You are entering the vicinity of an area adjacent to a location. The kind of place where there might be a monster, or some kind of weird mirror. These are just examples; it could also be something much better. Prepare to enter The Scary Door.
Imagine, if you will, an announcer you can barely understand. He refers to a [indecipherable], but you're not quite sure what he said. He seems to be eating something, or perhaps he's a little drunk. It's remotely possible that he just said something about the Scary Door.