull moose, it will absolutely destroy a large amount of surface tissue but not achieve enough penetration to reach the internal organs for a clean kill.
It isn't a simple problem, the are many different types of dynamics that you can encounter depending on the nature of the projectile, velocity and target.
This is simply true, you do lose potential energy transfer if the bullet exits, that's how it can exit, that's just not usually the point of a bullet, and generally speaking making exit wounds is considered a positive.
Now if you want to design a bullet that explodes inside a wound causing mass trauma and an incredibly difficult surgery to repair it is a problem, but surely no one would ever deliberately design a weapon to do that! /S
Fun Fact: the .50 cal MGs the Soviets supplied to the Vietnamese during the American invasion usually had enough penetrative power to go through the M113 APC's aluminum hull...
Once. And then it would bounce around inside.
I get the feeling the 4 million grain Revolving Peasant Gun with the velocity of 1% the speed of light will have the desired effect on any target.
There's a lot of factors, shape speed and deformation are all factors. Penetration and energy transfer are also at odds with each other in general. Gun manufacturers have this problem because speed is more or less capped by a practical barrel length, a rail gun can (theoretically) achieve enough speed that either factors start to become less relevant.
Somewhat pedantical quibble, really just because I find it interesting: It's not exactly limited by barrel length. We can make faster burning, higher powered propellants, which you can get the full energy out of with a shorter barrel. The reason we don't is because that means you have a higher pressure inside the chamber and, even if your gun doesn't explode, you face more erosion from use. Your metallurgy ends up being the limiting factor, as it's all about how strong you can make your chamber. I just think it's cool because guns are a great example of how inter-related technologies are and how everything depends on everything else. Take a design for a machinegun back to the Napoleonic era and it will be worthless because without smokeless powder it will jam and clog after a couple rounds. Take back a formula for smokeless powder and it will be worthless because you don't know how to make brass cartridges. Try to make brass cartridges and you'll find you lack the precision tooling, and so on.
Pure theory, likely never ever going to be real, but could a bullet move so fast that it goes through someone without even damaging them?
No, but if it travels fast enough it would disintegrate and you could argue the resulting plasma blast would be what actually damages the target.
Any matter going through you with that much mass is going to cause damage no matter how fast it goes. Billions of particles called neutrinos are moving through you right now as you read this but they are around 100,000,000,000,000x less massive than a hydrogen atom
Define damage. Can it pass through the middle of organs? Sure, if it hits just right. But that's not so much a question of speed.
You'd need a pin needle shape to have a chance of piercing an organ without causing lasting damage, but it will probably break on impact
No.
Not really applicable but think there could be a small chance it would quantum tunnel through the person but that's such miniscule chance.
Only in anime.
you just have to make the gun and projectile bigger. fire a 100kg chunk of iron.
The peasant railgun is kinda weird tbh.
It first uses game rules ignoring physics (using the ready action to pass the object super fast along the line of peasants), to then flip and ignore game rules while using physics (not applying the rules for throwing an object but instead claiming that physics "realism" demands that the object keeps its speed and does damage according to the speed, not according to game rules).
Fun meme, but really doesn't make sense in game.
which is why the dm is able to stop them in their tracks by enforcing the game rule about not calculating speed for damage
I think it's totally valid to run a realistic game where realism takes precedence over game rules, but then the "passing of the object" part fails.
It's also totally valid to run RAW game, but then it fails like you said.
So no matter what game you run, the railgun makes no sense.
What would make sense with a RAW game is to use the railgun for fast travel/fast transport, but then again for it to give a decent advantage, you need thousands or millions of peasants who willingly cooperate, which also won't really work in most games.
It's just one of those times where you have to accept that D&D is a boardgame, and the small details fall apart when you try to make "real" stuff fit the rules.
A round is six seconds. If you want to apply logic to it, the DM would just say that the ball/rail/tungsten rod only moved up a few people in six seconds.
I think someone came up with the passing things really fast thing and then tried to come up with a use for it.
The obvious use of the peasant railgun is instant delivery. Gonna start my new enterprise, pFood, coming at you within 1 turn or your money back!
It even works with people. They can carry up to 150 pounds if you have them move 30 feet before passing it to the next guy or 300 pounds if they're moving 5 feet. I call it the peasant railway.
Only if you have a peasant chain leading up to the building
I want to play a game where there is an NPC roving band of guerrilla peasants that in times of crisis form a rail gun militia. Dragons? Rail gun. Tax Administrator? Rail gun. Cathy's Baby Shower? Also believe it or not, rail gun.
Cathy's Baby Shower? Also believe it or not, rail gun.
Handing out gifts at the speed of sound.
See what you do is, you put the peasants in a circle and have them pass a magnet to eachother. Put a coil of wire in the middle and you've got infinite free energy!
Each peasent can only pass the magnet once every 6s, as they can only do so on their turn.
Also, this is a universe with magic in it. A level 0 sorcerer can endlessly cast the cantrip "shape water" to move a turbine for infinite free energy. For less work (but more training) the level 2 spell "Heat Metal" can be cast on a boiler.
The peasant railgun and the squirrel chain are effective in 2 conditions:
Let them do it, then when they're done executing it just say "alright, that's 1d4 damage for an improvised weapon."
So does that mean whatever universe this is is non-relativistic?
Live by the jank, die by the jank. Make an improvised ranged weapon attack with 20/60 range lol
Ok, but hear me out:
If you accelerate something into a freefall orbit, then it stands to reason that the projectile would deal falling damage (equal and opposite force, you know) which maxes out at 20 d6.
If a character has 121hp or more they're able to jump from a space station onto earth with like a super hero landing??
In 5e yes. I think the theory is once you hit terminal velocity, you aren't going to get any more damage from a longer fall.
Fun fact, I actually did have a villain do exactly that in a campaign once. The party achieved a secondary win condition during combat and so the BBEG jumped off the top of the space elevator to escape.
Yes.
ODST-Dropping your barbarian is objectively the best way to have him enter combat, and it inflicts psychological damage to anyone close enough to witness it.
theyd also need something to protect them from the friction and resulting heat of air brushing by at terminal velocity tho, i assume?
oh no wait, im making it too realistic
Alternatively, invest 18 levels into monk and get no damage in 99,51% of cases
https://anydice.com/program/40317
No. They'd need a pretty impressive jump height to slow down enough to leave orbit.
Applying real world logic to game rules never works out.
Also, you forget to take into account the weapon's mass, form, structural integrity, the commoner's reaction time, probability to fumble, the force of the wind, and probably a few dozen other factors that have an effect in the real world.
Just don't. It's a game.
I was just making a joke. Lighten up.
If you can manage to get someone into freefall I'd allow it. But no, equal opposite forces doesn't mean you roll dice the same lol. Your sword does not take damage when you attack with it.